summaryrefslogtreecommitdiffstats
path: root/tests
diff options
context:
space:
mode:
authorPaul Lemire <paul.lemire@kdab.com>2018-07-11 11:18:24 +0200
committerPaul Lemire <paul.lemire@kdab.com>2018-07-18 13:44:26 +0000
commitcdf92a8ba06c3df17a11c8931d540a4bf9229f61 (patch)
tree4ef115907f603ac321f4bfc97fb6dcecc1637603 /tests
parentee53b5366eb925b2fbe3cd28209e2f8c7bc9e143 (diff)
Fix: Do not enforce TextureImage to be parented only by Texture
This behavior prevented using TextureImage not directly parented by the Texture that uses them (assert would be triggered). In turn, this also prevents sharing a TextureImage among several Texture instances which is counter productive since this is where the data is actually stored. This patch fixes this issue. It removes all direct coupling between Texture and TextureImages. Now Texture only contains the list of TextureImage ids it references. This allows to not make look-ups into the TextureImageManager to retrieve handles, which could be an issue if TextureImages have not yet had their backend created. TextureImage doesn't keep track of the referencing texture that uses it anymore. Instead, we let the renderer do the job of checking if any of the TextureImage referenced by a Texture has changed to trigger actual Texture update. Change-Id: I3c63379d0f4b314e9b53f225870eeaded0bb4aec Task-number: QTBUG-69407 Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/render/texture/tst_texture.cpp66
-rw-r--r--tests/auto/render/textures/tst_textures.cpp164
-rw-r--r--tests/manual/manual.pro3
-rw-r--r--tests/manual/shared_texture_image/image.pngbin0 -> 166386 bytes
-rw-r--r--tests/manual/shared_texture_image/main.cpp62
-rw-r--r--tests/manual/shared_texture_image/main.qml144
-rw-r--r--tests/manual/shared_texture_image/shared_texture_image.pro10
-rw-r--r--tests/manual/shared_texture_image/shared_texture_image.qrc6
8 files changed, 435 insertions, 20 deletions
diff --git a/tests/auto/render/texture/tst_texture.cpp b/tests/auto/render/texture/tst_texture.cpp
index 784186690..2e94cda24 100644
--- a/tests/auto/render/texture/tst_texture.cpp
+++ b/tests/auto/render/texture/tst_texture.cpp
@@ -29,6 +29,8 @@
#include <QtTest/QTest>
#include <qbackendnodetester.h>
#include <Qt3DCore/qdynamicpropertyupdatedchange.h>
+#include <Qt3DCore/qpropertynodeaddedchange.h>
+#include <Qt3DCore/qpropertynoderemovedchange.h>
#include <Qt3DRender/private/texture_p.h>
#include "testpostmanarbiter.h"
@@ -57,6 +59,7 @@ private slots:
void checkFrontendPropertyNotifications();
void checkPropertyMirroring();
void checkPropertyChanges();
+ void checkTextureImageBookeeping();
};
void tst_RenderTexture::checkFrontendPropertyNotifications()
@@ -165,6 +168,31 @@ void tst_RenderTexture::checkFrontendPropertyNotifications()
// THEN
QCOMPARE(arbiter.events.size(), 0);
+
+ // WHEN
+ Qt3DRender::QTextureImage img;
+ texture.addTextureImage(&img);
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 1);
+ const auto addedChange = arbiter.events.first().staticCast<Qt3DCore::QPropertyNodeAddedChange>();
+ QCOMPARE(addedChange->propertyName(), "textureImage");
+ QCOMPARE(addedChange->addedNodeId(), img.id());
+ QCOMPARE(addedChange->type(), Qt3DCore::PropertyValueAdded);
+
+ arbiter.events.clear();
+
+ // WHEN
+ texture.removeTextureImage(&img);
+
+ // THEN
+ QCOMPARE(arbiter.events.size(), 1);
+ const auto removedChange = arbiter.events.first().staticCast<Qt3DCore::QPropertyNodeRemovedChange>();
+ QCOMPARE(removedChange->propertyName(), "textureImage");
+ QCOMPARE(removedChange->removedNodeId(), img.id());
+ QCOMPARE(removedChange->type(), Qt3DCore::PropertyValueRemoved);
+
+ arbiter.events.clear();
}
template <typename FrontendTextureType, Qt3DRender::QAbstractTexture::Target Target>
@@ -269,6 +297,44 @@ void tst_RenderTexture::checkPropertyChanges()
QCOMPARE(backend.properties().samples, 64);
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+
+ // WHEN
+ Qt3DRender::QTextureImage img;
+ const auto imageAddChange = Qt3DCore::QPropertyNodeAddedChangePtr::create(Qt3DCore::QNodeId(), &img);
+ imageAddChange->setPropertyName("textureImage");
+ backend.sceneChangeEvent(imageAddChange);
+
+ // THEN
+ QCOMPARE(backend.textureImageIds().size(), 1);
+ QCOMPARE(backend.textureImageIds().first(), img.id());
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+}
+
+void tst_RenderTexture::checkTextureImageBookeeping()
+{
+ // GIVEN
+ TestArbiter arbiter;
+ DummyTexture texture;
+ arbiter.setArbiterOnNode(&texture);
+
+ QCoreApplication::processEvents();
+
+ {
+ // WHEN
+ Qt3DRender::QTextureImage img;
+ texture.addTextureImage(&img);
+
+ // THEN
+ QCOMPARE(img.parent(), &texture);
+ QCOMPARE(texture.textureImages().size(), 1);
+ QCOMPARE(texture.textureImages().first()->id(), img.id());
+ }
+ // WHEN -> img is destroyed
+
+ // THEN
+ QCOMPARE(texture.textureImages().size(), 0);
+
}
QTEST_APPLESS_MAIN(tst_RenderTexture)
diff --git a/tests/auto/render/textures/tst_textures.cpp b/tests/auto/render/textures/tst_textures.cpp
index 364bfd7a9..f1b72b33b 100644
--- a/tests/auto/render/textures/tst_textures.cpp
+++ b/tests/auto/render/textures/tst_textures.cpp
@@ -132,6 +132,20 @@ protected:
int m_genId;
};
+class EmptyTextureImage : public Qt3DRender::QAbstractTextureImage
+{
+public:
+ EmptyTextureImage(Qt3DCore::QNode *p = nullptr)
+ : QAbstractTextureImage(p)
+ {
+ }
+
+ Qt3DRender::QTextureImageDataGeneratorPtr dataGenerator() const
+ {
+ return {};
+ }
+};
+
class tst_RenderTextures : public Qt3DCore::QBackendNodeTester
{
Q_OBJECT
@@ -155,7 +169,6 @@ class tst_RenderTextures : public Qt3DCore::QBackendNodeTester
Qt3DRender::Render::TextureImageDataManager *texImgDataManager)
{
Qt3DRender::Render::Texture *backend = texMgr->getOrCreateResource(frontend->id());
- backend->setTextureImageManager(texImgMgr);
simulateInitialization(frontend, backend);
// create texture images
@@ -163,7 +176,6 @@ class tst_RenderTextures : public Qt3DCore::QBackendNodeTester
// make sure TextureImageManager has backend node for this QTextureImage
if (!texImgMgr->contains(texImgFrontend->id())) {
Qt3DRender::Render::TextureImage *texImgBackend = texImgMgr->getOrCreateResource(texImgFrontend->id());
- texImgBackend->setTextureManager(texMgr);
texImgBackend->setTextureImageDataManager(texImgDataManager);
simulateInitialization(texImgFrontend, texImgBackend);
}
@@ -332,9 +344,9 @@ private Q_SLOTS:
// THEN
QCOMPARE(img.layer(), 0);
QCOMPARE(img.mipLevel(), 0);
+ QCOMPARE(img.isDirty(), false);
QCOMPARE(img.face(), Qt3DRender::QAbstractTexture::CubeMapPositiveX);
QVERIFY(img.dataGenerator().isNull());
- QVERIFY(img.textureManager() == nullptr);
QVERIFY(img.textureImageDataManager() == nullptr);
}
@@ -351,17 +363,16 @@ private Q_SLOTS:
// WHEN
Qt3DRender::Render::TextureImage texImgBackend;
- texImgBackend.setTextureManager(texMgr);
texImgBackend.setTextureImageDataManager(texImgDataMgr);
simulateInitialization(&img, &texImgBackend);
texImgBackend.cleanup();
// THEN
+ QCOMPARE(texImgBackend.isDirty(), false);
QCOMPARE(texImgBackend.layer(), 0);
QCOMPARE(texImgBackend.mipLevel(), 0);
QCOMPARE(texImgBackend.face(), Qt3DRender::QAbstractTexture::CubeMapPositiveX);
QVERIFY(texImgBackend.dataGenerator().isNull());
- QVERIFY(texImgBackend.textureManager() != nullptr);
QVERIFY(texImgBackend.textureImageDataManager() != nullptr);
}
@@ -369,7 +380,6 @@ private Q_SLOTS:
{
// GIVEN
QScopedPointer<Qt3DRender::Render::NodeManagers> mgrs(new Qt3DRender::Render::NodeManagers());
- Qt3DRender::Render::TextureManager *texMgr = mgrs->textureManager();
Qt3DRender::Render::TextureImageDataManager *texImgDataMgr = mgrs->textureImageDataManager();
TestTextureImage img(1);
@@ -380,12 +390,12 @@ private Q_SLOTS:
img.setMipLevel(3);
Qt3DRender::Render::TextureImage texImgBackend;
- texImgBackend.setTextureManager(texMgr);
texImgBackend.setTextureImageDataManager(texImgDataMgr);
simulateInitialization(&img, &texImgBackend);
// THEN
QCOMPARE(texImgBackend.isEnabled(), true);
+ QCOMPARE(texImgBackend.isDirty(), true);
QCOMPARE(texImgBackend.peerId(), img.id());
QCOMPARE(texImgBackend.layer(), 2);
QCOMPARE(texImgBackend.mipLevel(), 3);
@@ -398,7 +408,6 @@ private Q_SLOTS:
img.setEnabled(false);
Qt3DRender::Render::TextureImage texImgBackend;
- texImgBackend.setTextureManager(texMgr);
texImgBackend.setTextureImageDataManager(texImgDataMgr);
simulateInitialization(&img, &texImgBackend);
@@ -412,12 +421,10 @@ private Q_SLOTS:
{
// GIVEN
QScopedPointer<Qt3DRender::Render::NodeManagers> mgrs(new Qt3DRender::Render::NodeManagers());
- Qt3DRender::Render::TextureManager *texMgr = mgrs->textureManager();
Qt3DRender::Render::TextureImageDataManager *texImgDataMgr = mgrs->textureImageDataManager();
Qt3DRender::Render::TextureImage backendImage;
TestRenderer renderer;
backendImage.setRenderer(&renderer);
- backendImage.setTextureManager(texMgr);
backendImage.setTextureImageDataManager(texImgDataMgr);
{
@@ -430,8 +437,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendImage.isEnabled(), newValue);
+ QVERIFY(backendImage.isDirty());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::AllDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+ backendImage.unsetDirty();
}
{
@@ -444,8 +453,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendImage.layer(), newValue);
+ QVERIFY(backendImage.isDirty());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::AllDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+ backendImage.unsetDirty();
}
{
@@ -458,8 +469,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendImage.mipLevel(), newValue);
+ QVERIFY(backendImage.isDirty());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::AllDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+ backendImage.unsetDirty();
}
{
@@ -472,8 +485,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendImage.face(), newValue);
+ QVERIFY(backendImage.isDirty());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::AllDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+ backendImage.unsetDirty();
}
{
@@ -487,8 +502,10 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendImage.dataGenerator(), generator1);
QVERIFY(texImgDataMgr->contains(generator1));
+ QVERIFY(backendImage.isDirty());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::AllDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+ backendImage.unsetDirty();
// WHEN
Qt3DRender::QTextureImageDataGeneratorPtr generator2(new TestImageDataGenerator(1584));
@@ -500,8 +517,10 @@ private Q_SLOTS:
// THEN
QVERIFY(!texImgDataMgr->contains(generator1));
QVERIFY(texImgDataMgr->contains(generator2));
+ QVERIFY(backendImage.isDirty());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::AllDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+ backendImage.unsetDirty();
// WHEN
Qt3DRender::QTextureImageDataGeneratorPtr generator3;
@@ -514,8 +533,10 @@ private Q_SLOTS:
QVERIFY(!texImgDataMgr->contains(generator1));
QVERIFY(!texImgDataMgr->contains(generator2));
QVERIFY(backendImage.dataGenerator().isNull());
+ QVERIFY(backendImage.isDirty());
QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::AllDirty);
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
+ backendImage.unsetDirty();
}
}
@@ -532,11 +553,10 @@ private Q_SLOTS:
Qt3DRender::QAbstractTexture* frontendTexture = createQTexture(1, {1}, true);
Qt3DRender::Render::Texture *backendTexture = texMgr->getOrCreateResource(frontendTexture->id());
- backendTexture->setTextureImageManager(texImgMgr);
simulateInitialization(frontendTexture, backendTexture);
// THEN
- QCOMPARE(backendTexture->textureImages().size(), 0);
+ QCOMPARE(backendTexture->textureImageIds().size(), 1);
QCOMPARE(frontendTexture->textureImages().size(), 1);
// WHEN
@@ -551,7 +571,6 @@ private Q_SLOTS:
// WHEN
Qt3DRender::Render::TextureImage *texImgBackend = texImgMgr->getOrCreateResource(texImgFrontend->id());
- texImgBackend->setTextureManager(texMgr);
texImgBackend->setTextureImageDataManager(texImgDataMgr);
simulateInitialization(texImgFrontend, texImgBackend);
@@ -589,12 +608,10 @@ private Q_SLOTS:
QScopedPointer<Qt3DRender::Render::NodeManagers> mgrs(new Qt3DRender::Render::NodeManagers());
Qt3DRender::Render::Renderer renderer(Qt3DRender::QRenderAspect::Synchronous);
Qt3DRender::Render::TextureManager *texMgr = mgrs->textureManager();
- Qt3DRender::Render::TextureImageManager *texImgMgr = mgrs->textureImageManager();
renderer.setNodeManagers(mgrs.data());
Qt3DRender::Render::TextureFunctor textureBackendNodeMapper(&renderer,
- texMgr,
- texImgMgr);
+ texMgr);
// GIVEN
Qt3DRender::QAbstractTexture* frontendTexture = createQTexture(1, {1}, true);
@@ -622,12 +639,10 @@ private Q_SLOTS:
QScopedPointer<Qt3DRender::Render::NodeManagers> mgrs(new Qt3DRender::Render::NodeManagers());
Qt3DRender::Render::Renderer renderer(Qt3DRender::QRenderAspect::Synchronous);
Qt3DRender::Render::TextureManager *texMgr = mgrs->textureManager();
- Qt3DRender::Render::TextureImageManager *texImgMgr = mgrs->textureImageManager();
renderer.setNodeManagers(mgrs.data());
Qt3DRender::Render::TextureFunctor textureBackendNodeMapper(&renderer,
- texMgr,
- texImgMgr);
+ texMgr);
// GIVEN
Qt3DRender::QAbstractTexture* frontendTexture = createQTexture(1, {1}, true);
@@ -652,6 +667,117 @@ private Q_SLOTS:
QCOMPARE(texMgr->textureIdsToCleanup().size(), 0);
QCOMPARE(texMgr->lookupResource(frontendTexture->id()), backendTexture);
}
+
+ void checkTextureImageDirtinessPropagatesToTextures()
+ {
+ // GIVEN
+ QScopedPointer<Qt3DRender::Render::NodeManagers> mgrs(new Qt3DRender::Render::NodeManagers());
+ Qt3DRender::Render::Renderer renderer(Qt3DRender::QRenderAspect::Synchronous);
+ Qt3DRender::Render::TextureManager *texMgr = mgrs->textureManager();
+ Qt3DRender::Render::TextureImageManager *texImgMgr = mgrs->textureImageManager();
+ renderer.setNodeManagers(mgrs.data());
+
+ Qt3DRender::QTexture2D *texture1 = new Qt3DRender::QTexture2D();
+ Qt3DRender::QAbstractTextureImage *image1 = new EmptyTextureImage();
+
+ Qt3DRender::QTexture2D *texture2 = new Qt3DRender::QTexture2D();
+ Qt3DRender::QAbstractTextureImage *image2 = new EmptyTextureImage();
+
+ Qt3DRender::QTexture2D *texture3 = new Qt3DRender::QTexture2D();
+
+ texture1->addTextureImage(image1);
+ texture2->addTextureImage(image2);
+ texture3->addTextureImage(image1);
+ texture3->addTextureImage(image2);
+
+ Qt3DRender::Render::Texture *backendTexture1 = texMgr->getOrCreateResource(texture1->id());
+ Qt3DRender::Render::Texture *backendTexture2 = texMgr->getOrCreateResource(texture2->id());
+ Qt3DRender::Render::Texture *backendTexture3 = texMgr->getOrCreateResource(texture3->id());
+ Qt3DRender::Render::TextureImage *backendImage1 = texImgMgr->getOrCreateResource(image1->id());
+ Qt3DRender::Render::TextureImage *backendImage2 = texImgMgr->getOrCreateResource(image2->id());
+
+ simulateInitialization(texture1, backendTexture1);
+ simulateInitialization(texture2, backendTexture2);
+ simulateInitialization(texture3, backendTexture3);
+ simulateInitialization(image1, backendImage1);
+ simulateInitialization(image2, backendImage2);
+
+ backendTexture1->setRenderer(&renderer);
+ backendTexture2->setRenderer(&renderer);
+ backendTexture3->setRenderer(&renderer);
+ backendImage1->setRenderer(&renderer);
+ backendImage2->setRenderer(&renderer);
+
+
+ // THEN
+ QCOMPARE(backendTexture1->textureImageIds().size(), 1);
+ QCOMPARE(backendTexture1->textureImageIds().first(), image1->id());
+ QCOMPARE(backendTexture2->textureImageIds().size(), 1);
+ QCOMPARE(backendTexture2->textureImageIds().first(), image2->id());
+ QCOMPARE(backendTexture3->textureImageIds().size(), 2);
+ QCOMPARE(backendTexture3->textureImageIds().first(), image1->id());
+ QCOMPARE(backendTexture3->textureImageIds().last(), image2->id());
+
+ // WHEN
+ backendTexture1->unsetDirty();
+ backendTexture2->unsetDirty();
+ backendTexture3->unsetDirty();
+ backendImage1->unsetDirty();
+ backendImage2->unsetDirty();
+
+ // THEN
+ QVERIFY(backendTexture1->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture2->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture3->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+
+ // WHEN
+ renderer.textureGathererJob()->run();
+
+ // THEN
+ QVERIFY(backendTexture1->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture2->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture3->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+
+ // WHEN
+ // Make Image1 dirty
+ const auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(Qt3DCore::QNodeId());
+ change->setPropertyName("dataGenerator");
+ backendImage1->sceneChangeEvent(change);
+
+ // THEN
+ QVERIFY(backendImage1->isDirty());
+ QVERIFY(backendTexture1->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture2->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture3->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+
+ // WHEN
+ renderer.textureGathererJob()->run();
+
+ // THEN
+ QVERIFY(backendTexture1->dirtyFlags() & Qt3DRender::Render::Texture::DirtyImageGenerators);
+ QVERIFY(backendTexture2->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture3->dirtyFlags() & Qt3DRender::Render::Texture::DirtyImageGenerators);
+
+ backendImage1->unsetDirty();
+ backendTexture1->unsetDirty();
+ backendTexture3->unsetDirty();
+
+ // WHEN
+ backendImage2->sceneChangeEvent(change);
+
+ // THEN
+ QVERIFY(backendImage2->isDirty());
+ QVERIFY(backendTexture1->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture2->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture3->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+
+ // WHEN
+ renderer.textureGathererJob()->run();
+
+ QVERIFY(backendTexture1->dirtyFlags() == Qt3DRender::Render::Texture::NotDirty);
+ QVERIFY(backendTexture2->dirtyFlags() & Qt3DRender::Render::Texture::DirtyImageGenerators);
+ QVERIFY(backendTexture3->dirtyFlags() & Qt3DRender::Render::Texture::DirtyImageGenerators);
+ }
};
QTEST_MAIN(tst_RenderTextures)
diff --git a/tests/manual/manual.pro b/tests/manual/manual.pro
index b1e16fc0b..3dcdae8a0 100644
--- a/tests/manual/manual.pro
+++ b/tests/manual/manual.pro
@@ -56,7 +56,8 @@ SUBDIRS += \
proximityfilter \
rendercapture-qml-fbo \
blitframebuffer-qml \
- raycasting-qml
+ raycasting-qml \
+ shared_texture_image
qtHaveModule(widgets): {
SUBDIRS += \
diff --git a/tests/manual/shared_texture_image/image.png b/tests/manual/shared_texture_image/image.png
new file mode 100644
index 000000000..6ab28d44a
--- /dev/null
+++ b/tests/manual/shared_texture_image/image.png
Binary files differ
diff --git a/tests/manual/shared_texture_image/main.cpp b/tests/manual/shared_texture_image/main.cpp
new file mode 100644
index 000000000..01e3080d2
--- /dev/null
+++ b/tests/manual/shared_texture_image/main.cpp
@@ -0,0 +1,62 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <Qt3DQuickExtras/qt3dquickwindow.h>
+#include <QGuiApplication>
+
+int main(int argc, char* argv[])
+{
+ QGuiApplication app(argc, argv);
+ Qt3DExtras::Quick::Qt3DQuickWindow view;
+ view.setSource(QUrl("qrc:/main.qml"));
+ view.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/shared_texture_image/main.qml b/tests/manual/shared_texture_image/main.qml
new file mode 100644
index 000000000..577649f63
--- /dev/null
+++ b/tests/manual/shared_texture_image/main.qml
@@ -0,0 +1,144 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2 as QQ2
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Input 2.0
+import Qt3D.Extras 2.0
+
+Entity {
+ id: sceneRoot
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ aspectRatio: 16/9
+ nearPlane : 0.1
+ farPlane : 1000.0
+ position: Qt.vector3d( 0.0, 0.0, -40.0 )
+ upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
+ viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
+ }
+
+ OrbitCameraController {
+ camera: camera
+ }
+
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ clearColor: Qt.rgba(0, 0.5, 1, 1)
+ camera: camera
+ }
+ },
+ // Event Source will be set by the Qt3DQuickWindow
+ InputSettings { }
+ ]
+
+ // 2 Textures can reference the same texture image
+ // (Though it's up to the user to make sure that the images are compatible with the textures)
+ // If the 2 Textures contain the exact same number of images and filtering options
+ // Qt3D will only generate 1 actual GL texture, if they differ, 2 will be generated
+ TextureImage {
+ id: mainImage
+ source: "qrc:/image.png"
+ }
+
+ readonly property GeometryRenderer mesh: CuboidMesh {}
+
+ Entity {
+ id: leftCube
+
+ readonly property Transform transform: Transform {
+ translation: Qt.vector3d(-10, 0, 0)
+ scale: 10
+ }
+
+ readonly property DiffuseMapMaterial material: DiffuseMapMaterial {
+ diffuse: Texture2D {
+ generateMipMaps: false
+ minificationFilter: Texture.Nearest
+ magnificationFilter: Texture.Nearest
+ wrapMode {
+ x: WrapMode.ClampToEdge
+ y: WrapMode.ClampToEdge
+ }
+ textureImages: [mainImage]
+ }
+ }
+ components: [ mesh, material, transform ]
+ }
+
+ Entity {
+ id: rightCube
+
+ readonly property Transform transform: Transform {
+ translation: Qt.vector3d(10, 0, 0)
+ scale: 10
+ }
+
+ readonly property DiffuseMapMaterial material: DiffuseMapMaterial {
+ diffuse: Texture2D {
+ generateMipMaps: true
+ minificationFilter: Texture.LinearMipMapLinear
+ magnificationFilter: Texture.Linear
+ maximumAnisotropy: 16.0
+ wrapMode {
+ x: WrapMode.ClampToEdge
+ y: WrapMode.ClampToEdge
+ }
+ textureImages: [mainImage]
+ }
+ }
+ components: [ mesh, material, transform ]
+ }
+}
diff --git a/tests/manual/shared_texture_image/shared_texture_image.pro b/tests/manual/shared_texture_image/shared_texture_image.pro
new file mode 100644
index 000000000..833935698
--- /dev/null
+++ b/tests/manual/shared_texture_image/shared_texture_image.pro
@@ -0,0 +1,10 @@
+QT += 3dcore 3drender 3dinput 3dquick 3dlogic qml quick 3dquickextras
+
+SOURCES += \
+ main.cpp
+
+OTHER_FILES += \
+ main.qml
+
+RESOURCES += \
+ shared_texture_image.qrc
diff --git a/tests/manual/shared_texture_image/shared_texture_image.qrc b/tests/manual/shared_texture_image/shared_texture_image.qrc
new file mode 100644
index 000000000..879435bec
--- /dev/null
+++ b/tests/manual/shared_texture_image/shared_texture_image.qrc
@@ -0,0 +1,6 @@
+<RCC>
+ <qresource prefix="/">
+ <file>main.qml</file>
+ <file>image.png</file>
+ </qresource>
+</RCC>