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authorMike Krus <mike.krus@kdab.com>2020-07-30 12:03:46 +0100
committerMike Krus <mike.krus@kdab.com>2020-07-30 13:51:37 +0100
commit174cd487b4644a69853de9007b90cba989afe344 (patch)
tree03e331f2b0a51ec2c6518d352c4b7a759edebbed /tests/manual/scene3d-visibility/main.qml
parenteb728b5501f0ffb61ca4916ff5975c496ab98970 (diff)
Make sample meshes geometry renderers again
Introduce new geometry view class for each. Change-Id: I8e9a8f3a078d4cc63f9656ae8142e39f05d755c7 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/manual/scene3d-visibility/main.qml')
-rw-r--r--tests/manual/scene3d-visibility/main.qml18
1 files changed, 7 insertions, 11 deletions
diff --git a/tests/manual/scene3d-visibility/main.qml b/tests/manual/scene3d-visibility/main.qml
index f7a49a8b3..ccfa3227f 100644
--- a/tests/manual/scene3d-visibility/main.qml
+++ b/tests/manual/scene3d-visibility/main.qml
@@ -106,21 +106,17 @@ Item {
id: material
}
- GeometryRenderer {
+ TorusMesh {
id: torusMesh
- view: TorusMesh {
- radius: 5
- minorRadius: 1
- rings: 100
- slices: 20
- }
+ radius: 5
+ minorRadius: 1
+ rings: 100
+ slices: 20
}
- GeometryRenderer {
+ SphereMesh {
id: sphereMesh
- view: SphereMesh {
- radius: 3
- }
+ radius: 3
}
Transform {