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authorSean Harmer <sean.harmer@kdab.com>2015-08-09 00:17:02 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-08-10 01:24:12 +0000
commite98640c14d7b5ed800c7c16afc062a71a33fe813 (patch)
treef6ae808e97537733a258a874a3688ccc4146c221
parent0c6e8e1dbf40c27ef85ed421a90807370781c7ed (diff)
Add QCapsuleCollider C++ and QML types
Change-Id: Ifc9110db4b235a53b2744c8f426ac693af5a2883 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/collision/collision.pri7
-rw-r--r--src/collision/qcapsulecollider.cpp158
-rw-r--r--src/collision/qcapsulecollider.h98
-rw-r--r--src/collision/qcapsulecollider_p.h66
-rw-r--r--src/quick3d/imports/collision/qt3dquick3dcollisionplugin.cpp2
5 files changed, 329 insertions, 2 deletions
diff --git a/src/collision/collision.pri b/src/collision/collision.pri
index aa783a971..4d5f8a35e 100644
--- a/src/collision/collision.pri
+++ b/src/collision/collision.pri
@@ -7,9 +7,12 @@ HEADERS += \
$$PWD/qspherecollider.h \
$$PWD/qspherecollider_p.h \
$$PWD/qboxcollider.h \
- $$PWD/qboxcollider_p.h
+ $$PWD/qboxcollider_p.h \
+ $$PWD/qcapsulecollider.h \
+ $$PWD/qcapsulecollider_p.h
SOURCES += \
$$PWD/qcollisionaspect.cpp \
$$PWD/qspherecollider.cpp \
- $$PWD/qboxcollider.cpp
+ $$PWD/qboxcollider.cpp \
+ $$PWD/qcapsulecollider.cpp
diff --git a/src/collision/qcapsulecollider.cpp b/src/collision/qcapsulecollider.cpp
new file mode 100644
index 000000000..411c2c863
--- /dev/null
+++ b/src/collision/qcapsulecollider.cpp
@@ -0,0 +1,158 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qcapsulecollider.h"
+#include "qcapsulecollider_p.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3D {
+
+/*!
+ \class Qt3D::QCapsuleColliderPrivate
+ \internal
+*/
+QCapsuleColliderPrivate::QCapsuleColliderPrivate()
+ : QComponentPrivate()
+ , m_center()
+ , m_radius(1.0f)
+ , m_length(1.0f)
+ , m_axisDirection(QCapsuleCollider::YAxis)
+{
+}
+
+/*!
+ \class Qt3D::QCapsuleCollider
+ \inmodule Qt3DCollision
+ \since 5.5
+ \brief Represents a capsule used for collision detection
+*/
+
+/*!
+ \qmltype CapsuleCollider
+ \inqmlmodule Qt3D.Collision
+ \instantiates Qt3D::QCapsuleCollider
+ \inherits Component3D
+ \since 5.5
+*/
+
+/*!
+ Constructs a new QCapsuleCollider instance with parent \a parent.
+ */
+QCapsuleCollider::QCapsuleCollider(QNode *parent)
+ : QComponent(*new QCapsuleColliderPrivate, parent)
+{
+}
+
+/*! \internal */
+QCapsuleCollider::QCapsuleCollider(QCapsuleColliderPrivate &dd, QNode *parent)
+ : QComponent(dd, parent)
+{
+}
+
+QCapsuleCollider::~QCapsuleCollider()
+{
+ QNode::cleanup();
+}
+
+QVector3D QCapsuleCollider::center() const
+{
+ Q_D(const QCapsuleCollider);
+ return d->m_center;
+}
+
+float QCapsuleCollider::radius() const
+{
+ Q_D(const QCapsuleCollider);
+ return d->m_radius;
+}
+
+float QCapsuleCollider::length() const
+{
+ Q_D(const QCapsuleCollider);
+ return d->m_length;
+}
+
+QCapsuleCollider::Direction QCapsuleCollider::axisDirection() const
+{
+ Q_D(const QCapsuleCollider);
+ return d->m_axisDirection;
+}
+
+void QCapsuleCollider::setCenter(const QVector3D &center)
+{
+ Q_D(QCapsuleCollider);
+ if (d->m_center == center)
+ return;
+
+ d->m_center = center;
+ emit centerChanged(center);
+}
+
+void QCapsuleCollider::setRadius(float radius)
+{
+ Q_D(QCapsuleCollider);
+ if (d->m_radius == radius)
+ return;
+
+ d->m_radius = radius;
+ emit radiusChanged(radius);
+}
+
+void QCapsuleCollider::setLength(float length)
+{
+ Q_D(QCapsuleCollider);
+ if (d->m_length == length)
+ return;
+
+ d->m_length = length;
+ emit lengthChanged(length);
+}
+
+void QCapsuleCollider::setAxisDirection(Qt3D::QCapsuleCollider::Direction axisDirection)
+{
+ Q_D(QCapsuleCollider);
+ if (d->m_axisDirection == axisDirection)
+ return;
+
+ d->m_axisDirection = axisDirection;
+ emit axisDirectionChanged(axisDirection);
+}
+
+QT_END_NAMESPACE
+
+} // namespace Qt3D
+
diff --git a/src/collision/qcapsulecollider.h b/src/collision/qcapsulecollider.h
new file mode 100644
index 000000000..6c61f182a
--- /dev/null
+++ b/src/collision/qcapsulecollider.h
@@ -0,0 +1,98 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3D_QCAPSULECOLLIDER_H
+#define QT3D_QCAPSULECOLLIDER_H
+
+#include <QComponent>
+#include <Qt3DCollision/qt3dcollision_global.h>
+#include <QtGui/qvector3d.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3D {
+
+class QCapsuleColliderPrivate;
+
+class QT3DCOLLISIONSHARED_EXPORT QCapsuleCollider : public QComponent
+{
+ Q_OBJECT
+ Q_PROPERTY(QVector3D center READ center WRITE setCenter NOTIFY centerChanged)
+ Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged)
+ Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged)
+ Q_PROPERTY(Direction axisDirection READ axisDirection WRITE setAxisDirection NOTIFY axisDirectionChanged)
+
+public:
+ explicit QCapsuleCollider(QNode *parent = 0);
+ ~QCapsuleCollider();
+
+ enum Direction {
+ XAxis,
+ YAxis,
+ ZAxis
+ };
+ Q_ENUM(Direction)
+
+ QVector3D center() const;
+ float radius() const;
+ float length() const;
+ Direction axisDirection() const;
+
+public Q_SLOTS:
+ void setCenter(const QVector3D &center);
+ void setRadius(float radius);
+ void setLength(float length);
+ void setAxisDirection(Qt3D::QCapsuleCollider::Direction axisDirection);
+
+Q_SIGNALS:
+ void centerChanged(QVector3D center);
+ void radiusChanged(float radius);
+ void lengthChanged(float length);
+ void axisDirectionChanged(Qt3D::QCapsuleCollider::Direction axisDirection);
+
+protected:
+ QCapsuleCollider(QCapsuleColliderPrivate &dd, QNode *parent = 0);
+
+private:
+ Q_DECLARE_PRIVATE(QCapsuleCollider)
+ QT3D_CLONEABLE(QCapsuleCollider)
+};
+
+} // namespace Qt3D
+
+QT_END_NAMESPACE
+
+#endif // QT3D_QCAPSULECOLLIDER_H
diff --git a/src/collision/qcapsulecollider_p.h b/src/collision/qcapsulecollider_p.h
new file mode 100644
index 000000000..d2b29d035
--- /dev/null
+++ b/src/collision/qcapsulecollider_p.h
@@ -0,0 +1,66 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3D_QCAPSULECOLLIDER_P_H
+#define QT3D_QCAPSULECOLLIDER_P_H
+
+#include <Qt3DCore/private/qcomponent_p.h>
+#include <QtGui/QVector3D>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3D {
+
+class QCapsuleCollider;
+
+class QCapsuleColliderPrivate : public QComponentPrivate
+{
+ QCapsuleColliderPrivate();
+
+ Q_DECLARE_PUBLIC(QCapsuleCollider)
+
+ QVector3D m_center;
+ float m_radius;
+ float m_length;
+ QCapsuleCollider::Direction m_axisDirection;
+};
+
+} // namespace Qt3D
+
+QT_END_NAMESPACE
+
+#endif // QT3D_QCAPSULECOLLIDER_P_H
+
diff --git a/src/quick3d/imports/collision/qt3dquick3dcollisionplugin.cpp b/src/quick3d/imports/collision/qt3dquick3dcollisionplugin.cpp
index cc4d2ebd2..931a3db3e 100644
--- a/src/quick3d/imports/collision/qt3dquick3dcollisionplugin.cpp
+++ b/src/quick3d/imports/collision/qt3dquick3dcollisionplugin.cpp
@@ -36,6 +36,7 @@
#include <QtQml>
#include <Qt3DCollision/qboxcollider.h>
+#include <Qt3DCollision/qcapsulecollider.h>
#include <Qt3DCollision/qspherecollider.h>
#include "qt3dquick3dcollisionplugin.h"
@@ -44,6 +45,7 @@ QT_BEGIN_NAMESPACE
void Qt3DQuick3DCollisionPlugin::registerTypes(const char *uri)
{
qmlRegisterType<Qt3D::QBoxCollider>(uri, 2, 0, "BoxCollider");
+ qmlRegisterType<Qt3D::QCapsuleCollider>(uri, 2, 0, "CapsuleCollider");
qmlRegisterType<Qt3D::QSphereCollider>(uri, 2, 0, "SphereCollider");
}