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authorSvenn-Arne Dragly <svenn-arne.dragly@qt.io>2018-01-22 10:42:36 +0100
committerSvenn-Arne Dragly <svenn-arne.dragly@qt.io>2018-02-01 12:29:54 +0000
commitd02c54e3349e04fd21f22e67bf88c4a1631faf45 (patch)
treee3d51bf6d3b6dd9a4b0e54683b6d47eb119ce79c /tests
parenta819190eb71ceb6bb9202f0b3497cc117d8331e7 (diff)
Fix OnDemand render policy
The OnDemand render policy has no effect because the ShadersDirty and ComputeDirty flags are always set. This commit resets ShadersDirty so that ShaderGathererJob is only run when needed. It also introduces the TechniquesDirty flag so we know when to run FilterCompatibleTechniqueJob and makes sure the job is only run if the context has been initialized and the renderer is running. Task-number: QTBUG-65965 Change-Id: Icbcc03ed2dc6b14c6580cc794267b5a88e5f4ca2 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/render/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp29
-rw-r--r--tests/auto/render/renderer/tst_renderer.cpp28
-rw-r--r--tests/auto/render/technique/tst_technique.cpp16
3 files changed, 19 insertions, 54 deletions
diff --git a/tests/auto/render/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp b/tests/auto/render/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp
index 83e816861..4d4a08a34 100644
--- a/tests/auto/render/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp
+++ b/tests/auto/render/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp
@@ -192,35 +192,6 @@ private Q_SLOTS:
QCOMPARE(backendFilterCompatibleTechniqueJob.renderer(), &renderer);
}
- void checkRunRendererNotRunning()
- {
- // GIVEN
- Qt3DRender::Render::FilterCompatibleTechniqueJob backendFilterCompatibleTechniqueJob;
- Qt3DRender::TestAspect testAspect(buildTestScene());
-
- // WHEN
- Qt3DRender::Render::NodeManagers *nodeManagers = testAspect.nodeManagers();
- QVERIFY(nodeManagers);
- Qt3DRender::Render::TechniqueManager *techniqueManager = nodeManagers->techniqueManager();
- QVERIFY(techniqueManager);
- backendFilterCompatibleTechniqueJob.setManager(techniqueManager);
- backendFilterCompatibleTechniqueJob.setRenderer(testAspect.renderer());
- testAspect.initializeRenderer();
- testAspect.renderer()->shutdown();
-
- // THEN
- QCOMPARE(testAspect.renderer()->isRunning(), false);
- QVector<Qt3DRender::Render::HTechnique> handles = testAspect.nodeManagers()->techniqueManager()->activeHandles();
- QCOMPARE(handles.size(), 3);
-
- // WHEN
- backendFilterCompatibleTechniqueJob.run();
-
- // THEN -> untouched since not running
- const QVector<Qt3DCore::QNodeId> dirtyTechniquesId = testAspect.nodeManagers()->techniqueManager()->takeDirtyTechniques();
- QCOMPARE(dirtyTechniquesId.size(), 3);
- }
-
void checkRunRendererRunning()
{
// GIVEN
diff --git a/tests/auto/render/renderer/tst_renderer.cpp b/tests/auto/render/renderer/tst_renderer.cpp
index 85d978926..b53c26f83 100644
--- a/tests/auto/render/renderer/tst_renderer.cpp
+++ b/tests/auto/render/renderer/tst_renderer.cpp
@@ -60,6 +60,9 @@ private Q_SLOTS:
renderer.setSettings(&settings);
renderer.initialize();
+ // NOTE: FilterCompatibleTechniqueJob and ShaderGathererJob cannot run because the context
+ // is not initialized in this test
+
const int singleRenderViewJobCount = 11 + 2 * Qt3DRender::Render::RenderViewBuilder::optimalJobCount();
// RenderViewBuilder renderViewJob,
// renderableEntityFilterJob,
@@ -84,7 +87,6 @@ private Q_SLOTS:
1 + // cleanupJob
1 + // sendRenderCaptureJob
1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
1 + // VAOGatherer
1 + // updateSkinningPaletteJob
singleRenderViewJobCount); // Only valid for the first call to renderBinJobs(), since subsequent calls won't have the renderqueue reset
@@ -100,7 +102,6 @@ private Q_SLOTS:
1 + // cleanupJob
1 + // sendRenderCaptureJob
1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
1 + // VAOGatherer
1 + // updateSkinningPaletteJob
1); // EntityEnabledDirty
@@ -117,7 +118,6 @@ private Q_SLOTS:
1 + // cleanupJob
1 + // sendRenderCaptureJob
1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
1 + // VAOGatherer
1 + // WorldTransformJob
1 + // UpdateWorldBoundingVolume
@@ -137,7 +137,6 @@ private Q_SLOTS:
1 + // cleanupJob
1 + // sendRenderCaptureJob
1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
1 + // VAOGatherer
1 + // CalculateBoundingVolumeJob
1 + // UpdateMeshTriangleListJob
@@ -156,7 +155,6 @@ private Q_SLOTS:
1 + // cleanupJob
1 + // sendRenderCaptureJob
1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
1 + // VAOGatherer
1 + // updateSkinningPaletteJob
1); // BufferGathererJob
@@ -164,23 +162,6 @@ private Q_SLOTS:
renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
// WHEN
- renderer.markDirty(Qt3DRender::Render::AbstractRenderer::ShadersDirty, nullptr);
- jobs = renderer.renderBinJobs();
-
- // THEN (level
- QCOMPARE(jobs.size(),
- 1 + // updateLevelOfDetailJob
- 1 + // cleanupJob
- 1 + // sendRenderCaptureJob
- 1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
- 1 + // VAOGatherer
- 1 + // updateSkinningPaletteJob
- 1); // ShaderGathererJob
-
- renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
-
- // WHEN
renderer.markDirty(Qt3DRender::Render::AbstractRenderer::TexturesDirty, nullptr);
jobs = renderer.renderBinJobs();
@@ -190,7 +171,6 @@ private Q_SLOTS:
1 + // cleanupJob
1 + // sendRenderCaptureJob
1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
1 + // VAOGatherer
1 + // TexturesGathererJob
1 + // updateSkinningPaletteJob
@@ -208,7 +188,6 @@ private Q_SLOTS:
1 + // cleanupJob
1 + // sendRenderCaptureJob
1 + // sendBufferCaptureJob
- 1 + // filterCompatibleTechniquesJob
1 + // VAOGatherer
1 + // EntityEnabledDirty
1 + // WorldTransformJob
@@ -218,7 +197,6 @@ private Q_SLOTS:
1 + // CalculateBoundingVolumeJob
1 + // UpdateMeshTriangleListJob
1 + // BufferGathererJob
- 1 + // ShaderGathererJob
1 + // TexturesGathererJob
1 + // updateSkinningPaletteJob
1); // SyncTexturesGathererJob
diff --git a/tests/auto/render/technique/tst_technique.cpp b/tests/auto/render/technique/tst_technique.cpp
index a712434d1..7dfd5b85c 100644
--- a/tests/auto/render/technique/tst_technique.cpp
+++ b/tests/auto/render/technique/tst_technique.cpp
@@ -193,6 +193,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendTechnique.isEnabled(), newValue);
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
{
// WHEN
@@ -217,6 +219,8 @@ private Q_SLOTS:
QCOMPARE(dirtyTechniques.size(), 1);
QCOMPARE(dirtyTechniques.first(), backendTechnique.peerId());
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
{
Qt3DRender::QParameter parameter;
@@ -230,6 +234,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendTechnique.parameters().size(), 1);
QCOMPARE(backendTechnique.parameters().first(), parameter.id());
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
{
// WHEN
@@ -239,6 +245,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendTechnique.parameters().size(), 0);
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
}
{
@@ -253,6 +261,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendTechnique.filterKeys().size(), 1);
QCOMPARE(backendTechnique.filterKeys().first(), filterKey.id());
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
{
// WHEN
@@ -262,6 +272,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendTechnique.filterKeys().size(), 0);
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
}
{
@@ -276,6 +288,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendTechnique.renderPasses().size(), 1);
QCOMPARE(backendTechnique.renderPasses().first(), pass.id());
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
{
// WHEN
@@ -285,6 +299,8 @@ private Q_SLOTS:
// THEN
QCOMPARE(backendTechnique.renderPasses().size(), 0);
+ QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TechniquesDirty);
+ renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty);
}
}
}