summaryrefslogtreecommitdiffstats
path: root/src/extras/defaults/qfirstpersoncameracontroller.cpp
diff options
context:
space:
mode:
authorMike Krus <mike.krus@kdab.com>2018-04-19 15:33:14 +0100
committerSean Harmer <sean.harmer@kdab.com>2018-04-20 09:17:03 +0000
commitc5fb8786d31fa0e257c9c50a7ea74610073b2c85 (patch)
tree49dfd7e4f20cb3e44ae362ccc97c5afe825312a3 /src/extras/defaults/qfirstpersoncameracontroller.cpp
parent2224765eb952037699b419ba758d058de5a17220 (diff)
Add support for Escape key in camera controllers
Hitting the escape key does a view all on the active camera Change-Id: I19be96565358674958a193a96a0b487f36c085ba Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/extras/defaults/qfirstpersoncameracontroller.cpp')
-rw-r--r--src/extras/defaults/qfirstpersoncameracontroller.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/extras/defaults/qfirstpersoncameracontroller.cpp b/src/extras/defaults/qfirstpersoncameracontroller.cpp
index 0561bbc37..50015225c 100644
--- a/src/extras/defaults/qfirstpersoncameracontroller.cpp
+++ b/src/extras/defaults/qfirstpersoncameracontroller.cpp
@@ -73,6 +73,9 @@ namespace Qt3DExtras {
\row
\li Page up and page down keys
\li Move the camera vertically relative to camera viewport.
+ \row
+ \li Escape
+ \li Moves the camera so that entire scene is visible in the camera viewport.
\endtable
*/