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authorSean Harmer <sean.harmer@kdab.com>2015-09-18 18:04:22 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 12:13:09 +0000
commitb6756277908e1d8e15dd3e35da72c42569494152 (patch)
tree237ea333015f4479f9fbafd4184b89789983a304 /src/render/framegraph/framegraphnode_p.h
parent9c1281f56317bfb8c050d0c464a5a1da1ca885bd (diff)
Final batch of file moves for now
Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/framegraph/framegraphnode_p.h')
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1 files changed, 179 insertions, 0 deletions
diff --git a/src/render/framegraph/framegraphnode_p.h b/src/render/framegraph/framegraphnode_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_RENDER_FRAMEGRAPHNODE_H
+#define QT3DRENDER_RENDER_FRAMEGRAPHNODE_H
+
+#include <Qt3DCore/qhandle.h>
+#include <Qt3DCore/qnode.h>
+#include <Qt3DCore/qbackendnode.h>
+#include <Qt3DRenderer/qframegraphnode.h>
+#include <Qt3DRenderer/private/managers_p.h>
+#include <qglobal.h>
+#include <QVector>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+namespace Render {
+
+class FrameGraphNode : public Qt3D::QBackendNode
+{
+public:
+ FrameGraphNode();
+ virtual ~FrameGraphNode();
+
+ enum FrameGraphNodeType {
+ InvalidNodeType = 0,
+ CameraSelector,
+ LayerFilter,
+ RenderPassFilter,
+ RenderTarget,
+ TechniqueFilter,
+ Viewport,
+ ClearBuffer,
+ SortMethod,
+ SubtreeSelector,
+ StateSet,
+ NoDraw
+ };
+ FrameGraphNodeType nodeType() const { return m_nodeType; }
+
+ void setEnabled(bool enabled) { m_enabled = enabled; }
+ inline bool isEnabled() const { return m_enabled; }
+
+ void setFrameGraphManager(FrameGraphManager *manager);
+
+ void setHandle(HFrameGraphNode handle);
+ void setParentHandle(HFrameGraphNode parentHandle);
+ void appendChildHandle(HFrameGraphNode childHandle);
+ void removeChildHandle(HFrameGraphNode childHandle);
+
+ HFrameGraphNode handle() const;
+ HFrameGraphNode parentHandle() const;
+ QList<HFrameGraphNode> childrenHandles() const;
+
+ FrameGraphNode *parent() const;
+ QList<FrameGraphNode *> children() const;
+
+protected:
+ FrameGraphNode(FrameGraphNodeType nodeType);
+
+private:
+ FrameGraphNodeType m_nodeType;
+ bool m_enabled;
+ HFrameGraphNode m_handle;
+ HFrameGraphNode m_parentHandle;
+ QList<HFrameGraphNode> m_childrenHandles;
+ FrameGraphManager *m_manager;
+
+ friend class FrameGraphVisitor;
+};
+
+template<typename Backend, typename Frontend>
+class FrameGraphNodeFunctor : public Qt3D::QBackendNodeFunctor
+{
+public:
+ explicit FrameGraphNodeFunctor(FrameGraphManager *manager)
+ : m_manager(manager)
+ {
+ }
+
+ Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE
+ {
+ return createBackendFrameGraphNode(frontend, factory);
+ }
+
+ Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE
+ {
+ FrameGraphNode **node = m_manager->lookupResource(id);
+ if (node != Q_NULLPTR)
+ return *node;
+ return Q_NULLPTR;
+ }
+
+ void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE
+ {
+ m_manager->releaseResource(id);
+ }
+
+protected:
+ Backend *createBackendFrameGraphNode(Qt3D::QNode *n, const Qt3D::QBackendNodeFactory *factory) const
+ {
+ Frontend *f = qobject_cast<Frontend *>(n);
+ if (f != Q_NULLPTR) {
+ HFrameGraphNode handle = m_manager->lookupHandle(n->id());
+ if (handle.isNull()) {
+ handle = m_manager->getOrAcquireHandle(n->id());
+ Backend *backend = new Backend();
+ *m_manager->data(handle) = backend;
+ backend->setFactory(factory);
+ backend->setFrameGraphManager(m_manager);
+ backend->setHandle(handle);
+ backend->setPeer(f);
+ QFrameGraphNode *parentFGNode = static_cast<QFrameGraphNode *>(n)->parentFrameGraphNode();
+ if (parentFGNode)
+ backend->setParentHandle(m_manager->lookupHandle(parentFGNode->id()));
+ return backend;
+ }
+ return static_cast<Backend *>(*m_manager->data(handle));
+ }
+ return Q_NULLPTR;
+ }
+
+private:
+ FrameGraphManager *m_manager;
+};
+
+class FrameGraphComponentFunctor : public Qt3D::QBackendNodeFunctor
+{
+public:
+ explicit FrameGraphComponentFunctor(Renderer *renderer);
+ Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+
+private:
+ Renderer *m_renderer;
+};
+
+} // namespace Render
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_RENDER_FRAMEGRAPHNODE_H