diff options
author | Franck Arrecot <franck.arrecot@kdab.com> | 2016-03-01 14:36:45 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2016-03-01 21:19:47 +0000 |
commit | 66dba70b569aa26faff962c11050318d4c4517f5 (patch) | |
tree | cdb7eb2aa39e9ab0e525b4098fa1b84c5906770b /src/render/framegraph/qrenderstateset.cpp | |
parent | 22bff19c8f054d828692849b76153fb2c5fd7967 (diff) |
Class QStateSet renamed to QRenderStateSet
Task-number: QTBUG-51470
Change-Id: Ibf2de3cc0027b5851fa663c590b9b2f181c3077c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/framegraph/qrenderstateset.cpp')
-rw-r--r-- | src/render/framegraph/qrenderstateset.cpp | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/src/render/framegraph/qrenderstateset.cpp b/src/render/framegraph/qrenderstateset.cpp new file mode 100644 index 000000000..016f8627f --- /dev/null +++ b/src/render/framegraph/qrenderstateset.cpp @@ -0,0 +1,152 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qrenderstateset.h" +#include "qrenderstateset_p.h" + +#include <Qt3DCore/qscenepropertychange.h> +#include <Qt3DRender/qrenderstate.h> + +QT_BEGIN_NAMESPACE + +using namespace Qt3DCore; + +namespace Qt3DRender { + +QRenderStateSetPrivate::QRenderStateSetPrivate() + : QFrameGraphNodePrivate() +{ +} + +/*! + * \class Qt3DRender::QRenderStateSet + * \inmodule Qt3DRender + * + * \brief The QRenderStateSet \l {QFrameGraphNode}{FrameGraph} node offers a way of + * specifying a set of QRenderState objects to be applied during the execution + * of a framegraph branch. + * + * States set on a QRenderStateSet are set globally, contrary to the per-material + * states that can be set on a QRenderPass. By default, an empty + * QRenderStateSet will result in all render states being disabled when + * executed. Adding a QRenderState state explicitly enables that render + * state at runtime. + * + * \since 5.5 + * + * \sa QRenderState, QRenderPass + */ + +QRenderStateSet::QRenderStateSet(QNode *parent) + : QFrameGraphNode(*new QRenderStateSetPrivate, parent) +{ +} + +QRenderStateSet::QRenderStateSet(QRenderStateSetPrivate &dd, QNode *parent) + : QFrameGraphNode(dd, parent) +{ +} + +QRenderStateSet::~QRenderStateSet() +{ + QNode::cleanup(); +} + +void QRenderStateSet::copy(const QNode *ref) +{ + QFrameGraphNode::copy(ref); + const QRenderStateSet *other = static_cast<const QRenderStateSet*>(ref); + + Q_FOREACH (QRenderState *renderState, other->d_func()->m_renderStates) + addRenderState(qobject_cast<QRenderState *>(QNode::clone(renderState))); +} + +/*! + * Adds a new QRenderState \a state to the QRenderStateSet instance. + * + * \note Not setting any QRenderState state on a QRenderStateSet instance + * implies all the render states will be disabled at render time. + */ +void QRenderStateSet::addRenderState(QRenderState *state) +{ + Q_D(QRenderStateSet); + + if (!d->m_renderStates.contains(state)) { + d->m_renderStates.append(state); + + if (!state->parent()) + state->setParent(this); + + if (d->m_changeArbiter != Q_NULLPTR) { + QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id())); + change->setPropertyName("renderState"); + // Since we have no RenderState managers, we need to send a clone + change->setValue(QVariant::fromValue(QNodePtr(QNode::clone(state)))); + d->notifyObservers(change); + } + } +} + +/*! + * Removes the QRenderState \a state from the QRenderStateSet instance. + */ +void QRenderStateSet::removeRenderState(QRenderState *state) +{ + Q_D(QRenderStateSet); + if (d->m_changeArbiter != Q_NULLPTR) { + QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id())); + change->setPropertyName("renderState"); + change->setValue(QVariant::fromValue(state->id())); + d->notifyObservers(change); + } + d->m_renderStates.removeOne(state); +} + +/*! + * Returns the list of QRenderState objects that compose the QRenderStateSet instance. + */ +QList<QRenderState *> QRenderStateSet::renderStates() const +{ + Q_D(const QRenderStateSet); + return d->m_renderStates; +} + +} // namespace Qt3DRender + +QT_END_NAMESPACE |