diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-11-09 13:39:50 +0000 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2015-11-17 19:41:22 +0000 |
commit | d3952b92157f6b56ed08ced5cd491f1f117c64eb (patch) | |
tree | 3c321859e12529ddb75a586323c29d3953e9f32c /examples/qt3d/simple-cpp | |
parent | 26a118cfbce29014864f6cdddae66cccb65ffb4f (diff) |
Remove QAbstractTransform and friends
New simplified QTransform doesn't need these any longer. We now get a
nice reduction in QObject count when dealing with transformations.
Change-Id: I8ba8febada4ad1f05728aa848fb5e70a62028040
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/simple-cpp')
-rw-r--r-- | examples/qt3d/simple-cpp/main.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/examples/qt3d/simple-cpp/main.cpp b/examples/qt3d/simple-cpp/main.cpp index 3a24867e7..baaece681 100644 --- a/examples/qt3d/simple-cpp/main.cpp +++ b/examples/qt3d/simple-cpp/main.cpp @@ -40,10 +40,6 @@ #include <Qt3DCore/QCamera> #include <Qt3DCore/QCameraLens> #include <Qt3DCore/QTransform> -#include <Qt3DCore/QLookAtTransform> -#include <Qt3DCore/QScaleTransform> -#include <Qt3DCore/QRotateTransform> -#include <Qt3DCore/QTranslateTransform> #include <Qt3DCore/QAspectEngine> #include <Qt3DInput/QInputAspect> @@ -52,7 +48,6 @@ #include <Qt3DRender/QFrameGraph> #include <Qt3DRender/QForwardRenderer> #include <Qt3DRender/QPhongMaterial> - #include <Qt3DRender/QCylinderMesh> #include <Qt3DRender/QSphereMesh> #include <Qt3DRender/QTorusMesh> |