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-rw-r--r--src/render/backend/renderqueue.cpp10
-rw-r--r--src/render/backend/triangleboundingvolume.cpp2
-rw-r--r--src/render/frontend/qabstractfunctor.cpp4
-rw-r--r--src/render/frontend/qlevelofdetailboundingsphere.cpp10
-rw-r--r--src/render/frontend/qpickingsettings.cpp2
-rw-r--r--src/render/frontend/qrenderaspect.cpp3
-rw-r--r--src/render/geometry/qgeometry.cpp9
-rw-r--r--src/render/graphicshelpers/graphicscontext.cpp5
-rw-r--r--src/render/lights/qspotlight.cpp6
-rw-r--r--src/render/materialsystem/qgraphicsapifilter.cpp13
-rw-r--r--src/render/picking/qobjectpicker.cpp12
-rw-r--r--src/render/picking/qpicktriangleevent.cpp3
-rw-r--r--src/render/raycasting/qray3d.cpp29
-rw-r--r--src/render/renderstates/qblendequationarguments.cpp4
-rw-r--r--src/render/renderstates/qrenderstatecreatedchange.cpp1
-rw-r--r--src/render/texture/qabstracttextureimage.cpp6
-rw-r--r--src/render/texture/qtexture.cpp4
-rw-r--r--src/render/texture/qtextureimage.cpp2
18 files changed, 57 insertions, 68 deletions
diff --git a/src/render/backend/renderqueue.cpp b/src/render/backend/renderqueue.cpp
index 2fa1cb7d2..bd9d3ee59 100644
--- a/src/render/backend/renderqueue.cpp
+++ b/src/render/backend/renderqueue.cpp
@@ -61,7 +61,7 @@ int RenderQueue::currentRenderViewCount() const
return m_currentRenderViewCount;
}
-/*!
+/*
* In case the framegraph changed or when the current number of render queue
* needs to be reset.
*/
@@ -80,7 +80,7 @@ void RenderQueue::setNoRender()
m_noRender = true;
}
-/*!
+/*
* Queue up a RenderView for the frame being built.
* Thread safe as this is called from the renderer which is locked.
* Returns true if the renderView is complete
@@ -94,7 +94,7 @@ bool RenderQueue::queueRenderView(RenderView *renderView, uint submissionOrderIn
return isFrameQueueComplete();
}
-/*!
+/*
* Called by the Rendering Thread to retrieve the a frame queue to render.
* A call to reset is required after rendering of the frame. Otherwise under some
* conditions the current but then invalidated frame queue could be reused.
@@ -104,7 +104,7 @@ QVector<RenderView *> RenderQueue::nextFrameQueue()
return m_currentWorkQueue;
}
-/*!
+/*
* Sets the number \a targetRenderViewCount of RenderView objects that make up a frame.
*/
void RenderQueue::setTargetRenderViewCount(int targetRenderViewCount)
@@ -115,7 +115,7 @@ void RenderQueue::setTargetRenderViewCount(int targetRenderViewCount)
m_wasReset = false;
}
-/*!
+/*
* Returns true if all the RenderView objects making up the current frame have been queued.
* Returns false otherwise.
* \note a frameQueue or size 0 is considered incomplete.
diff --git a/src/render/backend/triangleboundingvolume.cpp b/src/render/backend/triangleboundingvolume.cpp
index be5206657..c30b41920 100644
--- a/src/render/backend/triangleboundingvolume.cpp
+++ b/src/render/backend/triangleboundingvolume.cpp
@@ -96,7 +96,7 @@ TriangleBoundingVolume::TriangleBoundingVolume()
{
}
-/*!
+/*
The vertices a, b, c are assumed to be in counter clockwise order.
*/
TriangleBoundingVolume::TriangleBoundingVolume(Qt3DCore::QNodeId id, const Vector3D &a, const Vector3D &b, const Vector3D &c)
diff --git a/src/render/frontend/qabstractfunctor.cpp b/src/render/frontend/qabstractfunctor.cpp
index 817d06a27..9f4727865 100644
--- a/src/render/frontend/qabstractfunctor.cpp
+++ b/src/render/frontend/qabstractfunctor.cpp
@@ -57,7 +57,7 @@ namespace Qt3DRender {
macro in the class definition.
*/
/*!
- \fn qintptr QAbstractFunctor::id() const
+ \fn qintptr Qt3DRender::QAbstractFunctor::id() const
*/
/*!
\macro QT3D_FUNCTOR(Class)
@@ -68,7 +68,7 @@ namespace Qt3DRender {
*/
/*!
- \fn const T *QAbstractFunctor::functor_cast(const QAbstractFunctor *other) const
+ \fn template<class T> const T * Qt3DRender::QAbstractFunctor::functor_cast(const QAbstractFunctor *other) const
This method is used to cast functor \a other to type T if the other is of
type T (or of subclass); otherwise returns 0. This method works similarly
diff --git a/src/render/frontend/qlevelofdetailboundingsphere.cpp b/src/render/frontend/qlevelofdetailboundingsphere.cpp
index abf8081d3..8354365d8 100644
--- a/src/render/frontend/qlevelofdetailboundingsphere.cpp
+++ b/src/render/frontend/qlevelofdetailboundingsphere.cpp
@@ -69,15 +69,15 @@ public:
\class Qt3DRender::QLevelOfDetailBoundingSphere
\inmodule Qt3DRender
\since 5.9
- \brief The QLevelOfDetailBoundingSphere class provides a simple spherical volume, defined by it's center and radius.
+ \brief The QLevelOfDetailBoundingSphere class provides a simple spherical volume, defined by its center and radius.
*/
/*!
- \qmltype LevelOfDetail
+ \qmltype LevelOfDetailBoundingSphere
\instantiates Qt3DRender::QLevelOfDetailBoundingSphere
\inherits Component3D
\inqmlmodule Qt3D.Render
- \brief The LevelOfDetailBoundingSphere class provides a simple spherical volume, defined by it's center and radius.
+ \brief The LevelOfDetailBoundingSphere QML type provides a simple spherical volume, defined by its center and radius.
*/
/*!
@@ -104,11 +104,9 @@ public:
* Specifies the radius of the bounding sphere
*/
-/*! \fn Qt3DRender::QLevelOfDetailBoundingSphere::QLevelOfDetailBoundingSphere(const QVector3D &center = QVector3D(), float radius = -1.0f)
+/*!
Constructs a new QLevelOfDetailBoundingSphere with the specified \a center and \a radius.
*/
-
-
QLevelOfDetailBoundingSphere::QLevelOfDetailBoundingSphere(QVector3D center, float radius)
: d_ptr(new QLevelOfDetailBoundingSpherePrivate(center, radius))
{
diff --git a/src/render/frontend/qpickingsettings.cpp b/src/render/frontend/qpickingsettings.cpp
index b24d0b7d0..1fbcc0d8a 100644
--- a/src/render/frontend/qpickingsettings.cpp
+++ b/src/render/frontend/qpickingsettings.cpp
@@ -258,7 +258,7 @@ void QPickingSettings::setFaceOrientationPickingMode(QPickingSettings::FaceOrien
}
/*!
- \qmlproperty qreal worldSpaceTolerance
+ \qmlproperty qreal PickingSettings::worldSpaceTolerance
Holds the threshold, in model space coordinates, used to evaluate line and point picking.
*/
diff --git a/src/render/frontend/qrenderaspect.cpp b/src/render/frontend/qrenderaspect.cpp
index 1314a7c36..100707b20 100644
--- a/src/render/frontend/qrenderaspect.cpp
+++ b/src/render/frontend/qrenderaspect.cpp
@@ -420,7 +420,8 @@ void QRenderAspectPrivate::renderSynchronous(bool blocking)
m_renderer->doRender(blocking);
}
-/*!
+/*
+ * \internal
* Only called when rendering with QtQuick 2 and a Scene3D item
*/
void QRenderAspectPrivate::renderShutdown()
diff --git a/src/render/geometry/qgeometry.cpp b/src/render/geometry/qgeometry.cpp
index cf5ae70ef..83a06d040 100644
--- a/src/render/geometry/qgeometry.cpp
+++ b/src/render/geometry/qgeometry.cpp
@@ -128,12 +128,12 @@ QGeometry::QGeometry(QNode *parent)
: QGeometry(*new QGeometryPrivate(), parent) {}
/*!
- \fn QGeometryFactory::operator()()
+ \fn Qt3DRender::QGeometryFactory::operator()()
Returns the generated geometry.
*/
/*!
- \fn bool QGeometryFactory::operator==(const QGeometryFactory &other) const = 0
+ \fn bool Qt3DRender::QGeometryFactory::operator==(const QGeometryFactory &other) const = 0
Compares the factory with the factory specified in \a other.
Returns true if they are equal.
@@ -183,11 +183,6 @@ void QGeometry::addAttribute(QAttribute *attribute)
}
/*!
- \fn Qt3DRender::QGeometry(QGeometryPrivate &dd, Qt3DCore::QNode *parent)
-
- \internal
-*/
-/*!
\fn void Qt3DRender::QGeometry::removeAttribute(Qt3DRender::QAttribute *attribute)
Removes the given \a attribute from this geometry.
*/
diff --git a/src/render/graphicshelpers/graphicscontext.cpp b/src/render/graphicshelpers/graphicscontext.cpp
index 7fa112b12..93f924052 100644
--- a/src/render/graphicshelpers/graphicscontext.cpp
+++ b/src/render/graphicshelpers/graphicscontext.cpp
@@ -756,6 +756,7 @@ void GraphicsContext::deactivateTexturesWithScope(TextureScope ts)
}
/*!
+ * \internal
* Finds the highest supported opengl version and internally use the most optimized
* helper for a given version.
*/
@@ -881,6 +882,7 @@ bool GraphicsContext::supportsDrawBuffersBlend() const
}
/*!
+ * \internal
* Wraps an OpenGL call to glDrawElementsInstanced.
* If the call is not supported by the system's OpenGL version,
* it is simulated with a loop.
@@ -903,6 +905,7 @@ void GraphicsContext::drawElementsInstancedBaseVertexBaseInstance(GLenum primiti
}
/*!
+ * \internal
* Wraps an OpenGL call to glDrawArraysInstanced.
*/
void GraphicsContext::drawArraysInstanced(GLenum primitiveType,
@@ -926,6 +929,7 @@ void GraphicsContext::drawArraysInstancedBaseInstance(GLenum primitiveType, GLin
}
/*!
+ * \internal
* Wraps an OpenGL call to glDrawElements.
*/
void GraphicsContext::drawElements(GLenum primitiveType,
@@ -949,6 +953,7 @@ void GraphicsContext::drawElementsIndirect(GLenum mode,
}
/*!
+ * \internal
* Wraps an OpenGL call to glDrawArrays.
*/
void GraphicsContext::drawArrays(GLenum primitiveType,
diff --git a/src/render/lights/qspotlight.cpp b/src/render/lights/qspotlight.cpp
index 09335d432..81c18387b 100644
--- a/src/render/lights/qspotlight.cpp
+++ b/src/render/lights/qspotlight.cpp
@@ -116,12 +116,6 @@ QSpotLight::QSpotLight(QSpotLightPrivate &dd, QNode *parent)
}
/*!
- \fn QVector3D Qt3DRender::QSpotLight::attenuation() const
-
- Returns the attenuation of the spot light.
-*/
-
-/*!
\qmlproperty float Qt3D.Render::SpotLight::constantAttenuation
Specifies the constant attenuation of the spot light
*/
diff --git a/src/render/materialsystem/qgraphicsapifilter.cpp b/src/render/materialsystem/qgraphicsapifilter.cpp
index 119a294ac..a94018360 100644
--- a/src/render/materialsystem/qgraphicsapifilter.cpp
+++ b/src/render/materialsystem/qgraphicsapifilter.cpp
@@ -123,15 +123,6 @@ QGraphicsApiFilterPrivate *QGraphicsApiFilterPrivate::get(QGraphicsApiFilter *q)
\brief For OpenGL identifies the API required for the attached technique
*/
-/*!
- \enum QGraphicsApiFilter::OpenGLProfile
-
- This enum identifies the type of profile required
- \value NoProfile
- \value CoreProfile
- \value CompatibilityProfile
-*/
-
/*! \fn Qt3DRender::QGraphicsApiFilter::QGraphicsApiFilter(QObject *parent)
Constructs a new QGraphicsApiFilter with the specified \a parent.
*/
@@ -154,7 +145,9 @@ QGraphicsApiFilter::~QGraphicsApiFilter()
*/
/*!
- \enum Qt3DRender::QGraphicsApiFilter::Profile
+ \enum Qt3DRender::QGraphicsApiFilter::OpenGLProfile
+
+ This enum identifies the type of profile required.
\value NoProfile QSurfaceFormat::NoProfile
\value CoreProfile QSurfaceFormat::CoreProfile
diff --git a/src/render/picking/qobjectpicker.cpp b/src/render/picking/qobjectpicker.cpp
index 77d319676..69fa65f3e 100644
--- a/src/render/picking/qobjectpicker.cpp
+++ b/src/render/picking/qobjectpicker.cpp
@@ -167,7 +167,7 @@ namespace Qt3DRender {
*/
/*!
- \fn QObjectPicker::clicked(Qt3DRender::QPickEvent *pick)
+ \fn Qt3DRender::QObjectPicker::clicked(Qt3DRender::QPickEvent *pick)
This signal is emitted when the bounding volume defined by the pickAttribute
property intersects with a ray on a mouse click the QPickEvent \a pick contains
@@ -175,21 +175,21 @@ namespace Qt3DRender {
*/
/*!
- \fn QObjectPicker::entered()
+ \fn Qt3DRender::QObjectPicker::entered()
This signal is emitted when the bounding volume defined by the pickAttribute
property intersects with a ray on the mouse entering the volume.
*/
/*!
- \fn QObjectPicker::exited()
+ \fn Qt3DRender::QObjectPicker::exited()
This signal is emitted when the bounding volume defined by the pickAttribute
property intersects with a ray on the ray exiting the volume.
*/
/*!
- \fn QObjectPicker::moved(Qt3DRender::QPickEvent *pick)
+ \fn Qt3DRender::QObjectPicker::moved(Qt3DRender::QPickEvent *pick)
This signal is emitted when the bounding volume defined by the
pickAttribute property intersects with a ray on a mouse move with a button
@@ -197,7 +197,7 @@ namespace Qt3DRender {
*/
/*!
- \fn QObjectPicker::pressed(Qt3DRender::QPickEvent *pick)
+ \fn Qt3DRender::QObjectPicker::pressed(Qt3DRender::QPickEvent *pick)
This signal is emitted when the bounding volume defined by the
pickAttribute property intersects with a ray on a mouse press the
@@ -205,7 +205,7 @@ namespace Qt3DRender {
*/
/*!
- \fn QObjectPicker::released(Qt3DRender::QPickEvent *pick)
+ \fn Qt3DRender::QObjectPicker::released(Qt3DRender::QPickEvent *pick)
This signal is emitted when the bounding volume defined by the
pickAttribute property intersects with a ray on a mouse release the
diff --git a/src/render/picking/qpicktriangleevent.cpp b/src/render/picking/qpicktriangleevent.cpp
index cde7a4952..7db603c79 100644
--- a/src/render/picking/qpicktriangleevent.cpp
+++ b/src/render/picking/qpicktriangleevent.cpp
@@ -119,8 +119,9 @@ QPickTriangleEvent::QPickTriangleEvent()
* \a vertex1Index,
* \a vertex2Index and
* \a vertex3Index
+
+//! NOTE: remove in Qt6
*/
-// NOTE: remove in Qt6
QPickTriangleEvent::QPickTriangleEvent(const QPointF &position, const QVector3D &worldIntersection, const QVector3D &localIntersection, float distance,
uint triangleIndex, uint vertex1Index, uint vertex2Index,
uint vertex3Index)
diff --git a/src/render/raycasting/qray3d.cpp b/src/render/raycasting/qray3d.cpp
index e26e1e38c..6d8469aa1 100644
--- a/src/render/raycasting/qray3d.cpp
+++ b/src/render/raycasting/qray3d.cpp
@@ -47,7 +47,8 @@ namespace Qt3DRender {
namespace RayCasting {
/*!
- \class Qt3DRender::QRay3D
+ \internal
+ \class Qt3DRender::RayCasting::QRay3D
\inmodule Qt3DRender
\brief The QRay3D class defines a directional line in 3D space extending through an origin point.
\since 5.5
@@ -70,7 +71,7 @@ namespace RayCasting {
*/
/*!
- \fn Qt3DRender::QRay3D::QRay3D()
+ \fn Qt3DRender::RayCasting::QRay3D::QRay3D()
Construct a default ray with an origin() of (0, 0, 0), a
direction() of (0, 0, 1) and a distance of 1.
@@ -82,7 +83,7 @@ QRay3D::QRay3D()
}
/*!
- \fn Qt3DRender::QRay3D::QRay3D(const QVector3D &origin, const QVector3D &direction, float distance)
+ \fn Qt3DRender::RayCasting::QRay3D::QRay3D(const QVector3D &origin, const QVector3D &direction, float distance)
Construct a ray given its defining \a origin, \a direction and \a distance.
The \a direction does not need to be normalized.
@@ -104,7 +105,7 @@ QRay3D::~QRay3D()
}
/*!
- \fn QVector3D Qt3DRender::QRay3D::origin() const
+ \fn QVector3D Qt3DRender::RayCasting::QRay3D::origin() const
Returns the origin of this ray. The default value is (0, 0, 0).
@@ -116,7 +117,7 @@ Vector3D QRay3D::origin() const
}
/*!
- \fn void Qt3DRender::QRay3D::setOrigin(const QVector3D &value)
+ \fn void Qt3DRender::RayCasting::QRay3D::setOrigin(const QVector3D &value)
Sets the origin point of this ray to \a value.
@@ -128,7 +129,7 @@ void QRay3D::setOrigin(const Vector3D &value)
}
/*!
- \fn QVector3D Qt3DRender::QRay3D::direction() const
+ \fn QVector3D Qt3DRender::RayCasting::QRay3D::direction() const
Returns the direction vector of this ray. The default value is (0, 0, 1).
@@ -140,7 +141,7 @@ Vector3D QRay3D::direction() const
}
/*!
- \fn void Qt3DRender::QRay3D::setDirection(const QVector3D &direction)
+ \fn void Qt3DRender::RayCasting::QRay3D::setDirection(const QVector3D &direction)
Sets the direction vector of this ray to \a direction.
@@ -220,7 +221,7 @@ bool QRay3D::contains(const QRay3D &ray) const
}
/*!
- \fn QVector3D Qt3DRender::QRay3D::point(float t) const
+ \fn QVector3D Qt3DRender::RayCasting::QRay3D::point(float t) const
Returns the point on the ray defined by moving \a t units
along the ray in the direction of the direction() vector.
@@ -284,7 +285,7 @@ float QRay3D::distance(const Vector3D &point) const
}
/*!
- \fn QRay3D &Qt3DRender::QRay3D::transform(const QMatrix4x4 &matrix)
+ \fn Qt3DRender::RayCasting::QRay3D &Qt3DRender::RayCasting::QRay3D::transform(const QMatrix4x4 &matrix)
Transforms this ray using \a matrix, replacing origin() and
direction() with the transformed versions.
@@ -293,7 +294,7 @@ float QRay3D::distance(const Vector3D &point) const
*/
/*!
- \fn QRay3D Qt3DRender::QRay3D::transformed(const QMatrix4x4 &matrix) const
+ \fn Qt3DRender::RayCasting::QRay3D Qt3DRender::RayCasting::QRay3D::transformed(const QMatrix4x4 &matrix) const
Returns a new ray that is formed by transforming origin()
and direction() using \a matrix.
@@ -302,7 +303,7 @@ float QRay3D::distance(const Vector3D &point) const
*/
/*!
- \fn bool Qt3DRender::QRay3D::operator==(const QRay3D &other) const
+ \fn bool Qt3DRender::RayCasting::QRay3D::operator==(const QRay3D &other) const
Returns \c true if this ray is the same as \a other; \c false otherwise.
@@ -310,7 +311,7 @@ float QRay3D::distance(const Vector3D &point) const
*/
/*!
- \fn bool Qt3DRender::QRay3D::operator!=(const QRay3D &other) const
+ \fn bool Qt3DRender::RayCasting::QRay3D::operator!=(const QRay3D &other) const
Returns \c true if this ray is not the same as \a other; \c false otherwise.
@@ -318,8 +319,8 @@ float QRay3D::distance(const Vector3D &point) const
*/
/*!
- \fn bool qFuzzyCompare(const Qt3DRender::QRay3D &ray1, const Qt3DRender::QRay3D &ray2)
- \relates Qt3DRender::QRay3D
+ \fn bool qFuzzyCompare(const Qt3DRender::RayCasting::QRay3D &ray1, const Qt3DRender::RayCasting::QRay3D &ray2)
+ \relates Qt3DRender::RayCasting::QRay3D
Returns \c true if \a ray1 and \a ray2 are almost equal; \c false
otherwise.
diff --git a/src/render/renderstates/qblendequationarguments.cpp b/src/render/renderstates/qblendequationarguments.cpp
index 7ea020083..94693cab9 100644
--- a/src/render/renderstates/qblendequationarguments.cpp
+++ b/src/render/renderstates/qblendequationarguments.cpp
@@ -234,12 +234,12 @@ void QBlendEquationArguments::setDestinationAlpha(QBlendEquationArguments::Blend
}
/*!
- \fn QBlendEquationArguments::sourceRgbaChanged(Blending sourceRgba)
+ \fn Qt3DRender::QBlendEquationArguments::sourceRgbaChanged(Blending sourceRgba)
Notify that both sourceRgb and sourceAlpha properties have changed to \a sourceRgba.
*/
/*!
- \fn QBlendEquationArguments::destinationRgbaChanged(Blending destinationRgba)
+ \fn Qt3DRender::QBlendEquationArguments::destinationRgbaChanged(Blending destinationRgba)
Notify that both destinationRgb and destinationAlpha properties have changed to
\a destinationRgba.
diff --git a/src/render/renderstates/qrenderstatecreatedchange.cpp b/src/render/renderstates/qrenderstatecreatedchange.cpp
index 5e0713552..666543c39 100644
--- a/src/render/renderstates/qrenderstatecreatedchange.cpp
+++ b/src/render/renderstates/qrenderstatecreatedchange.cpp
@@ -42,6 +42,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
+ * \internal
* \class Qt3DRender::QRenderStateCreatedChange
* \inheaderfile Qt3DRender/QRenderStateCreatedChange
* \brief The QRenderStateCreatedChange class
diff --git a/src/render/texture/qabstracttextureimage.cpp b/src/render/texture/qabstracttextureimage.cpp
index 2f91539ff..8da24d936 100644
--- a/src/render/texture/qabstracttextureimage.cpp
+++ b/src/render/texture/qabstracttextureimage.cpp
@@ -69,13 +69,13 @@ namespace Qt3DRender {
*/
/*!
- \fn QTextureImageDataPtr QTextureImageDataGenerator::operator()()
+ \fn Qt3DRender::QTextureImageDataPtr Qt3DRender::QTextureImageDataGenerator::operator()()
Implement the method to return the texture image data.
*/
/*!
- \fn bool QTextureImageDataGenerator::operator ==(const QTextureImageDataGenerator &other) const
+ \fn bool Qt3DRender::QTextureImageDataGenerator::operator ==(const QTextureImageDataGenerator &other) const
Implement the method to compare this texture data generator to \a other.
Returns a boolean that indicates whether the \l QAbstractTextureImage needs to reload
@@ -124,7 +124,7 @@ QAbstractTextureImagePrivate::~QAbstractTextureImagePrivate()
*/
/*!
- \fn QTextureImageDataGeneratorPtr QAbstractTextureImage::dataGenerator() const
+ \fn Qt3DRender::QTextureImageDataGeneratorPtr Qt3DRender::QAbstractTextureImage::dataGenerator() const
Implement this method to return the \l QTextureImageDataGeneratorPtr, which will
provide the data for the texture image.
diff --git a/src/render/texture/qtexture.cpp b/src/render/texture/qtexture.cpp
index 1ccf48b5d..e7c312a1c 100644
--- a/src/render/texture/qtexture.cpp
+++ b/src/render/texture/qtexture.cpp
@@ -1373,7 +1373,7 @@ void QTextureLoader::setMirrored(bool mirrored)
}
}
-/*!
+/*
* Constructs a new QTextureFromSourceGenerator::QTextureFromSourceGenerator
* instance with properties passed in via \a textureLoader
* \param url
@@ -1405,7 +1405,7 @@ QTextureFromSourceGenerator::QTextureFromSourceGenerator(QTextureLoader *texture
m_format = textureLoader->format();
}
-/*!
+/*
* Takes in a TextureGenerator via \a other and
* \return whether generators have the same source.
*/
diff --git a/src/render/texture/qtextureimage.cpp b/src/render/texture/qtextureimage.cpp
index 57c320a82..845e14233 100644
--- a/src/render/texture/qtextureimage.cpp
+++ b/src/render/texture/qtextureimage.cpp
@@ -271,7 +271,7 @@ void QTextureImage::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
setStatus(static_cast<QTextureImage::Status>(e->value().toInt()));
}
-/*!
+/*
The constructor creates a new QImageTextureDataFunctor::QImageTextureDataFunctor
instance with the specified \a url.
*/