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diff --git a/examples/qt3d/audio-visualizer-qml/main.cpp b/examples/qt3d/audio-visualizer-qml/main.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "touchsettings.h"
+#include <QtGui/QGuiApplication>
+#include <QtGui/QOpenGLContext>
+#include <QtQuick/QQuickView>
+#include <QtQuick/QQuickItem>
+#include <Qt3DQuick/QQmlAspectEngine>
+#include <QtQml/QQmlContext>
+
+int main(int argc, char* argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QSurfaceFormat format;
+ if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
+ format.setVersion(3, 2);
+ format.setProfile(QSurfaceFormat::CoreProfile);
+ }
+ format.setDepthBufferSize(24);
+ format.setStencilBufferSize(8);
+
+ QQuickView view;
+ view.setFormat(format);
+ view.create();
+
+ Qt3DCore::Quick::QQmlAspectEngine engine;
+
+ QVariantMap data;
+ data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
+ data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view));
+ engine.aspectEngine()->setData(data);
+ engine.qmlEngine()->rootContext()->setContextProperty("_view", &view);
+
+ TouchSettings touchSettings;
+ view.rootContext()->setContextProperty("touchSettings", &touchSettings);
+
+ view.setSource(QUrl("qrc:/main.qml"));
+
+ view.setResizeMode(QQuickView::SizeRootObjectToView);
+ view.setMaximumSize(QSize(1820, 1080));
+ view.setMinimumSize(QSize(300, 150));
+ view.show();
+
+ return app.exec();
+}