diff options
author | Mike Krus <mike.krus@kdab.com> | 2020-11-20 16:47:37 +0000 |
---|---|---|
committer | Mike Krus <mike.krus@kdab.com> | 2021-01-05 13:57:54 +0000 |
commit | 173be1a93699c54d9680d809ca5a56ce0ccccd9a (patch) | |
tree | bf773d21f61edbc522e8b4128d40f2cb5458a0c2 /tests/auto/render/opengl/renderqueue/tst_renderqueue.cpp | |
parent | 45dfb8a03f4ee2abb963ce3726eaef0dd1c2c521 (diff) |
Restore use of QVector in private API
Facilitates building against Qt 5.15.
Will migrate to std::vector over time.
Change-Id: I5db14c9ea95b38e4b2d596d7397fef76f6baf118
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/auto/render/opengl/renderqueue/tst_renderqueue.cpp')
-rw-r--r-- | tests/auto/render/opengl/renderqueue/tst_renderqueue.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/auto/render/opengl/renderqueue/tst_renderqueue.cpp b/tests/auto/render/opengl/renderqueue/tst_renderqueue.cpp index b06025b50..ca176f7c2 100644 --- a/tests/auto/render/opengl/renderqueue/tst_renderqueue.cpp +++ b/tests/auto/render/opengl/renderqueue/tst_renderqueue.cpp @@ -101,7 +101,7 @@ void tst_RenderQueue::checkOrder() // GIVEN Qt3DRender::Render::RenderQueue<Qt3DRender::Render::OpenGL::RenderView> renderQueue; renderQueue.setTargetRenderViewCount(7); - QList<Qt3DRender::Render::OpenGL::RenderView *> renderViews(7); + QVector<Qt3DRender::Render::OpenGL::RenderView *> renderViews(7); // WHEN for (int i = 0; i < 7; ++i) { @@ -122,7 +122,7 @@ void tst_RenderQueue::checkTimeToSubmit() // GIVEN Qt3DRender::Render::RenderQueue<Qt3DRender::Render::OpenGL::RenderView> renderQueue; renderQueue.setTargetRenderViewCount(7); - QList<Qt3DRender::Render::OpenGL::RenderView *> renderViews(7); + QVector<Qt3DRender::Render::OpenGL::RenderView *> renderViews(7); // WHEN for (int i = 0; i < 7; i++) { @@ -222,7 +222,7 @@ void tst_RenderQueue::resetQueue() QVERIFY(renderQueue.currentRenderViewCount() == 0); // WHEN - QList<Qt3DRender::Render::OpenGL::RenderView *> renderViews(5); + QVector<Qt3DRender::Render::OpenGL::RenderView *> renderViews(5); for (int i = 0; i < 5; ++i) { renderQueue.queueRenderView(renderViews.at(i), i); } |