diff options
Diffstat (limited to 'examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp')
-rw-r--r-- | examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp b/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp index 22762a24c..a3ee77d29 100644 --- a/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp +++ b/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp @@ -40,14 +40,14 @@ #include <Qt3DRenderer/qbuffer.h> #include <Qt3DRenderer/qgeometry.h> -class TessellatedGeometry : public Qt3D::QGeometry +class TessellatedGeometry : public Qt3DRender::QGeometry { Q_OBJECT public: TessellatedGeometry(Qt3D::QNode *parent = Q_NULLPTR) - : Qt3D::QGeometry(parent) - , m_positionAttribute(new Qt3D::QAttribute(this)) - , m_vertexBuffer(new Qt3D::QBuffer(Qt3D::QBuffer::VertexBuffer, this)) + : Qt3DRender::QGeometry(parent) + , m_positionAttribute(new Qt3DRender::QAttribute(this)) + , m_vertexBuffer(new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, this)) { const float positionData[] = { -0.8f, -0.8f, 0.0f, @@ -64,8 +64,8 @@ public: m_vertexBuffer->setData(positionBytes); - m_positionAttribute->setName(Qt3D::QAttribute::defaultPositionAttributeName()); - m_positionAttribute->setDataType(Qt3D::QAttribute::Float); + m_positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); + m_positionAttribute->setDataType(Qt3DRender::QAttribute::Float); m_positionAttribute->setDataSize(3); m_positionAttribute->setCount(nVerts); m_positionAttribute->setByteStride(3 * sizeof(float)); @@ -76,14 +76,14 @@ public: } private: - Qt3D::QAttribute *m_positionAttribute; - Qt3D::QBuffer *m_vertexBuffer; + Qt3DRender::QAttribute *m_positionAttribute; + Qt3DRender::QBuffer *m_vertexBuffer; }; TessellatedQuadMesh::TessellatedQuadMesh(Qt3D::QNode *parent) - : Qt3D::QGeometryRenderer(parent) + : Qt3DRender::QGeometryRenderer(parent) { - setPrimitiveType(Qt3D::QGeometryRenderer::Patches); + setPrimitiveType(Qt3DRender::QGeometryRenderer::Patches); setGeometry(new TessellatedGeometry(this)); } |