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author | Paul Lemire <paul.lemire.ecortex@kdab.com> | 2014-10-30 14:04:00 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2014-11-14 17:44:29 +0100 |
commit | 1ce287c11d139ae32c0b593c482c8e826473f7a0 (patch) | |
tree | 7cda871f7cbf6680738f4c83cea60b4116bc39d8 /examples/rollerball/main.cpp | |
parent | d43bdde12376d18affe4fab5aca79d46684b8dc2 (diff) |
Added QQmlAspectEngine
This wraps around the QQmlEngine and the Qt3D:QAspectEngine. This will allow
to simplify the creation process and later on allow to pass any kind of
rendering surface without forcing the use of the Quick3DWindow like that's the
case at the moment.
Change-Id: Idfc8250f5fb1c3f2e96c15a575d890efdfab2643
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/rollerball/main.cpp')
0 files changed, 0 insertions, 0 deletions