diff options
author | Kevin Ottens <kevin.ottens@kdab.com> | 2017-01-30 16:04:06 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2017-01-31 08:59:47 +0000 |
commit | cfb6bf0c53d9f70f12802cb25a1c14327615b756 (patch) | |
tree | 5a2ff6d278de0c954f2a28d5608f9020a86b0e6e /src/extras/defaults/defaults.pri | |
parent | ae1a3bee761c29edffc5fdbe7b77140f1620a04a (diff) |
Uniform color PBR lighting to Qt3DExtras
Second material using PBR. Still uses environment maps and ignores
regular lights but provide a plain color variant of the material.
Change-Id: Ica2045826f6efdc804240709154b6822b89f4417
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/extras/defaults/defaults.pri')
-rw-r--r-- | src/extras/defaults/defaults.pri | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/extras/defaults/defaults.pri b/src/extras/defaults/defaults.pri index 58204bd71..cab26cafd 100644 --- a/src/extras/defaults/defaults.pri +++ b/src/extras/defaults/defaults.pri @@ -30,6 +30,8 @@ HEADERS += \ $$PWD/qorbitcameracontroller_p.h \ $$PWD/qtexturematerial.h \ $$PWD/qtexturematerial_p.h \ + $$PWD/qmetalroughmaterial.h \ + $$PWD/qmetalroughmaterial_p.h \ $$PWD/qtexturedmetalroughmaterial.h \ $$PWD/qtexturedmetalroughmaterial_p.h @@ -50,5 +52,6 @@ SOURCES += \ $$PWD/qfirstpersoncameracontroller.cpp \ $$PWD/qorbitcameracontroller.cpp \ $$PWD/qtexturematerial.cpp \ + $$PWD/qmetalroughmaterial.cpp \ $$PWD/qtexturedmetalroughmaterial.cpp |