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authorWieland Hagen <wieland.hagen@kdab.com>2016-04-14 20:08:23 +0200
committerSean Harmer <sean.harmer@kdab.com>2016-04-16 12:22:20 +0000
commita91cbabb6447fb1a9f5702118eb3aa98f175918c (patch)
treeec204b96e05c4da6f7b24aa1af53d1b0cee113d5 /src/render/graphicshelpers/graphicscontext_p.h
parentcaeb69e2401fe4e8e4d7dfa34e39eee941478a9e (diff)
Add GraphicsContext support for glClearBufferfv()
Task-number: QTBUG-50116 Change-Id: I78e06b0e2846897e2edaa5711b4e0d4a8057a3fc Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/graphicshelpers/graphicscontext_p.h')
-rw-r--r--src/render/graphicshelpers/graphicscontext_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/graphicshelpers/graphicscontext_p.h b/src/render/graphicshelpers/graphicscontext_p.h
index b21c94e20..c3ab61215 100644
--- a/src/render/graphicshelpers/graphicscontext_p.h
+++ b/src/render/graphicshelpers/graphicscontext_p.h
@@ -186,6 +186,7 @@ public:
void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha);
GLuint boundFrameBufferObject();
void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer);
+ void clearBufferf(GLint drawbuffer, const QVector4D &values);
void clearColor(const QColor &color);
void clearDepthValue(float depth);
void clearStencilValue(int stencil);