summaryrefslogtreecommitdiffstats
path: root/tests/benchmarks
diff options
context:
space:
mode:
authorMike Krus <mike.krus@kdab.com>2020-02-11 14:14:30 +0000
committerMike Krus <mike.krus@kdab.com>2020-02-27 12:10:08 +0000
commit5bf4f93fcb8ff16aeadf55644be351c9989ab5b2 (patch)
tree9a502509da33a48dade8f7cbd0af1e7d3444b2f3 /tests/benchmarks
parent703090204ef41bced5634bbb332551dea1dd7b37 (diff)
Make default geometries views
In Extras, make QTorusMesh and others a QGeometryView rather than a QGeometryRenderer. Requires changes to scene graphs here and there but going forward there simple shapes could be used as proxies for picking or collision detection, etc. Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/benchmarks')
-rw-r--r--tests/benchmarks/render/jobs/tst_bench_jobs.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
index 85b5e8c89..09192bbf9 100644
--- a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
+++ b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
@@ -35,6 +35,7 @@
#include <Qt3DExtras/QPhongMaterial>
#include <Qt3DExtras/QCylinderMesh>
#include <Qt3DRender/QRenderSettings>
+#include <Qt3DRender/QGeometryRenderer>
#include <Qt3DRender/private/managers_p.h>
#include <Qt3DCore/private/qresourcemanager_p.h>
@@ -216,8 +217,11 @@ Qt3DCore::QEntity *buildBigScene()
m.rotate(45.0f * i, QVector3D(0.0f, 0.0f, 1.0f));
transform->setMatrix(m);
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(mesh);
+
e->addComponent(transform);
- e->addComponent(mesh);
+ e->addComponent(renderer);
e->addComponent(material);
e->setParent(root);
}