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authorJuan José Casafranca <jjcasmar@gmail.com>2016-12-20 10:12:55 +0200
committerSean Harmer <sean.harmer@kdab.com>2017-01-31 08:59:41 +0000
commit1025ec92da6360a516a34e4fb483f82505f656ea (patch)
tree6460fd707d8dd46ba0af95e5b86a5e3080111ac8 /src/render/framegraph/framegraphnode_p.h
parent38a284dce96b14f695a27879119e7a28b20756e1 (diff)
Transfers gpu buffer data to cpu
Added some code to retrieve the data in the gpu back to a cpu pointer in the opengl helpers. Added a framegraph node which specifies if any data must be downloaded from the gpu Added a flag in the buffer object to specify if the data from that buffer must be downloaded. Added a job to send the data back to the frontend. Added a path in the renderer to download the gpu data. Task number: QTBUG-57727 Change-Id: I315a9221e5116c7d07f818e00c654fe1901144f4 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/framegraph/framegraphnode_p.h')
-rw-r--r--src/render/framegraph/framegraphnode_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/framegraph/framegraphnode_p.h b/src/render/framegraph/framegraphnode_p.h
index ccdc47f12..c7b399f89 100644
--- a/src/render/framegraph/framegraphnode_p.h
+++ b/src/render/framegraph/framegraphnode_p.h
@@ -98,6 +98,7 @@ public:
ComputeDispatch,
Surface,
RenderCapture,
+ BufferCapture,
MemoryBarrier
};
FrameGraphNodeType nodeType() const { return m_nodeType; }