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qt/qt.git
4.5
4.6
4.6-digia
4.7
4.7-digia
4.8
4.8-bb10
4.8.0-symbian
4.8.1-symbian
history/qtquick2
history/qtquick2-v8
Qt 4.x. This repository is obsolete.
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src
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opengl
/
gl2paintengineex
Commit message (
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Author
Age
Files
Lines
*
API review: Rename numRects() -> rectCount()
Marius Storm-Olsen
2009-11-09
1
-1
/
+1
*
Fix fuzzy aliased rendering on GLES2
Tom Cooksey
2009-11-06
2
-2
/
+13
*
Fixed bad joins in the new stroker... Normal generation was broken.
gunnar
2009-11-05
1
-4
/
+2
*
Use fallback stroker for cosmetic strokes with asymetric transforms
Gunnar Sletta
2009-11-05
1
-0
/
+8
*
Modify QGLShader and QGLShaderProgram in response to API review
Rhys Weatherley
2009-11-05
2
-15
/
+15
*
Fixed some compiler warnings.
Samuel Rødal
2009-11-03
1
-7
/
+2
*
Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt-graphics-team into 4.6
Gunnar Sletta
2009-11-02
1
-0
/
+1
|
\
|
*
Optimized animated blur radii in the GL 2 paint engine.
Samuel Rødal
2009-11-02
1
-0
/
+1
*
|
Better cosmetic pen scaling for beziers in tristroker.
Gunnar Sletta
2009-11-02
1
-1
/
+1
*
|
Safeguard isNull() pixmaps in bindTexture and remove a compile warning
Gunnar Sletta
2009-11-02
1
-1
/
+1
|
/
*
Implement a simple caching algorithm for shader programs.
Tom Cooksey
2009-10-30
2
-31
/
+53
*
Rename qglEngineShaderSourceCode to qShaderSnippets
Tom Cooksey
2009-10-30
2
-71
/
+93
*
Refactor of shader manager to not use partial shaders
Tom Cooksey
2009-10-30
4
-217
/
+211
*
Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6
Gunnar Sletta
2009-10-30
2
-0
/
+6
|
\
|
*
Fix namespace build
Richard Moe Gustavsen
2009-10-28
2
-0
/
+6
*
|
Added some optimizations to the blur and drop shadow GL filters.
Samuel Rødal
2009-10-29
3
-11
/
+15
*
|
Make use of QVectorPath::isConvex() to speed up rounded rect filling
Gunnar Sletta
2009-10-27
1
-3
/
+1
*
|
Kill a tiny few sin/cos/sqrt calls in the new stroker
Gunnar Sletta
2009-10-26
2
-3
/
+12
|
/
*
Suppress warnings in QtOpenGL code
Rhys Weatherley
2009-10-26
1
-0
/
+1
*
Added license headers to new files
Gunnar Sletta
2009-10-22
2
-0
/
+82
*
Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6
Gunnar Sletta
2009-10-22
1
-1
/
+1
|
\
|
*
Fix dangling shader manager pointers
Julian de Bhal
2009-10-20
1
-1
/
+1
*
|
Integrated new triangulating stroker into Qt
Gunnar Sletta
2009-10-19
4
-52
/
+726
|
/
*
Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6
Gunnar Sletta
2009-10-19
2
-13
/
+15
|
\
|
*
Fix save() and restore() for the OpenGL2 paint engine.
Rhys Weatherley
2009-10-13
2
-13
/
+15
*
|
Fixed upside down brush patterns in the OpenGL paint engines.
Kim Motoyoshi Kalland
2009-10-14
1
-1
/
+0
*
|
Fixed handling of brush origin in the OpenGL paint engines.
Kim Motoyoshi Kalland
2009-10-13
1
-5
/
+5
|
/
*
Optimized rasterizing of paths using stencil method in GL 2 engine.
Samuel Rødal
2009-10-07
3
-5
/
+43
*
Optimized clipping in the GL 2 engine for winding fills.
Samuel Rødal
2009-10-07
2
-29
/
+41
*
Fix compilation with -pedantic
David Faure
2009-10-07
1
-1
/
+1
*
Optimized restore() in GL 2 paint engine.
Samuel Rødal
2009-10-06
2
-19
/
+46
*
Changed GL 2 engine render text implementation to use glDepthRange().
Samuel Rødal
2009-10-06
2
-16
/
+30
*
Made depth tested renderText() work after stencil clipping change.
Samuel Rødal
2009-10-06
1
-7
/
+10
*
Added convex polygon optimization to QGL2PaintEngineExPrivate::fill().
Samuel Rødal
2009-10-06
1
-5
/
+4
*
Switched to using stencil instead of depth buffer for clipping.
Samuel Rødal
2009-10-06
2
-121
/
+173
*
Moved GL 2 clip clearing code into a common function.
Samuel Rødal
2009-10-06
2
-14
/
+15
*
Got rid of some redundant state changes regarding GL depth state.
Samuel Rødal
2009-10-06
1
-14
/
+9
*
Renamed GL 2 engine variables to be clip buffer agnostic.
Samuel Rødal
2009-10-06
2
-52
/
+52
*
Switched to using GL_LEQUAL instead of GL_LESS in GL 2 engine.
Samuel Rødal
2009-10-06
1
-10
/
+11
*
Made GL 2 paint engine waste less bits in clipping algorithm.
Samuel Rødal
2009-10-06
1
-5
/
+4
*
Refactored GL 2 engine UniteClip to always increase max depth.
Samuel Rødal
2009-10-06
1
-3
/
+2
*
Moved maxDepth out of state object and got rid of unused state members.
Samuel Rødal
2009-10-06
2
-14
/
+9
*
Fixed missing stencil buffer clear when scissor testing is disabled.
Samuel Rødal
2009-10-06
1
-1
/
+3
*
Fixed bug in GL 2 engine when using beginNativePainting.
Samuel Rødal
2009-10-06
1
-0
/
+2
*
Implement the drop shadow filter for OpenGL
Rhys Weatherley
2009-10-06
1
-0
/
+2
*
Consistently use QGLShareContextScope for context switching
Rhys Weatherley
2009-10-05
3
-15
/
+3
*
Changed implementation of qDrawBorderPixmap() to use qDrawPixmaps().
Kim Motoyoshi Kalland
2009-10-02
2
-8
/
+12
*
Added support for drawing a pixmap multiple times in one call.
Kim Motoyoshi Kalland
2009-10-02
5
-45
/
+197
*
Fix warnings on mingw
Thierry Bastian
2009-10-01
1
-0
/
+1
*
Use QGLSharedResourceGuard to track contexts in the shader manager
Rhys Weatherley
2009-10-01
2
-5
/
+5
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