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author | Iikka Eklund <iikka.eklund@qt.io> | 2020-10-09 12:34:32 +0300 |
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committer | Iikka Eklund <iikka.eklund@qt.io> | 2020-11-10 07:53:01 +0200 |
commit | 9e2770d8995aedb07c517dd31395c8bb3a605def (patch) | |
tree | 0019994a71dcb7febbaae028f47462fdda221662 /src/quick3d/quick3drender/items/quick3deffect.cpp | |
parent | d5989c0b9879ca4ed1bb200de485340fbe035b5b (diff) |
Add conanfile.py to support building with Conan
Support building qt3d with conan against Qt6 base
binary package.
The build recipe expects to locate QT_PATH from env.
The 'qt-cmake(.bat)' is used for the build.
'CMAKE_TOOLCHAIN_FILE' is used to pick the toolchain
file for cross compilations.
For Android builds 'ANDROID_SDK_ROOT' and
'ANDROID_NDK_ROOT' need to be passed from env.
The qt3d build expects the following from env:
- QT_FEATURE_qt3d_assimp
- QT_FEATURE_qt3d_opengl_renderer
- QT_FEATURE_qt3d_rhi_renderer
Change-Id: I9d1bea5e40f0196f02d8cdd8ef0d0b03b8b5c45b
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/quick3d/quick3drender/items/quick3deffect.cpp')
0 files changed, 0 insertions, 0 deletions