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author | Paul Lemire <paul.lemire@kdab.com> | 2015-05-14 12:43:17 +0200 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2015-05-15 08:00:58 +0000 |
commit | a85e93aa9e962aed6052eb129b29d15451558ee3 (patch) | |
tree | 3317a371e6318018b223d3ae6013f5159667966e /src/render/backend/rendertexture_p.h | |
parent | 6cb62485394e49791d2ea35dc3a59926df271f0d (diff) |
RenderTexture: handle the unique flag and append the node id to the dna when
set to true which makes the texture unique
Change-Id: I4d7249b3021d95b31a5b93f086bc3aab54fe82da
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/render/backend/rendertexture_p.h')
-rw-r--r-- | src/render/backend/rendertexture_p.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/backend/rendertexture_p.h b/src/render/backend/rendertexture_p.h index d5bc1514d..052c00b36 100644 --- a/src/render/backend/rendertexture_p.h +++ b/src/render/backend/rendertexture_p.h @@ -123,6 +123,7 @@ private: bool m_filtersAndWrapUpdated; bool m_dataUploadRequired; bool m_formatWasSpecified; + bool m_unique; QMutex *m_lock; TextureDNA m_textureDNA; |