diff options
author | Michael Brasser <mbrasser@ford.com> | 2020-03-24 09:29:22 -0500 |
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committer | Michael Brasser <mbrasser@ford.com> | 2020-03-24 10:19:50 -0500 |
commit | 8a7b5ac1f5862b6fe62e2df29b80ba25c264e0a6 (patch) | |
tree | c463be4d079e3e9c67d6fb9b82bbcd468da63092 /src | |
parent | e7310a4246845a5b97aa556ad0d5dccb67c236f9 (diff) |
Fix documentation formatting for Underlay
\value breaks on blank lines, which led to the Underlay docs spilling
out of the table. This lumps them all into a single paragraph, which
still isn't ideal, but helps clarify where they belong.
Change-Id: I9a64e1062a9d3f4d785bc44a538fa966239c06e8
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick3d/imports/scene3d/scene3ditem.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp index 295217f98..c888c4fc1 100644 --- a/src/quick3d/imports/scene3d/scene3ditem.cpp +++ b/src/quick3d/imports/scene3d/scene3ditem.cpp @@ -292,14 +292,12 @@ void Scene3DItem::setHoverEnabled(bool enabled) \value Underlay Suitable for full screen 3D scenes where using an FBO might be too resource intensive. Scene3D behaves as a QtQuick underlay. - Please note that when using this mode, the size of the Scene3D and its transformations are ignored and the rendering will occupy the whole screen. The position of the Scene3D in the QML file won't have any effect either. The Qt 3D content will be drawn prior to any Qt Quick content. Care has to be taken not to overdraw and hide the Qt 3D content by overlapping Qt Quick content. - Additionally when using this mode, the window clearBeforeRendering will be set to false automatically. |