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authorMike Krus <mike.krus@kdab.com>2016-03-17 21:45:30 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-03-22 12:53:11 +0000
commit68667e9105744478bcfd2cf16efda71a350da372 (patch)
treebf88e711878abc9403b89a21a1927e999448a6d9 /src/render/graphicshelpers/graphicscontext_p.h
parente3c31c3a5a1061e2cf85e49398093b0a11437649 (diff)
Added properties to QClearBuffers
- clearColor - clearDepthValue - clearStencilValue Task-number: QTBUG-51460 Change-Id: Ib31efde0b6ab97ef1f57d4ce71fb2fbca218dc85 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/graphicshelpers/graphicscontext_p.h')
-rw-r--r--src/render/graphicshelpers/graphicscontext_p.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/graphicshelpers/graphicscontext_p.h b/src/render/graphicshelpers/graphicscontext_p.h
index ddf01ce0c..ea6db02ed 100644
--- a/src/render/graphicshelpers/graphicscontext_p.h
+++ b/src/render/graphicshelpers/graphicscontext_p.h
@@ -187,6 +187,8 @@ public:
GLuint boundFrameBufferObject();
void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer);
void clearColor(const QColor &color);
+ void clearDepthValue(float depth);
+ void clearStencilValue(int stencil);
void cullFace(GLenum mode);
void depthMask(GLenum mode);
void depthTest(GLenum mode);