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authorPaul Lemire <paul.lemire@kdab.com>2017-01-29 09:13:56 +0100
committerSean Harmer <sean.harmer@kdab.com>2017-01-29 18:56:11 +0000
commit89766b24b5f071eaf390eadce6ba635d423201e1 (patch)
treeb231e02518c4dce3f4e73eafaa5e4a5a242b3e5d /tests/manual/animation-keyframe-simple/main.qml
parentd555d63084ac13866a78772b43b4ac6b6d9bed9b (diff)
Build blend trees and execute them
Also added loops property to the blendedclipanimator as mandated by rebase. Note: only handles LERP with single node for now Change-Id: I91e071467c604279262ec04288bc7f8b2b19f4a1 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests/manual/animation-keyframe-simple/main.qml')
-rw-r--r--tests/manual/animation-keyframe-simple/main.qml1
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/manual/animation-keyframe-simple/main.qml b/tests/manual/animation-keyframe-simple/main.qml
index a16de3f17..8546d8b34 100644
--- a/tests/manual/animation-keyframe-simple/main.qml
+++ b/tests/manual/animation-keyframe-simple/main.qml
@@ -84,6 +84,7 @@ DefaultSceneEntity {
},
BlendedClipAnimator {
id: blendedAnimator
+ loops: 2
onRunningChanged: console.log("running = " + running)