summaryrefslogtreecommitdiffstats
path: root/src/render/shadergraph/qshaderformat_p.h
diff options
context:
space:
mode:
authorJean-Michaël Celerier <jean-michael.celerier@kdab.com>2020-03-13 10:56:30 +0100
committerJean-Michaël Celerier <jean-michael.celerier@kdab.com>2020-03-19 07:14:12 +0100
commita6ffce09ce6d4fd39fbb50eb58f7b5d1027f4d60 (patch)
treefc5bbe90e61ce562cc880b38011cda75eabc808d /src/render/shadergraph/qshaderformat_p.h
parent662c47d6e9c806f6c0d654e7ecce9a66a4f35154 (diff)
Move shadergraph to Qt3D
Change-Id: I3ed10747175a58513933b29eac66ddf92fe87d07 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/shadergraph/qshaderformat_p.h')
-rw-r--r--src/render/shadergraph/qshaderformat_p.h126
1 files changed, 126 insertions, 0 deletions
diff --git a/src/render/shadergraph/qshaderformat_p.h b/src/render/shadergraph/qshaderformat_p.h
new file mode 100644
index 000000000..ad9898bd0
--- /dev/null
+++ b/src/render/shadergraph/qshaderformat_p.h
@@ -0,0 +1,126 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QSHADERFORMAT_P_H
+#define QT3DRENDER_QSHADERFORMAT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <Qt3DRender/private/qt3drender_global_p.h>
+
+#include <QtCore/qstringlist.h>
+#include <QtCore/qversionnumber.h>
+
+QT_BEGIN_NAMESPACE
+namespace Qt3DRender
+{
+class QShaderFormat
+{
+public:
+ enum Api : int {
+ NoApi,
+ OpenGLNoProfile,
+ OpenGLCoreProfile,
+ OpenGLCompatibilityProfile,
+ OpenGLES,
+ VulkanFlavoredGLSL,
+ RHI
+ };
+
+ enum ShaderType : int {
+ Vertex = 0,
+ TessellationControl,
+ TessellationEvaluation,
+ Geometry,
+ Fragment,
+ Compute
+ };
+
+ Q_3DRENDERSHARED_PRIVATE_EXPORT QShaderFormat() noexcept;
+
+ Q_3DRENDERSHARED_PRIVATE_EXPORT Api api() const noexcept;
+ Q_3DRENDERSHARED_PRIVATE_EXPORT void setApi(Api api) noexcept;
+
+ Q_3DRENDERSHARED_PRIVATE_EXPORT QVersionNumber version() const noexcept;
+ Q_3DRENDERSHARED_PRIVATE_EXPORT void setVersion(const QVersionNumber &version) noexcept;
+
+ Q_3DRENDERSHARED_PRIVATE_EXPORT QStringList extensions() const noexcept;
+ Q_3DRENDERSHARED_PRIVATE_EXPORT void setExtensions(const QStringList &extensions) noexcept;
+
+ Q_3DRENDERSHARED_PRIVATE_EXPORT QString vendor() const noexcept;
+ Q_3DRENDERSHARED_PRIVATE_EXPORT void setVendor(const QString &vendor) noexcept;
+
+ Q_3DRENDERSHARED_PRIVATE_EXPORT bool isValid() const noexcept;
+ Q_3DRENDERSHARED_PRIVATE_EXPORT bool supports(const QShaderFormat &other) const noexcept;
+
+ Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderType shaderType() const Q_DECL_NOTHROW;
+ Q_3DRENDERSHARED_PRIVATE_EXPORT void setShaderType(ShaderType shaderType) Q_DECL_NOTHROW;
+
+private:
+ Api m_api;
+ QVersionNumber m_version;
+ QStringList m_extensions;
+ QString m_vendor;
+ ShaderType m_shaderType;
+};
+
+Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept;
+
+inline bool operator!=(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept
+{
+ return !(lhs == rhs);
+}
+
+
+}
+Q_DECLARE_TYPEINFO(Qt3DRender::QShaderFormat, Q_MOVABLE_TYPE);
+QT_END_NAMESPACE
+
+Q_DECLARE_METATYPE(Qt3DRender::QShaderFormat)
+
+#endif // QT3DRENDER_QSHADERFORMAT_P_H