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* Add changes file for Qt 5.14.2v5.14.25.14.2Antti Kokko2020-03-111-0/+20
* Workaround for some odd crashesJoni Poikelin2020-03-061-0/+3
* No need to register input aspect in basicshapes-cpp exampleMauro Persano2020-02-211-5/+0
* Fix OnDemand rendering crash when using QQuickWidgetMauro Persano2020-02-181-0/+1
* Revert "Allow for when a Scene3D item switches screens"Paul Lemire2020-02-1812-424/+218
* Revert "Add in a call to applyAspects() that accidently got missed"Paul Lemire2020-02-181-1/+0
* qgltf: Fix MSVC warning about narrowing conversionFriedemann Kleint2020-02-171-1/+1
* Fix and improve FBO handlingPaul Lemire2020-02-175-29/+95
* Add in a call to applyAspects() that accidently got missedAndy Shaw2020-02-161-0/+1
* Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-138-1/+131
* QMetalRoughMaterial: only remove parameters if addedPaul Lemire2020-02-101-8/+21
* Check we remove a valid node when removing from node propertiesPaul Lemire2020-02-1013-22/+42
* Allow for when a Scene3D item switches screensAndy Shaw2020-02-0712-218/+424
* Bump versionAlexandru Croitor2020-02-021-1/+1
* Fix stale Entity cachesPaul Lemire2020-01-313-12/+41
* Merge remote-tracking branch 'origin/5.14.1' into 5.14Qt Forward Merge Bot2020-01-271-0/+20
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| * Merge 5.14 into 5.14.1v5.14.15.14.1Kari Oikarinen2020-01-1510-25/+95
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| * | Add changes file for Qt 5.14.1Antti Kokko2020-01-141-0/+20
* | | Fix potential crash when logic aspect exitsMike Krus2020-01-272-1/+4
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* | Fix usage of C++14 featuresMike Krus2020-01-143-4/+8
* | Use animation rather than event to drive simulationMike Krus2020-01-134-9/+59
* | Fix for incorrect QML property names in GeometryRenderer docVolker Enderlein2020-01-131-2/+2
* | Add viewAll support for orthographic projection modeVolker Enderlein2020-01-102-10/+26
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* Update Blender exporters to work with Blender 2.80+Paul Lemire2019-12-193-13/+37
* QDistanceFieldMaterial: Use a smaller Z offsetMartin Andersson2019-12-181-1/+1
* Bump versionDaniel Smith2019-12-161-1/+1
* RenderViewBuilder: fix leak with EntityRenderCommandDataPaul Lemire2019-12-164-26/+14
* RenderView: fix leak with m_statesetPaul Lemire2019-12-131-0/+1
* QText2DEntity: Support display of empty stringsVolker Enderlein2019-12-131-8/+5
* Merge remote-tracking branch 'origin/5.14.0' into 5.14Qt Forward Merge Bot2019-12-138-12/+91
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| * Fix OnDemand rendering with Scene3Dv5.14.0-rc2v5.14.05.14.0Paul Lemire2019-12-047-12/+42
| * Add changes file for Qt 5.14.0v5.14.0-rc1Antti Kokko2019-11-251-0/+49
* | Fix picking with primitive restart for line loopsMike Krus2019-12-132-32/+52
* | Always get the estimate primitive count from the attributeMike Krus2019-12-131-4/+2
* | qquaternionanimation.cpp: Fix warning suppressionFriedemann Kleint2019-12-111-1/+1
* | Skip shouldNotCrashInNormalStartupShutdownSequenceUlf Hermann2019-12-111-0/+4
* | Doc: Add note about implementation specific property meaningPaul Wicking2019-12-104-18/+84
* | QDistanceFieldMaterial: Don't scale rgb colors with distance field alphaMartin Andersson2019-12-092-2/+2
* | Fix picking with primitive restartMike Krus2019-12-095-8/+42
* | Shader: record standard uniform at loading timePaul Lemire2019-12-045-45/+140
* | GraphicsContext: remove left overs from GL command threadPaul Lemire2019-12-031-6/+4
* | Fill as much as what we can when building the RCPaul Lemire2019-12-032-69/+75
* | Adequately split work among RenderViewCommandBuilderPaul Lemire2019-12-036-37/+69
* | RenderViewCommandUpdaterJob: stop copying renderables dataPaul Lemire2019-12-025-30/+37
* | Make QThreadPooler use the global thread poolPaul Lemire2019-12-022-6/+9
* | Restore default rendering behavior of Scene3DMike Krus2019-11-281-1/+3
* | Check nodes are enabled when update BVH and world transformsMike Krus2019-11-283-3/+8
* | Fix a crash in RenderView when the surface has no heightJean-Michaël Celerier2019-11-261-1/+1
* | Fix a crash in Qt3DWindow when the window has no heightJean-Michaël Celerier2019-11-261-1/+1
* | Fix a crash in Qt3DQuickWindow when the window has no heightJean-Michaël Celerier2019-11-261-1/+1
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