summaryrefslogtreecommitdiffstats
path: root/src/extras/shaders/rhi/defaultuniforms.inc
diff options
context:
space:
mode:
authorJean-Michaël Celerier <jean-michael.celerier@kdab.com>2020-03-17 16:07:38 +0100
committerJean-Michaël Celerier <jean-michael.celerier@kdab.com>2020-04-22 09:36:46 +0200
commitdf4ec04dae8c0ce9fa3b27bc8e48eb2d36a20962 (patch)
tree723fe393774b3f697bd9bc5d87a41220b377953c /src/extras/shaders/rhi/defaultuniforms.inc
parenta01dbe5b0e1b912c7210abc304700020e685aff0 (diff)
rhi: Port most of Qt3DExtras materials to RHI
Change-Id: Iba20f047404b20c1e5b9bdcef917b3c2a1000d59 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/extras/shaders/rhi/defaultuniforms.inc')
-rw-r--r--src/extras/shaders/rhi/defaultuniforms.inc30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/extras/shaders/rhi/defaultuniforms.inc b/src/extras/shaders/rhi/defaultuniforms.inc
new file mode 100644
index 000000000..ad2c51d50
--- /dev/null
+++ b/src/extras/shaders/rhi/defaultuniforms.inc
@@ -0,0 +1,30 @@
+layout(std140, binding = auto) uniform qt3d_render_view_uniforms {
+ mat4 viewMatrix;
+ mat4 projectionMatrix;
+ mat4 viewProjectionMatrix;
+ mat4 inverseViewMatrix;
+ mat4 inverseProjectionMatrix;
+ mat4 inverseViewProjectionMatrix;
+ mat4 viewportMatrix;
+ mat4 inverseViewportMatrix;
+ vec4 textureTransformMatrix;
+ vec3 eyePosition;
+ float aspectRatio;
+ float gamma;
+ float exposure;
+ float time;
+};
+
+layout(std140, binding = auto) uniform qt3d_command_uniforms {
+ mat4 modelMatrix;
+ mat4 inverseModelMatrix;
+ mat4 modelViewMatrix;
+ mat3 modelNormalMatrix;
+ mat4 inverseModelViewMatrix;
+ mat4 mvp;
+ mat4 inverseModelViewProjectionMatrix;
+};
+
+layout(std140, binding = auto) uniform qt3d_extras_uniforms {
+ float texCoordScale;
+};