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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QCONTEXT2DCANVAS_H
#define QCONTEXT2DCANVAS_H

#include <qscriptengine.h>
#include <qscriptcontext.h>
#include <qscriptvalue.h>

#include <QWidget>

QT_BEGIN_NAMESPACE
class QPaintEvent;
class QResizeEvent;
class QMouseEvent;
class QKeyEvent;
QT_END_NAMESPACE
class Environment;
class Context2D;

//! [0]
class QContext2DCanvas : public QWidget
{
    Q_OBJECT
public:
    QContext2DCanvas(Context2D *context, Environment *env, QWidget *parent = 0);
    ~QContext2DCanvas();

    Context2D *context() const;
    void reset();

public slots:
    QScriptValue getContext(const QString &str);
    void resize(int width, int height);

    // EventTarget
    void addEventListener(const QString &type, const QScriptValue &listener,
                          bool useCapture);

protected:
    virtual void paintEvent(QPaintEvent *e);
    virtual void mouseMoveEvent(QMouseEvent *e);
    virtual void mousePressEvent(QMouseEvent *e);
    virtual void mouseReleaseEvent(QMouseEvent *e);
    virtual void keyPressEvent(QKeyEvent *e);
    virtual void keyReleaseEvent(QKeyEvent *e);
    virtual void resizeEvent(QResizeEvent *e);

private slots:
    void contentsChanged(const QImage &image);
//! [0]

private:
    Context2D *m_context;
    Environment *m_env;
    QImage m_image;
};

#endif