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authorJarek Kobus <jaroslaw.kobus@qt.io>2020-07-08 14:17:04 +0200
committerJarek Kobus <jaroslaw.kobus@qt.io>2020-07-09 12:22:15 +0200
commit93bd28e6d4ac8fdb6b07b30684e6b17ee515e44e (patch)
tree47c1299f1f7341e55c3c21d82425804aef2ac976 /tests/manual/custom-mesh-cpp
parent1f7408d26d0274c9cbbfb2394778c721888af291 (diff)
Use QList instead of QVector in tests
Fix some const correctness. Use list-initialization. Task-number: QTBUG-84469 Change-Id: I48e643bd20e21bee031555af598ad95d9873de12 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests/manual/custom-mesh-cpp')
-rw-r--r--tests/manual/custom-mesh-cpp/main.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/tests/manual/custom-mesh-cpp/main.cpp b/tests/manual/custom-mesh-cpp/main.cpp
index dee8363d8..de54d3994 100644
--- a/tests/manual/custom-mesh-cpp/main.cpp
+++ b/tests/manual/custom-mesh-cpp/main.cpp
@@ -149,11 +149,10 @@ int main(int argc, char* argv[])
QVector3D blue(0.0f, 0.0f, 1.0f);
QVector3D white(1.0f, 1.0f, 1.0f);
- const QVector<QVector3D> vertices = QVector<QVector3D>()
- << v0 << n0 << red
- << v1 << n1 << blue
- << v2 << n2 << green
- << v3 << n3 << white;
+ const QList<QVector3D> vertices = { v0, n0, red,
+ v1, n1, blue,
+ v2, n2, green,
+ v3, n3, white };
float *rawVertexArray = reinterpret_cast<float *>(vertexBufferData.data());
int idx = 0;