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authorWieland Hagen <wieland.hagen@kdab.com>2016-02-05 14:28:27 +0100
committerWieland Hagen <wieland.hagen@kdab.com>2016-02-05 16:08:58 +0000
commit50486f3446232e002dee3be3672c5f4207fc5446 (patch)
treed46e9161a995dc94a4a83fc2add754c9fcdca1c1 /src/render/graphicshelpers/graphicscontext_p.h
parentca6de904266422949f0c42ed2b16ba8cf7ac27a9 (diff)
Add QRenderState for GL_TEXTURE_CUBE_MAP_SEAMLESS
Change-Id: I339d19966c2dd850d01f5a0737fea566ca23a96d Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/graphicshelpers/graphicscontext_p.h')
-rw-r--r--src/render/graphicshelpers/graphicscontext_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/graphicshelpers/graphicscontext_p.h b/src/render/graphicshelpers/graphicscontext_p.h
index 9af94163e..169553241 100644
--- a/src/render/graphicshelpers/graphicscontext_p.h
+++ b/src/render/graphicshelpers/graphicscontext_p.h
@@ -205,6 +205,7 @@ public:
void frontFace(GLenum mode);
GLint maxClipPlaneCount();
void pointSize(bool programmable, GLfloat value);
+ void setSeamlessCubemap(bool enable);
void setVerticesPerPatch(GLint verticesPerPatch);
// Helper methods