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authorSarah Smith <sarah.j.smith@nokia.com>2012-03-30 14:33:34 +1000
committerQt by Nokia <qt-info@nokia.com>2012-03-30 06:36:05 +0200
commit204e7ef0fb2084d69a9c86c61d5f506ebb523265 (patch)
tree337428328545665aba7b37856471881b8a926dba /demos
parent04ce1bfaadbf391fe8dd801a89024fd63d2b48f4 (diff)
Removed orientation code.
The rest of the app is not rotation aware, and this produces warnings, so just remove it. Task-number: QTBUG-20383 Change-Id: I27c4de2dc507eb2f29c17cdd92b973bdd8277918 Reviewed-by: Danny Pope <daniel.pope@nokia.com>
Diffstat (limited to 'demos')
-rw-r--r--demos/quick3d/robo_bounce/qml/Calculator.qml28
1 files changed, 0 insertions, 28 deletions
diff --git a/demos/quick3d/robo_bounce/qml/Calculator.qml b/demos/quick3d/robo_bounce/qml/Calculator.qml
index 187fc69cc..39aacee5f 100644
--- a/demos/quick3d/robo_bounce/qml/Calculator.qml
+++ b/demos/quick3d/robo_bounce/qml/Calculator.qml
@@ -89,8 +89,6 @@ Rectangle {
Item {
id: main
- state: "orientation " + runtime.orientation
-
width: parent.width; height: parent.height; anchors.centerIn: parent
Column {
@@ -156,31 +154,5 @@ Rectangle {
}
}
}
-
- states: [
- State {
- name: "orientation " + Orientation.Landscape
- PropertyChanges { target: main; rotation: 90; width: window.height; height: window.width }
- PropertyChanges { target: rotateButton; operation: rotateLeft }
- },
- State {
- name: "orientation " + Orientation.PortraitInverted
- PropertyChanges { target: main; rotation: 180; }
- PropertyChanges { target: rotateButton; operation: rotateRight }
- },
- State {
- name: "orientation " + Orientation.LandscapeInverted
- PropertyChanges { target: main; rotation: 270; width: window.height; height: window.width }
- PropertyChanges { target: rotateButton; operation: rotateLeft }
- }
- ]
-
- transitions: Transition {
- SequentialAnimation {
- PropertyAction { target: rotateButton; property: "operation" }
- RotationAnimation { direction: RotationAnimation.Shortest; duration: 300; easing.type: Easing.InOutQuint }
- NumberAnimation { properties: "x,y,width,height"; duration: 300; easing.type: Easing.InOutQuint }
- }
- }
}
}