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author | Paul Lemire <paul.lemire@kdab.com> | 2020-11-26 09:47:55 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2020-11-26 16:42:00 +0100 |
commit | 1e2902ba3e1285fb2db5a90712135b130fdbbb84 (patch) | |
tree | 9c978b0ea1bca417485ca96ddb805cebbe6af423 /src/extras/shaders/rhi/skybox.frag | |
parent | d6b548ac820502b961f577993cefb1b7bdd24a43 (diff) |
QShaderProgram: handle binding = auto replacement for raw shader code
binding = auto replacement only took place when using shader graphs.
This meant providing shader code that used binding = auto or that included
snippets that themselves used binding = auto (such as phong.inc.frag)
would fail.
For that reason, that replacement was moved from the shadergraph builder
to QShaderProgramPrivate so that it can be used for both cases: raw
shader code or shader graphs.
Change-Id: I298a82b83b1181d7a0f19a2e2fefc3aeb9eb81c4
Pick-to: 6.0 6.0.0
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/extras/shaders/rhi/skybox.frag')
0 files changed, 0 insertions, 0 deletions