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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-03-04 16:05:02 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-03-04 15:21:01 +0000
commitc82207d54c76d8b66be010bfa63e45f9507891fa (patch)
tree8d112e96bc1fa42dbc49907f53d71fa5b893869a /examples/qt3d/multiviewport
parent8bff6813ee2e7a59d27bd8639dc9a6e23287a0c8 (diff)
Move the examples under a qt3d subdir
Modules cannot have their examples in the top-level examples directory because in the pre-built packages all modules' examples are merged together. Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/multiviewport')
-rw-r--r--examples/qt3d/multiviewport/main.cpp66
-rw-r--r--examples/qt3d/multiviewport/main.qml187
-rw-r--r--examples/qt3d/multiviewport/multiviewport.pro16
-rw-r--r--examples/qt3d/multiviewport/multiviewport.qrc5
4 files changed, 274 insertions, 0 deletions
diff --git a/examples/qt3d/multiviewport/main.cpp b/examples/qt3d/multiviewport/main.cpp
new file mode 100644
index 000000000..ca9ea8abe
--- /dev/null
+++ b/examples/qt3d/multiviewport/main.cpp
@@ -0,0 +1,66 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <Qt3DCore/window.h>
+#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
+#include <Qt3DQuick/QQmlAspectEngine>
+
+#include <exampleresources.h>
+
+#include <QGuiApplication>
+
+int main(int ac, char **av)
+{
+ QGuiApplication app(ac, av);
+ Qt3D::Window view;
+ Qt3D::Quick::QQmlAspectEngine engine;
+
+ initializeAssetResources("../exampleresources/example-assets.qrb");
+ engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect);
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
+ QVariantMap data;
+ data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
+ data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view));
+ engine.aspectEngine()->setData(data);
+ engine.aspectEngine()->initialize();
+ engine.setSource(QUrl("qrc:/main.qml"));
+ view.show();
+
+ return app.exec();
+}
+
+
diff --git a/examples/qt3d/multiviewport/main.qml b/examples/qt3d/multiviewport/main.qml
new file mode 100644
index 000000000..c5ad221dd
--- /dev/null
+++ b/examples/qt3d/multiviewport/main.qml
@@ -0,0 +1,187 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import Qt3D 2.0
+import Qt3D.Render 2.0
+
+
+Entity {
+ id : rootNode
+
+ CameraLens {
+ id : cameraLens
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ aspectRatio: 16/9
+ nearPlane : 0.01
+ farPlane : 1000.0
+ } // cameraLens
+
+ Entity {
+ id : sceneRoot
+ components: [frameGraph]
+ property real rotationAngle : 0
+
+ SequentialAnimation {
+ running : true
+ loops: Animation.Infinite
+ NumberAnimation {target : sceneRoot; property : "rotationAngle"; to : 360; duration : 2000;}
+ }
+
+ property var cameras : [cameraViewport1, cameraViewport2, cameraViewport3, cameraViewport4]
+
+ Timer {
+ running : true
+ interval : 10000
+ repeat : true
+ property int count : 0
+ onTriggered:
+ {
+ cameraSelectorTopLeftViewport.camera = sceneRoot.cameras[count++ % 4];
+ cameraSelectorTopRightViewport.camera = sceneRoot.cameras[count % 4];
+ cameraSelectorBottomLeftViewport.camera = sceneRoot.cameras[(count + 1) % 4];
+ cameraSelectorBottomRightViewport.camera = sceneRoot.cameras[(count + 2) % 4];
+ }
+ }
+
+ FrameGraph {
+ id : frameGraph
+
+ Viewport {
+ id : mainViewport
+ rect: Qt.rect(0, 0, 1, 1)
+
+ ClearBuffer {
+ buffers : ClearBuffer.ColorDepthBuffer
+ }
+
+ Viewport {
+ id : topLeftViewport
+ rect : Qt.rect(0, 0, 0.5, 0.5)
+ CameraSelector {id : cameraSelectorTopLeftViewport; camera : sceneRoot.cameras[0]}
+ }
+
+ Viewport {
+ id : topRightViewport
+ rect : Qt.rect(0.5, 0, 0.5, 0.5)
+ CameraSelector {id : cameraSelectorTopRightViewport; camera : sceneRoot.cameras[1]}
+ }
+
+ Viewport {
+ id : bottomLeftViewport
+ rect : Qt.rect(0, 0.5, 0.5, 0.5)
+ CameraSelector {id : cameraSelectorBottomLeftViewport; camera : sceneRoot.cameras[2]}
+ }
+
+ Viewport {
+ id : bottomRightViewport
+ rect : Qt.rect(0.5, 0.5, 0.5, 0.5)
+ CameraSelector {id : cameraSelectorBottomRightViewport; camera : sceneRoot.cameras[3]}
+ }
+
+ } // mainViewport
+ } // frameGraph
+
+ Entity {
+ id : cameraViewport1
+ property Transform transform : Transform {
+ LookAt {
+ position: Qt.vector3d( 0.0, 0.0, -20.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
+ }
+ }
+ components : [cameraLens, transform]
+ }
+
+ Entity {
+ id : cameraViewport2
+ property Transform transform : Transform {
+ Rotate {
+ angle : sceneRoot.rotationAngle
+ axis : Qt.vector3d(0, 1, 0)
+ }
+ LookAt {
+ position: Qt.vector3d( 0.0, 0.0, 20.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( -3.0, 0.0, 10.0 )
+ }
+ }
+ components : [cameraLens, transform]
+ }
+
+ Entity {
+ id : cameraViewport3
+ property Transform transform : Transform {
+ LookAt {
+ position: Qt.vector3d( 0.0, 30.0, 30.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( -5.0, -20.0, -10.0 )
+ }
+ }
+ components : [cameraLens, transform]
+ }
+
+ Entity {
+ components : [
+ Transform {
+ Rotate {
+ angle : -sceneRoot.rotationAngle
+ axis : Qt.vector3d(0, 0, 1)
+ }
+ },
+ SceneLoader {
+ source: "qrc:/assets/test_scene.dae"
+ }]
+ }
+
+ Entity {
+ id : cameraViewport4
+ property Transform transform : Transform {
+ LookAt {
+ position: Qt.vector3d( 0.0, 15.0, 20.0 )
+ upVector: Qt.vector3d( 0.0, 0.0, 1.0 )
+ viewCenter: Qt.vector3d( 0.0, -15.0, -20.0 )
+ }
+ }
+ components : [cameraLens, transform]
+ }
+
+
+ } // sceneRoot
+
+} // rootNode
diff --git a/examples/qt3d/multiviewport/multiviewport.pro b/examples/qt3d/multiviewport/multiviewport.pro
new file mode 100644
index 000000000..d7ed38b6d
--- /dev/null
+++ b/examples/qt3d/multiviewport/multiviewport.pro
@@ -0,0 +1,16 @@
+TEMPLATE = app
+
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
+
+include("../exampleresources/exampleresources.pri")
+
+HEADERS += \
+
+SOURCES += \
+ main.cpp
+
+OTHER_FILES += \
+ main.qml
+
+RESOURCES += \
+ multiviewport.qrc
diff --git a/examples/qt3d/multiviewport/multiviewport.qrc b/examples/qt3d/multiviewport/multiviewport.qrc
new file mode 100644
index 000000000..5f6483ac3
--- /dev/null
+++ b/examples/qt3d/multiviewport/multiviewport.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>main.qml</file>
+ </qresource>
+</RCC>