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path: root/src/gui/math3d/qmatrix4x4.cpp
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* Update copyright headersAkseli Salovaara2015-03-311-13/+13
* Updated year in copyright headerKai Koehne2014-03-261-1/+1
* Update copyright year in Digia's license headersSergio Ahumada2013-01-131-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-291-24/+24
* Update contact information in license headers.Sergio Ahumada2012-08-011-2/+2
* Update year in Nokia copyright messages.Jason McDonald2012-01-111-1/+1
* Update licenseheader text in source files for qt4.8Jyri Tahtela2011-05-131-17/+17
* Merge remote branch 'origin/4.7' into qt-master-from-4.7Olivier Goffart2011-01-171-1/+1
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| * Update copyright year to 2011.Jason McDonald2011-01-111-1/+1
* | Deprecate qGenericMatrixFromMatrix4x4 and qGenericMatrixToMatrix4x4Olivier Goffart2010-08-061-5/+5
* | It is no longer necessary to check for QT_NO_MEMBER_TEMPLATESminiak2010-08-031-4/+0
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* doc: Fixed many broken links.Martin Smith2010-05-201-2/+2
* Update copyright year to 2010Jason McDonald2010-01-071-1/+1
* Remove QMatrix4x4& return values in response to API review feedbackRhys Weatherley2009-11-041-60/+43
* Incorporate API review feedback for math3d classes.Rhys Weatherley2009-11-041-110/+24
* Fix ifdef around QMatrix4x4::rotate(QQuaternion)Rhys Weatherley2009-10-261-1/+1
* Optimize QGraphicsRotation's use of QMatrix4x4Rhys Weatherley2009-10-261-2/+106
* Add an extra overload for QMatrix4x4::toTransform()Rhys Weatherley2009-10-261-2/+20
* QMatrix4x4::mapVector() to transform by top-left 3x3Rhys Weatherley2009-09-221-1/+11
* Update license headers again.Jason McDonald2009-09-091-4/+4
* Modify QMatrix4x4 and QQuaternion to use qreal internallyRhys Weatherley2009-09-041-158/+140
* Update tech preview license header for files that are new in 4.6.Jason McDonald2009-08-311-13/+13
* doc: Fixed several qdoc errors.Martin Smith2009-08-281-1/+1
* Add implicit conversions from math3d classes to QVariantRhys Weatherley2009-08-211-0/+9
* Add projection support to QMatrix4x4::toTransform()Rhys Weatherley2009-08-201-6/+47
* Optimize QMatrix4x4::rotate() for 0, 90, 180, 270 degrees.Rhys Weatherley2009-08-181-4/+17
* Restructure the documentation, both on a file and on a content level.Volker Hilsheimer2009-08-171-0/+1
* Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
* Add the math3d types to QVariantRhys Weatherley2009-07-231-1/+46
* Remove some left-over mentions of fixed-point in math3dRhys Weatherley2009-07-091-6/+1
* Define M_PI in qmath.h if not defined by math.h (as is the case on Windows), ...Volker Hilsheimer2009-07-081-4/+0
* Update license headers in files that are new in 4.6.Jason McDonald2009-06-171-2/+2
* Fix some incorrect license headers.Jason McDonald2009-06-101-1/+1
* QMatrix4x4::scale(qreal,qreal) and QMatrix4x4::translate(qreal,qreal) methodsAaron Kennedy2009-06-021-0/+77
* Optimize QMatrix4x4::mapRect() for translation and scale operationsRhys Weatherley2009-06-021-4/+65
* Fixed typos 'indended' -> 'intended'Thorbjørn Lindeijer2009-04-211-3/+3
* Optimize vector normalize for vectors of length 1Rhys Weatherley2009-04-161-2/+3
* Rename qIsFuzzyNull to qFuzzyIsNullBjoern Erik Nilsen2009-04-081-1/+1
* Use qIsFuzzyNull rather than the more expensive qFuzzyCompareBjoern Erik Nilsen2009-04-081-1/+1
* Remove fixed-point support from math3dRhys Weatherley2009-04-081-192/+182
* Update the license on this code to match the rest.Thiago Macieira2009-03-311-1/+31
* Long live Qt!Lars Knoll2009-03-231-0/+1649