diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2019-06-04 08:33:18 +0200 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2019-06-05 16:05:13 +0200 |
commit | 4b19879345119e7e96a3e623c212c6436af82e0c (patch) | |
tree | 722936c1129ce05435ec6fdb0a64e309366151b2 /tests/manual/shader-image-qml | |
parent | c7167bac4efa50dcc21ed6ef48cc7a40d0bb5e82 (diff) |
Add shader-image-qml manual test
Demonstrating and testing Shader Image support
Change-Id: Id84df33b6d5d5c411a282c63b70bf0da3241a058
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests/manual/shader-image-qml')
-rw-r--r-- | tests/manual/shader-image-qml/image_512x512.jpg | bin | 0 -> 24081 bytes | |||
-rw-r--r-- | tests/manual/shader-image-qml/main.cpp | 63 | ||||
-rw-r--r-- | tests/manual/shader-image-qml/main.qml | 231 | ||||
-rw-r--r-- | tests/manual/shader-image-qml/shader-image-qml.pro | 14 | ||||
-rw-r--r-- | tests/manual/shader-image-qml/shader-image-qml.qrc | 6 |
5 files changed, 314 insertions, 0 deletions
diff --git a/tests/manual/shader-image-qml/image_512x512.jpg b/tests/manual/shader-image-qml/image_512x512.jpg Binary files differnew file mode 100644 index 000000000..2164904cf --- /dev/null +++ b/tests/manual/shader-image-qml/image_512x512.jpg diff --git a/tests/manual/shader-image-qml/main.cpp b/tests/manual/shader-image-qml/main.cpp new file mode 100644 index 000000000..7e359fd4c --- /dev/null +++ b/tests/manual/shader-image-qml/main.cpp @@ -0,0 +1,63 @@ +/**************************************************************************** +** +** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <Qt3DQuickExtras/qt3dquickwindow.h> +#include <QGuiApplication> + +int main(int argc, char* argv[]) +{ + QGuiApplication app(argc, argv); + Qt3DExtras::Quick::Qt3DQuickWindow view; + + view.setSource(QUrl("qrc:/main.qml")); + view.show(); + + return app.exec(); +} diff --git a/tests/manual/shader-image-qml/main.qml b/tests/manual/shader-image-qml/main.qml new file mode 100644 index 000000000..fb3878503 --- /dev/null +++ b/tests/manual/shader-image-qml/main.qml @@ -0,0 +1,231 @@ +/**************************************************************************** +** +** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.14 +import Qt3D.Render 2.14 +import Qt3D.Input 2.0 +import Qt3D.Extras 2.0 + +Entity { + id: sceneRoot + + components: [ + RenderSettings { + id : external_forward_renderer + activeFrameGraph : RenderSurfaceSelector { + Viewport { + // Launch Compute Shader Instances + DispatchCompute { + } + + // Draw Textures + CameraSelector { + camera: camera + ClearBuffers { buffers: ClearBuffers.ColorDepthBuffer + // Ensure we won't be reading from textures if Compute Shader instances aren't completed + MemoryBarrier { waitFor: MemoryBarrier.ShaderImageAccess|MemoryBarrier.TextureFetch } + } + } + } + } + }, + // Event Source will be set by the Qt3DQuickWindow + InputSettings { id: inputSettings } + ] + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: 16/9 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, 3.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + Texture2D { + id: inputTexture + width: 512 + height: 512 + format: Texture.RGBA8_UNorm + generateMipMaps: false + magnificationFilter: Texture.Linear + minificationFilter: Texture.Linear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + + // Texture image which are referencing regular image extensions (jpg, png) + // are loaded through a QImage based texture image generator which generates + // RGBA8_UNorm based content + TextureImage { + source: "qrc:/image_512x512.jpg" + mirrored: false + } + } + + Texture2D { + id: outputTexture + width: 512 + height: 512 + format: Texture.RGBA8_UNorm + generateMipMaps: false + magnificationFilter: Texture.Linear + minificationFilter: Texture.Linear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + } + + // Compute -> Generate Output Texture Content + Entity { + readonly property Material material: Material { + parameters: [ + Parameter { + name: "inputImage" + value: ShaderImage { + texture: inputTexture + layer: 0 // default + layered: false // default + mipLevel: 0 // default + access: ShaderImage.ReadOnly // default is ReadWrite + format: ShaderImage.Automatic // default + } + }, + Parameter { + name: "outputImage" + value: ShaderImage { + texture: outputTexture + access: ShaderImage.WriteOnly // default is ReadWrite + format: ShaderImage.RGBA8_UNorm + } + } + ] + + effect: Effect { + techniques: Technique { + graphicsApiFilter { + api: GraphicsApiFilter.OpenGL + profile: GraphicsApiFilter.CoreProfile + majorVersion: 4 + minorVersion: 3 + } + renderPasses: RenderPass { + shaderProgram: ShaderProgram { + computeShaderCode: + "#version 430 + + layout(local_size_x = 16, local_size_y = 16) in; + layout(rgba8) readonly uniform image2D inputImage; + layout(rgba8) writeonly uniform image2D outputImage; + uniform float time; + void main(void) { + ivec2 imageCoords = ivec2(gl_GlobalInvocationID.xy); + + // Early return if we are past the image's bounds + if (any(greaterThan(imageCoords, imageSize(inputImage)))) + return; + + // Read from input image + vec4 inputContent = imageLoad(inputImage, imageCoords); + + // Store inputContent into output Image + imageStore(outputImage, imageCoords, inputContent * abs(sin(time))); + }" + } + } + } + } + } + + readonly property ComputeCommand command: ComputeCommand { + readonly property int localWorkGroupSize: 16 + workGroupX: Math.ceil(inputTexture.width / localWorkGroupSize) + workGroupY: Math.ceil(inputTexture.height / localWorkGroupSize) + } + + components: [command, material] + } + + // Preview Texture Scene + Entity { + PlaneMesh { id: planeMesh } + + components: Transform { + rotationX: 90 + } + + Entity { + id: inputTexturePreview + readonly property Material material: TextureMaterial { + texture: inputTexture + } + readonly property Transform transform: Transform { + translation: Qt.vector3d(-1, 0, 0) + } + components: [planeMesh, material, transform] + } + + Entity { + id: outputTexturePreview + readonly property Material material: TextureMaterial { + texture: outputTexture + } + readonly property Transform transform: Transform { + translation: Qt.vector3d(1, 0, 0) + } + components: [planeMesh, material, transform] + } + } +} diff --git a/tests/manual/shader-image-qml/shader-image-qml.pro b/tests/manual/shader-image-qml/shader-image-qml.pro new file mode 100644 index 000000000..3b839f8a3 --- /dev/null +++ b/tests/manual/shader-image-qml/shader-image-qml.pro @@ -0,0 +1,14 @@ +!include( ../manual.pri ) { + error( "Couldn't find the manual.pri file!" ) +} + +QT += 3dcore 3drender 3dinput 3dquick qml quick 3dquickextras + +SOURCES += \ + main.cpp + +OTHER_FILES += \ + main.qml + +RESOURCES += \ + shader-image-qml.qrc diff --git a/tests/manual/shader-image-qml/shader-image-qml.qrc b/tests/manual/shader-image-qml/shader-image-qml.qrc new file mode 100644 index 000000000..c5fbef1c6 --- /dev/null +++ b/tests/manual/shader-image-qml/shader-image-qml.qrc @@ -0,0 +1,6 @@ +<RCC> + <qresource prefix="/"> + <file>main.qml</file> + <file>image_512x512.jpg</file> + </qresource> +</RCC> |