summaryrefslogtreecommitdiffstats
path: root/tests/manual/skinned-mesh
diff options
context:
space:
mode:
authorSean Harmer <sean.harmer@kdab.com>2017-07-30 09:55:58 +0100
committerSean Harmer <sean.harmer@kdab.com>2017-08-09 13:04:49 +0000
commitd6ec5fbc54a1adbfd6b7405c96fc5f7eb88c2480 (patch)
tree1762f76c6a4c123c60a9a7652aa50f1657c95420 /tests/manual/skinned-mesh
parent3975ca8d45c67c6869c50674d97e38d3d90719f5 (diff)
Load skeleton from glTF 2 file
Change-Id: I2f775b9b81b2e5cbfccb3d4ff2d58fe7a3225b61 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/manual/skinned-mesh')
-rw-r--r--tests/manual/skinned-mesh/main.qml1
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/manual/skinned-mesh/main.qml b/tests/manual/skinned-mesh/main.qml
index a50e6a2c2..f33aece45 100644
--- a/tests/manual/skinned-mesh/main.qml
+++ b/tests/manual/skinned-mesh/main.qml
@@ -67,6 +67,7 @@ DefaultSceneEntity {
Armature {
skeleton: SkeletonLoader {
source: "qrc:/assets/gltf/2.0/RiggedFigure/RiggedFigure.gltf"
+ onStatusChanged: console.log("skeleton loader status: " + status)
}
},
MetalRoughMaterial {