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author | Jean-Michaël Celerier <jean-michael.celerier@kdab.com> | 2020-03-17 16:07:38 +0100 |
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committer | Jean-Michaël Celerier <jean-michael.celerier@kdab.com> | 2020-04-22 09:36:46 +0200 |
commit | df4ec04dae8c0ce9fa3b27bc8e48eb2d36a20962 (patch) | |
tree | 723fe393774b3f697bd9bc5d87a41220b377953c /src/extras/shaders/rhi/distancefieldtext.frag | |
parent | a01dbe5b0e1b912c7210abc304700020e685aff0 (diff) |
rhi: Port most of Qt3DExtras materials to RHI
Change-Id: Iba20f047404b20c1e5b9bdcef917b3c2a1000d59
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/extras/shaders/rhi/distancefieldtext.frag')
-rw-r--r-- | src/extras/shaders/rhi/distancefieldtext.frag | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/src/extras/shaders/rhi/distancefieldtext.frag b/src/extras/shaders/rhi/distancefieldtext.frag index 998fa6e79..ec42f5056 100644 --- a/src/extras/shaders/rhi/distancefieldtext.frag +++ b/src/extras/shaders/rhi/distancefieldtext.frag @@ -1,15 +1,17 @@ -#version 150 core +#version 450 -uniform sampler2D distanceFieldTexture; -uniform float minAlpha; -uniform float maxAlpha; -uniform float textureSize; -uniform vec4 color; +layout(location = 0) in vec2 texCoord; +layout(location = 1) in float zValue; -in vec2 texCoord; -in float zValue; +layout(location = 0) out vec4 fragColor; -out vec4 fragColor; +layout(std140, binding = 2) uniform qt3d_custom_uniforms { + float minAlpha; + float maxAlpha; + float textureSize; + vec4 color; +}; +layout(binding = 3) uniform sampler2D distanceFieldTexture; void main() { |