diff options
author | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-07-08 15:56:06 +0200 |
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committer | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-07-09 12:23:57 +0200 |
commit | 39d0041f15601cee499c959702b004cbd721bed9 (patch) | |
tree | 95140b88dee61bd78d171cb958ceca0cca978ad1 /src/logic/executor.cpp | |
parent | 93bd28e6d4ac8fdb6b07b30684e6b17ee515e44e (diff) |
Use QList instead of QVector in implementation and docs
Fix some const correctness.
Use list-initialization.
Task-number: QTBUG-84469
Change-Id: I9c56742581f48f89a3b02e4121fae414117c7a25
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/logic/executor.cpp')
-rw-r--r-- | src/logic/executor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/logic/executor.cpp b/src/logic/executor.cpp index 5a2f2dc51..b12c54ebe 100644 --- a/src/logic/executor.cpp +++ b/src/logic/executor.cpp @@ -61,12 +61,12 @@ Executor::Executor(QObject *parent) /*! Called from context of main thread */ -void Executor::processLogicFrameUpdates(const QVector<QNodeId> &nodeIds, float dt) +void Executor::processLogicFrameUpdates(const QList<QNodeId> &nodeIds, float dt) { if (!m_scene || nodeIds.isEmpty()) return; - const QVector<QNode *> nodes = m_scene->lookupNodes(nodeIds); + const QList<QNode *> nodes = m_scene->lookupNodes(nodeIds); for (QNode *node : nodes) { QFrameAction *frameAction = qobject_cast<QFrameAction *>(node); if (frameAction && frameAction->isEnabled()) |