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author | Mike Krus <mike.krus@kdab.com> | 2020-02-27 15:32:15 +0000 |
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committer | Mike Krus <mike.krus@kdab.com> | 2020-03-03 12:57:10 +0000 |
commit | 2f8c7dd69c9d234b03ea0262e5246ceaaaa444db (patch) | |
tree | 083f13efe9110f0bb1dbd23b3f933b771441a629 /src/core | |
parent | e9291b11947a6fa7a652c8808c7d3aca82c11536 (diff) |
Reduce concurrency in bbox evaluation
Previous code created a list of all entities in the scene graph and
iterated on that, ignoring the not-dirty ones.
This now only collects the dirty ones before iterating on the resulting
list. Should greatly reduce concurrency in large scenes.
Change-Id: I838a5c9f8e6eb6d35b057a01c8a02585665599f0
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/core')
0 files changed, 0 insertions, 0 deletions