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authorAndy Shaw <andy.shaw@qt.io>2020-03-03 22:43:22 +0100
committerAndy Shaw <andy.shaw@qt.io>2020-03-13 10:06:35 +0100
commit4eef300be70509a208527bf164f7746fa1bf07a1 (patch)
treecd8b57538e09cd60dd5795a33303cc8b2d78772d /tests/manual
parent8b34a40c2c8e7468633555268cb1bea921e85a75 (diff)
Allow for when a Scene3D item switches screens
When a Scene3D item switches screens then it will need to be reinitalized so that the supporting contexts, offscreen surfaces are set to use the same screen and not the original one. This ensures that the item is still rendered correctly on the new screen. This includes a manual test using QQuickWidget in separate windows that enables it going from one screen to the other. This is a fresh version after the previous version was found to have a bug shown in the scene3d-loader test which has now been resolved. Change-Id: I3c711e894018db52ec00a8a5d2e0fb0128743ab1 Done-with: Antti Kokko <antti.kokko@qt.io> Fixes: QTBUG-79192 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'tests/manual')
-rw-r--r--tests/manual/manual.pro2
-rw-r--r--tests/manual/quickwidget-switch/main.cpp125
-rw-r--r--tests/manual/quickwidget-switch/main.qml152
-rw-r--r--tests/manual/quickwidget-switch/quickwidget-switch.pro13
-rw-r--r--tests/manual/quickwidget-switch/quickwidget-switch.qrc5
-rw-r--r--tests/manual/quickwindow-switch/main.cpp68
-rw-r--r--tests/manual/quickwindow-switch/main.qml181
-rw-r--r--tests/manual/quickwindow-switch/quickwindow-switch.pro13
-rw-r--r--tests/manual/quickwindow-switch/quickwindow-switch.qrc5
9 files changed, 564 insertions, 0 deletions
diff --git a/tests/manual/manual.pro b/tests/manual/manual.pro
index 2f630e0d9..de9dd861b 100644
--- a/tests/manual/manual.pro
+++ b/tests/manual/manual.pro
@@ -88,3 +88,5 @@ qtHaveModule(widgets): {
rendercapture-cpp \
texture-updates-cpp
}
+
+qtHaveModule(quickwidgets): SUBDIRS += quickwidget-switch
diff --git a/tests/manual/quickwidget-switch/main.cpp b/tests/manual/quickwidget-switch/main.cpp
new file mode 100644
index 000000000..ebadc458d
--- /dev/null
+++ b/tests/manual/quickwidget-switch/main.cpp
@@ -0,0 +1,125 @@
+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QDesktopWidget>
+#include <QScreen>
+#include <QApplication>
+#include <QMainWindow>
+#include <QMdiArea>
+#include <QMdiSubWindow>
+#include <QQuickWidget>
+#include <QVBoxLayout>
+#include <QPushButton>
+
+void configureMainWindow(QMainWindow *w, QMdiArea *mdiArea, QPushButton *button)
+{
+ auto widget = new QWidget;
+ auto layout = new QVBoxLayout;
+ layout->addWidget(mdiArea);
+ layout->addWidget(button);
+ widget->setLayout(layout);
+ w->setCentralWidget(widget);
+}
+
+int main(int argc, char* argv[])
+{
+ QApplication app(argc, argv);
+
+ QMainWindow w1;
+ w1.winId();
+ w1.windowHandle()->setScreen(QGuiApplication::screens().at(0));
+ auto mdiArea1 = new QMdiArea;
+ auto button1 = new QPushButton("Switch to this window");
+ configureMainWindow(&w1, mdiArea1, button1);
+ w1.setGeometry(0, 0, 800, 800);
+ w1.show();
+
+ QMainWindow w2;
+ w2.winId();
+ w2.windowHandle()->setScreen(QGuiApplication::screens().at(1));
+ auto mdiArea2 = new QMdiArea;
+ auto button2 = new QPushButton("Switch to this window");
+ configureMainWindow(&w2, mdiArea2, button2);
+ w2.setGeometry(0, 0, 800, 800);
+ w2.show();
+
+ QMdiSubWindow* subWindow = new QMdiSubWindow();
+
+ QQuickWidget *quickWidget = new QQuickWidget();
+ quickWidget->resize(QSize(400, 400));
+ quickWidget->setResizeMode(QQuickWidget::SizeRootObjectToView);
+ quickWidget->setSource(QUrl("qrc:/main.qml"));
+
+ subWindow->setWidget(quickWidget);
+
+ QObject::connect(button1, &QPushButton::clicked,
+ [mdiArea1, mdiArea2, subWindow, button1, button2]() {
+ mdiArea2->removeSubWindow(subWindow);
+ mdiArea1->addSubWindow(subWindow);
+ subWindow->show();
+ button1->setEnabled(false);
+ button2->setEnabled(true);
+ });
+
+ QObject::connect(button2, &QPushButton::clicked,
+ [mdiArea1, mdiArea2, subWindow, button1, button2]() {
+ mdiArea1->removeSubWindow(subWindow);
+ mdiArea2->addSubWindow(subWindow);
+ subWindow->show();
+ button1->setEnabled(true);
+ button2->setEnabled(false);
+ });
+
+ mdiArea2->addSubWindow(subWindow);
+ button2->setEnabled(false);
+ subWindow->show();
+
+ return app.exec();
+}
diff --git a/tests/manual/quickwidget-switch/main.qml b/tests/manual/quickwidget-switch/main.qml
new file mode 100644
index 000000000..d4bce020c
--- /dev/null
+++ b/tests/manual/quickwidget-switch/main.qml
@@ -0,0 +1,152 @@
+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2 as QQ2
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Input 2.0
+import Qt3D.Extras 2.0
+
+import QtQuick.Scene3D 2.0
+
+QQ2.Item {
+ id: mioitem
+ width: 300
+ height: 300
+ Scene3D {
+ id: scene3d
+ anchors.fill: parent
+ Entity {
+ id: sceneRoot
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ aspectRatio: 16/9
+ nearPlane : 0.1
+ farPlane : 1000.0
+ position: Qt.vector3d( 0.0, 0.0, -40.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
+ }
+
+ OrbitCameraController {
+ camera: camera
+ }
+
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ clearColor: Qt.rgba(0, 0.5, 1, 1)
+ camera: camera
+ }
+ },
+ // Event Source will be set by the Qt3DQuickWindow
+ InputSettings { }
+ ]
+
+ PhongMaterial {
+ id: material
+ }
+
+ TorusMesh {
+ id: torusMesh
+ radius: 5
+ minorRadius: 1
+ rings: 100
+ slices: 20
+ }
+
+ Transform {
+ id: torusTransform
+ scale3D: Qt.vector3d(1.5, 1, 0.5)
+ rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45)
+ }
+
+ Entity {
+ id: torusEntity
+ components: [ torusMesh, material, torusTransform ]
+ }
+
+ SphereMesh {
+ id: sphereMesh
+ radius: 3
+ }
+
+ Transform {
+ id: sphereTransform
+ property real userAngle: 0.0
+ matrix: {
+ var m = Qt.matrix4x4();
+ m.rotate(userAngle, Qt.vector3d(0, 1, 0));
+ m.translate(Qt.vector3d(20, 0, 0));
+ return m;
+ }
+ }
+
+ QQ2.NumberAnimation {
+ target: sphereTransform
+ property: "userAngle"
+ duration: 10000
+ from: 0
+ to: 360
+
+ loops: QQ2.Animation.Infinite
+ running: true
+ }
+
+ Entity {
+ id: sphereEntity
+ components: [ sphereMesh, material, sphereTransform ]
+ }
+ }
+ }
+}
diff --git a/tests/manual/quickwidget-switch/quickwidget-switch.pro b/tests/manual/quickwidget-switch/quickwidget-switch.pro
new file mode 100644
index 000000000..2f1cb98f5
--- /dev/null
+++ b/tests/manual/quickwidget-switch/quickwidget-switch.pro
@@ -0,0 +1,13 @@
+TEMPLATE = app
+
+QT += 3dextras
+CONFIG += resources_big
+
+QT += 3dcore 3drender 3dinput 3dquick 3dlogic qml quick 3dquickextras widgets quickwidgets
+
+SOURCES += \
+ main.cpp
+
+RESOURCES += \
+ quickwidget-switch.qrc
+
diff --git a/tests/manual/quickwidget-switch/quickwidget-switch.qrc b/tests/manual/quickwidget-switch/quickwidget-switch.qrc
new file mode 100644
index 000000000..5f6483ac3
--- /dev/null
+++ b/tests/manual/quickwidget-switch/quickwidget-switch.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>main.qml</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/quickwindow-switch/main.cpp b/tests/manual/quickwindow-switch/main.cpp
new file mode 100644
index 000000000..7bebe0c75
--- /dev/null
+++ b/tests/manual/quickwindow-switch/main.cpp
@@ -0,0 +1,68 @@
+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QGuiApplication>
+#include <QQmlApplicationEngine>
+
+int main(int argc, char* argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QQmlApplicationEngine engine;
+ const QUrl url(QStringLiteral("qrc:/main.qml"));
+ QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
+ &app, [url](QObject *obj, const QUrl &objUrl) {
+ if (!obj && url == objUrl)
+ QCoreApplication::exit(-1);
+ }, Qt::QueuedConnection);
+ engine.load(url);
+
+ return app.exec();
+}
diff --git a/tests/manual/quickwindow-switch/main.qml b/tests/manual/quickwindow-switch/main.qml
new file mode 100644
index 000000000..4b474bd11
--- /dev/null
+++ b/tests/manual/quickwindow-switch/main.qml
@@ -0,0 +1,181 @@
+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2
+import QtQuick.Window 2.12 as Win
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Input 2.0
+import Qt3D.Extras 2.0
+
+import QtQuick.Scene3D 2.0
+
+Win.Window {
+ id: win
+ width: 300
+ height: 350
+ visible: true
+ x: Win.Screen.width / 2 - width / 2
+ y: Win.Screen.height / 2 - height / 2
+ Item {
+ id: mioitem
+ width: 300
+ height: 300
+ Scene3D {
+ id: scene3d
+ anchors.fill: parent
+ Entity {
+ id: sceneRoot
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ aspectRatio: 16/9
+ nearPlane : 0.1
+ farPlane : 1000.0
+ position: Qt.vector3d( 0.0, 0.0, -40.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
+ }
+
+ OrbitCameraController {
+ camera: camera
+ }
+
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ clearColor: Qt.rgba(0, 0.5, 1, 1)
+ camera: camera
+ }
+ },
+ // Event Source will be set by the Qt3DQuickWindow
+ InputSettings { }
+ ]
+
+ PhongMaterial {
+ id: material
+ }
+
+ TorusMesh {
+ id: torusMesh
+ radius: 5
+ minorRadius: 1
+ rings: 100
+ slices: 20
+ }
+
+ Transform {
+ id: torusTransform
+ scale3D: Qt.vector3d(1.5, 1, 0.5)
+ rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45)
+ }
+
+ Entity {
+ id: torusEntity
+ components: [ torusMesh, material, torusTransform ]
+ }
+
+ SphereMesh {
+ id: sphereMesh
+ radius: 3
+ }
+
+ Transform {
+ id: sphereTransform
+ property real userAngle: 0.0
+ matrix: {
+ var m = Qt.matrix4x4();
+ m.rotate(userAngle, Qt.vector3d(0, 1, 0));
+ m.translate(Qt.vector3d(20, 0, 0));
+ return m;
+ }
+ }
+
+ NumberAnimation {
+ target: sphereTransform
+ property: "userAngle"
+ duration: 10000
+ from: 0
+ to: 360
+
+ loops: Animation.Infinite
+ running: true
+ }
+
+ Entity {
+ id: sphereEntity
+ components: [ sphereMesh, material, sphereTransform ]
+ }
+ }
+ }
+ }
+ Rectangle {
+ height: 50
+ anchors.left: parent.left
+ anchors.right: parent.right
+ anchors.bottom: parent.bottom
+ color: "yellow"
+ MouseArea {
+ anchors.fill: parent
+ z: 5
+ onClicked: {
+ win.screen = (win.screen === Qt.application.screens[0] ? Qt.application.screens[1] : Qt.application.screens[0])
+ }
+ }
+ Text {
+ anchors.centerIn: parent
+ minimumPointSize: 12
+ fontSizeMode: Text.Fit
+ text: "Move to the other screen"
+ }
+ }
+}
diff --git a/tests/manual/quickwindow-switch/quickwindow-switch.pro b/tests/manual/quickwindow-switch/quickwindow-switch.pro
new file mode 100644
index 000000000..2f338d36d
--- /dev/null
+++ b/tests/manual/quickwindow-switch/quickwindow-switch.pro
@@ -0,0 +1,13 @@
+TEMPLATE = app
+
+QT += 3dextras
+CONFIG += resources_big
+
+QT += 3dcore 3drender 3dinput 3dquick 3dlogic qml quick 3dquickextras
+
+SOURCES += \
+ main.cpp
+
+RESOURCES += \
+ quickwindow-switch.qrc
+
diff --git a/tests/manual/quickwindow-switch/quickwindow-switch.qrc b/tests/manual/quickwindow-switch/quickwindow-switch.qrc
new file mode 100644
index 000000000..5f6483ac3
--- /dev/null
+++ b/tests/manual/quickwindow-switch/quickwindow-switch.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>main.qml</file>
+ </qresource>
+</RCC>