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author | Alexander Hulander <alexander.hulander@evoma.se> | 2024-04-24 14:07:04 +0200 |
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committer | Alexander Hulander <alexander.hulander@evoma.se> | 2024-05-24 12:08:37 +0200 |
commit | 5303a4fec49746b78a7d251e82560aa64e773624 (patch) | |
tree | 18039f46589c1fba0d145120d2d5a6b0d47335c4 /tests/manual/mouseinput-qml | |
parent | 0dca3797e78f92fe55239413921a6cafee28556e (diff) |
Update the uniform name "textureSize" to "textureWidth" to avoid
name conflict with the glsl function textureSize.
This solves an issue where the shader transpiler mangles the
uniform name into "_textureSize" when using the RHI renderer with
the OpenGL backend. Causing the uniform to never be initialized
with the expected value and resulting in "jaggy" text.
Fixes: QTBUG-124708
Pick-to: 6.7
Change-Id: Ibe4b2aa0b86ee31b77594909843c6815f4da9fac
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/manual/mouseinput-qml')
0 files changed, 0 insertions, 0 deletions