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author | Mike Krus <mike.krus@kdab.com> | 2021-07-10 23:40:45 +0100 |
---|---|---|
committer | Mike Krus <mike.krus@kdab.com> | 2021-07-19 16:14:26 +0100 |
commit | 3964b273459c2999f33d51b96afe6fb68f07d52f (patch) | |
tree | 06b8b71bc2100e5093bd79321b43d6d4e541492a /CMakeLists.txt | |
parent | 7f1f3c358258331f86dc792c653482c82bbf2ec6 (diff) |
Disable RHI Renderer by default
RHI renderer use ShaderTools which is GPL licensed. This patch
disables the plugin by default until Qt3D provides a suitable
replacement for the dependency.
To enable the RHI backend, compile Qt3D and pass parameter
-DFEATURE_qt3d_rhi_renderer=ON to cmake.
Unfortunate side effect of RHI backend being disabled is that
when using Scene3D, the QtQuick renderer must be configured to
use the opengl backend.
[ChangeLog] RHI Backend is not longer built by default
Task-number: QTBUG-94960
Pick-to: 6.1 6.2
Change-Id: I0bff7523e159b800734b58bfef37e5088d0a0d41
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 69087ff96..7714f9926 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -13,7 +13,7 @@ project(Qt3D # special case # special case begin find_package(Qt6 ${PROJECT_VERSION} CONFIG REQUIRED COMPONENTS BuildInternals Core) find_package(Qt6 ${PROJECT_VERSION} QUIET CONFIG OPTIONAL_COMPONENTS - Concurrent Widgets Qml Quick Gamepad OpenGL ShaderTools Multimedia) + Concurrent Widgets Qml Quick Gamepad OpenGL Multimedia) # special case end if(NOT TARGET Qt::Gui) |