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-rw-r--r--examples/assimp/assimp.pro2
-rw-r--r--examples/assimp/main.cpp2
-rw-r--r--examples/bigmodel-qml/bigmodel-qml.pro2
-rw-r--r--examples/bigmodel-qml/main.cpp2
-rw-r--r--examples/bigscene-cpp/bigscene-cpp.pro2
-rw-r--r--examples/bigscene-cpp/main.cpp5
-rw-r--r--examples/cpp_example/cpp_example.pro2
-rw-r--r--examples/cpp_example/main.cpp6
-rw-r--r--examples/cylinder-cpp/cylinder-cpp.pro2
-rw-r--r--examples/cylinder-cpp/main.cpp6
-rw-r--r--examples/cylinder-qml/cylinder-qml.pro2
-rw-r--r--examples/cylinder-qml/main.cpp3
-rw-r--r--examples/deferred-renderer-cpp/deferred-renderer-cpp.pro2
-rw-r--r--examples/deferred-renderer-cpp/main.cpp7
-rw-r--r--examples/deferred-renderer-qml/deferred-renderer-qml.pro2
-rw-r--r--examples/deferred-renderer-qml/main.cpp2
-rw-r--r--examples/dynamicscene-cpp/dynamicscene-cpp.pro2
-rw-r--r--examples/dynamicscene-cpp/main.cpp6
-rw-r--r--examples/gltf/gltf.pro2
-rw-r--r--examples/gltf/main.cpp2
-rw-r--r--examples/loader-qml/loader-qml.pro2
-rw-r--r--examples/loader-qml/main.cpp2
-rw-r--r--examples/materials-cpp/main.cpp6
-rw-r--r--examples/materials-cpp/materials-cpp.pro2
-rw-r--r--examples/materials/main.cpp2
-rw-r--r--examples/materials/materials.pro2
-rw-r--r--examples/multiviewport/main.cpp2
-rw-r--r--examples/multiviewport/multiviewport.pro2
-rw-r--r--examples/rollerball/main.cpp2
-rw-r--r--examples/rollerball/rollerball.pro2
-rw-r--r--examples/shadow-map-qml/main.cpp2
-rw-r--r--examples/shadow-map-qml/shadow-map-qml.pro2
-rw-r--r--examples/simple-cpp/main.cpp6
-rw-r--r--examples/simple-cpp/simple-cpp.pro2
-rw-r--r--examples/simple-qml/main.cpp2
-rw-r--r--examples/simple-qml/simple-qml.pro2
-rw-r--r--examples/tessellation-modes/main.cpp2
-rw-r--r--examples/tessellation-modes/tessellation-modes.pro2
-rw-r--r--examples/torus-cpp/main.cpp6
-rw-r--r--examples/torus-cpp/torus-cpp.pro2
-rw-r--r--examples/torus-qml/main.cpp3
-rw-r--r--examples/torus-qml/torus-qml.pro2
-rw-r--r--examples/wireframe/main.cpp2
-rw-r--r--examples/wireframe/wireframe.pro2
44 files changed, 90 insertions, 32 deletions
diff --git a/examples/assimp/assimp.pro b/examples/assimp/assimp.pro
index e2871ca80..1db64789d 100644
--- a/examples/assimp/assimp.pro
+++ b/examples/assimp/assimp.pro
@@ -2,7 +2,7 @@ TEMPLATE = app
SOURCE += main.cpp
-QT += qml quick 3dcore 3drenderer 3dquick
+QT += qml quick 3dcore 3drenderer 3dinput 3dquick
OTHER_FILES += main.qml
diff --git a/examples/assimp/main.cpp b/examples/assimp/main.cpp
index 4a73f8821..a2e864437 100644
--- a/examples/assimp/main.cpp
+++ b/examples/assimp/main.cpp
@@ -43,6 +43,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
#include <QtQml>
@@ -57,6 +58,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
data.insert(QStringLiteral("window"), QVariant::fromValue(&view));
diff --git a/examples/bigmodel-qml/bigmodel-qml.pro b/examples/bigmodel-qml/bigmodel-qml.pro
index 76b9b972d..e0535a346 100644
--- a/examples/bigmodel-qml/bigmodel-qml.pro
+++ b/examples/bigmodel-qml/bigmodel-qml.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
SOURCES += \
main.cpp
diff --git a/examples/bigmodel-qml/main.cpp b/examples/bigmodel-qml/main.cpp
index e7baa1bf2..f912f4cc6 100644
--- a/examples/bigmodel-qml/main.cpp
+++ b/examples/bigmodel-qml/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
#include <QtQml>
@@ -65,6 +66,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
engine.qmlEngine()->rootContext()->setContextProperty("_meshFileNames", meshFileNames);
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/bigscene-cpp/bigscene-cpp.pro b/examples/bigscene-cpp/bigscene-cpp.pro
index 62853b0db..d95efa7a1 100644
--- a/examples/bigscene-cpp/bigscene-cpp.pro
+++ b/examples/bigscene-cpp/bigscene-cpp.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
SOURCES += \
main.cpp
diff --git a/examples/bigscene-cpp/main.cpp b/examples/bigscene-cpp/main.cpp
index 64a6b790b..e90a10b15 100644
--- a/examples/bigscene-cpp/main.cpp
+++ b/examples/bigscene-cpp/main.cpp
@@ -51,6 +51,7 @@
#include <Qt3DCore/QRotateTransform>
#include <Qt3DCore/QScaleTransform>
#include <Qt3DCore/qaspectengine.h>
+#include <Qt3DInput/QInputAspect>
#include <Qt3DRenderer/QParameter>
#include <Qt3DRenderer/QFrameGraph>
#include <Qt3DRenderer/QCylinderMesh>
@@ -69,6 +70,8 @@ int main(int ac, char **av)
Window view;
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -83,7 +86,7 @@ int main(int ac, char **av)
cameraEntity->setPosition(QVector3D(0, -250.0f, -50.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- view.setCamera(cameraEntity);
+ input->setCamera(cameraEntity);
// FrameGraph
QFrameGraph *frameGraph = new QFrameGraph();
diff --git a/examples/cpp_example/cpp_example.pro b/examples/cpp_example/cpp_example.pro
index 8bdaaf170..943f81533 100644
--- a/examples/cpp_example/cpp_example.pro
+++ b/examples/cpp_example/cpp_example.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
include("../exampleresources/exampleresources.pri")
diff --git a/examples/cpp_example/main.cpp b/examples/cpp_example/main.cpp
index e36a93513..197b101ec 100644
--- a/examples/cpp_example/main.cpp
+++ b/examples/cpp_example/main.cpp
@@ -49,6 +49,8 @@
#include <Qt3DCore/qcameralens.h>
#include <Qt3DCore/qaspectengine.h>
+#include <Qt3DInput/QInputAspect>
+
#include <Qt3DRenderer/qtorusmesh.h>
#include <Qt3DRenderer/qmesh.h>
#include <Qt3DRenderer/qtechnique.h>
@@ -81,6 +83,8 @@ int main(int ac, char **av)
Qt3D::Window view;
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -135,7 +139,7 @@ int main(int ac, char **av)
cameraEntity->setPosition(QVector3D(-5, 0, -20.0f));
cameraEntity->setViewCenter(QVector3D(11, 0, 5));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
- view.setCamera(cameraEntity);
+ input->setCamera(cameraEntity);
// FrameGraph
Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph();
diff --git a/examples/cylinder-cpp/cylinder-cpp.pro b/examples/cylinder-cpp/cylinder-cpp.pro
index 2bee5ff07..5ad940ff1 100644
--- a/examples/cylinder-cpp/cylinder-cpp.pro
+++ b/examples/cylinder-cpp/cylinder-cpp.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
SOURCES += main.cpp
diff --git a/examples/cylinder-cpp/main.cpp b/examples/cylinder-cpp/main.cpp
index edc5e45d9..2eaf4931d 100644
--- a/examples/cylinder-cpp/main.cpp
+++ b/examples/cylinder-cpp/main.cpp
@@ -46,6 +46,8 @@
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qcameralens.h>
+#include <Qt3DInput/QInputAspect>
+
#include <Qt3DRenderer/qcylindermesh.h>
#include <Qt3DRenderer/qmesh.h>
#include <Qt3DRenderer/qtechnique.h>
@@ -71,6 +73,8 @@ int main(int argc, char **argv)
Qt3D::Window view;
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -88,7 +92,7 @@ int main(int argc, char **argv)
cameraEntity->setPosition(QVector3D(0, 0, -20.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- view.setCamera(cameraEntity);
+ input->setCamera(cameraEntity);
// FrameGraph
Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph();
diff --git a/examples/cylinder-qml/cylinder-qml.pro b/examples/cylinder-qml/cylinder-qml.pro
index 85392449b..218ab62b5 100644
--- a/examples/cylinder-qml/cylinder-qml.pro
+++ b/examples/cylinder-qml/cylinder-qml.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
SOURCES += \
main.cpp
diff --git a/examples/cylinder-qml/main.cpp b/examples/cylinder-qml/main.cpp
index bee96cb2f..8b7d5c2f4 100644
--- a/examples/cylinder-qml/main.cpp
+++ b/examples/cylinder-qml/main.cpp
@@ -41,7 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
-
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
#include <QtQml>
@@ -54,6 +54,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/deferred-renderer-cpp/deferred-renderer-cpp.pro b/examples/deferred-renderer-cpp/deferred-renderer-cpp.pro
index 8fc5d682c..eaebea4ed 100644
--- a/examples/deferred-renderer-cpp/deferred-renderer-cpp.pro
+++ b/examples/deferred-renderer-cpp/deferred-renderer-cpp.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
include("../exampleresources/exampleresources.pri")
diff --git a/examples/deferred-renderer-cpp/main.cpp b/examples/deferred-renderer-cpp/main.cpp
index 4fc7c24b3..62732d25b 100644
--- a/examples/deferred-renderer-cpp/main.cpp
+++ b/examples/deferred-renderer-cpp/main.cpp
@@ -41,6 +41,9 @@
#include <Qt3DCore/QEntity>
#include <Qt3DCore/Window>
+
+#include <Qt3DInput/QInputAspect>
+
#include <Qt3DRenderer/QRenderAspect>
#include <Qt3DRenderer/QFrameGraph>
#include <Qt3DRenderer/QMaterial>
@@ -72,6 +75,8 @@ int main(int ac, char **av)
Qt3D::Window view;
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -121,7 +126,7 @@ int main(int ac, char **av)
camera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
camera->setViewCenter(QVector3D(0.0f, 0.0f, 10.0f));
- view.setCamera(camera);
+ input->setCamera(camera);
// FrameGraph
Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph();
diff --git a/examples/deferred-renderer-qml/deferred-renderer-qml.pro b/examples/deferred-renderer-qml/deferred-renderer-qml.pro
index f31398e22..2b1329c2e 100644
--- a/examples/deferred-renderer-qml/deferred-renderer-qml.pro
+++ b/examples/deferred-renderer-qml/deferred-renderer-qml.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
include("../exampleresources/exampleresources.pri")
diff --git a/examples/deferred-renderer-qml/main.cpp b/examples/deferred-renderer-qml/main.cpp
index 0408188e9..371ca9cb2 100644
--- a/examples/deferred-renderer-qml/main.cpp
+++ b/examples/deferred-renderer-qml/main.cpp
@@ -42,6 +42,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <exampleresources.h>
@@ -58,6 +59,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
engine.aspectEngine()->initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/dynamicscene-cpp/dynamicscene-cpp.pro b/examples/dynamicscene-cpp/dynamicscene-cpp.pro
index b67888946..715460121 100644
--- a/examples/dynamicscene-cpp/dynamicscene-cpp.pro
+++ b/examples/dynamicscene-cpp/dynamicscene-cpp.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
include("../exampleresources/exampleresources.pri")
diff --git a/examples/dynamicscene-cpp/main.cpp b/examples/dynamicscene-cpp/main.cpp
index abc67732f..aee718524 100644
--- a/examples/dynamicscene-cpp/main.cpp
+++ b/examples/dynamicscene-cpp/main.cpp
@@ -45,6 +45,8 @@
#include <Qt3DCore/QCamera>
#include <Qt3DCore/Window>
+#include <Qt3DInput/QInputAspect>
+
#include <Qt3DRenderer/QRenderAspect>
#include <Qt3DRenderer/QFrameGraph>
#include <Qt3DRenderer/QForwardRenderer>
@@ -59,6 +61,8 @@ int main(int argc, char* argv[])
Qt3D::Window view;
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -75,7 +79,7 @@ int main(int argc, char* argv[])
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f));
// For camera controls
- view.setCamera(basicCamera);
+ input->setCamera(basicCamera);
// Forward Renderer FrameGraph
Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph(sceneRoot);
diff --git a/examples/gltf/gltf.pro b/examples/gltf/gltf.pro
index 5a1dde26d..d2ac810a9 100644
--- a/examples/gltf/gltf.pro
+++ b/examples/gltf/gltf.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
include("../exampleresources/exampleresources.pri")
diff --git a/examples/gltf/main.cpp b/examples/gltf/main.cpp
index c80add25e..00dac1331 100644
--- a/examples/gltf/main.cpp
+++ b/examples/gltf/main.cpp
@@ -42,6 +42,7 @@
#include <exampleresources.h>
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
#include <QtQml>
@@ -56,6 +57,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/loader-qml/loader-qml.pro b/examples/loader-qml/loader-qml.pro
index d54671248..c4f4b38cf 100644
--- a/examples/loader-qml/loader-qml.pro
+++ b/examples/loader-qml/loader-qml.pro
@@ -1,5 +1,5 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
SOURCES += \
main.cpp
diff --git a/examples/loader-qml/main.cpp b/examples/loader-qml/main.cpp
index a9d5d101d..3488ffa52 100644
--- a/examples/loader-qml/main.cpp
+++ b/examples/loader-qml/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
@@ -52,6 +53,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
engine.aspectEngine()->initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/materials-cpp/main.cpp b/examples/materials-cpp/main.cpp
index eee06f22b..3a84c33f7 100644
--- a/examples/materials-cpp/main.cpp
+++ b/examples/materials-cpp/main.cpp
@@ -46,6 +46,8 @@
#include <Qt3DCore/QAspectEngine>
#include <Qt3DCore/QCamera>
+#include <Qt3DInput/QInputAspect>
+
#include <Qt3DRenderer/QRenderAspect>
#include <Qt3DRenderer/QPhongMaterial>
#include <Qt3DRenderer/QDiffuseMapMaterial>
@@ -66,6 +68,8 @@ int main(int argc, char* argv[])
Qt3D::Window view;
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -83,7 +87,7 @@ int main(int argc, char* argv[])
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f));
// For camera controls
- view.setCamera(basicCamera);
+ input->setCamera(basicCamera);
// Forward Renderer FrameGraph
Qt3D::QFrameGraph *frameGraphComponent = new Qt3D::QFrameGraph(sceneRoot);
diff --git a/examples/materials-cpp/materials-cpp.pro b/examples/materials-cpp/materials-cpp.pro
index bc32d5491..351ed82f8 100644
--- a/examples/materials-cpp/materials-cpp.pro
+++ b/examples/materials-cpp/materials-cpp.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
include("../exampleresources/exampleresources.pri")
diff --git a/examples/materials/main.cpp b/examples/materials/main.cpp
index 068b475f0..3adf1e08d 100644
--- a/examples/materials/main.cpp
+++ b/examples/materials/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <exampleresources.h>
@@ -57,6 +58,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
engine.aspectEngine()->initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/materials/materials.pro b/examples/materials/materials.pro
index d87485513..23d4d38a8 100644
--- a/examples/materials/materials.pro
+++ b/examples/materials/materials.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
include("../exampleresources/exampleresources.pri")
diff --git a/examples/multiviewport/main.cpp b/examples/multiviewport/main.cpp
index 0d003cdb8..d332c2e7b 100644
--- a/examples/multiviewport/main.cpp
+++ b/examples/multiviewport/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <exampleresources.h>
@@ -54,6 +55,7 @@ int main(int ac, char **av)
initializeAssetResources("../exampleresources/example-assets.qrb");
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect);
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
data.insert(QStringLiteral("window"), QVariant::fromValue(&view));
diff --git a/examples/multiviewport/multiviewport.pro b/examples/multiviewport/multiviewport.pro
index 237c4bbbb..d7ed38b6d 100644
--- a/examples/multiviewport/multiviewport.pro
+++ b/examples/multiviewport/multiviewport.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
include("../exampleresources/exampleresources.pri")
diff --git a/examples/rollerball/main.cpp b/examples/rollerball/main.cpp
index f8efd86cf..89b32c4fe 100644
--- a/examples/rollerball/main.cpp
+++ b/examples/rollerball/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <Qt3DBulletPhysics/bulletphysicsaspect.h>
#include <exampleresources.h>
@@ -58,6 +59,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
engine.aspectEngine()->registerAspect(new Qt3D::BulletPhysicsAspect());
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/rollerball/rollerball.pro b/examples/rollerball/rollerball.pro
index e7c906f97..601b3811f 100644
--- a/examples/rollerball/rollerball.pro
+++ b/examples/rollerball/rollerball.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dbulletphysics 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dbulletphysics 3dquick qml quick
include("../exampleresources/exampleresources.pri")
diff --git a/examples/shadow-map-qml/main.cpp b/examples/shadow-map-qml/main.cpp
index 2e70ba22b..886dfe35a 100644
--- a/examples/shadow-map-qml/main.cpp
+++ b/examples/shadow-map-qml/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
#include <QQmlContext>
@@ -59,6 +60,7 @@ int main(int argc, char* argv[])
view.resize(1600, 800);
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
engine.aspectEngine()->initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/shadow-map-qml/shadow-map-qml.pro b/examples/shadow-map-qml/shadow-map-qml.pro
index 5d7467f5a..7d7670022 100644
--- a/examples/shadow-map-qml/shadow-map-qml.pro
+++ b/examples/shadow-map-qml/shadow-map-qml.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
include("../exampleresources/exampleresources.pri")
diff --git a/examples/simple-cpp/main.cpp b/examples/simple-cpp/main.cpp
index 720308d68..4f1fab7fc 100644
--- a/examples/simple-cpp/main.cpp
+++ b/examples/simple-cpp/main.cpp
@@ -52,6 +52,8 @@
#include <Qt3DCore/QTranslateTransform>
#include <Qt3DCore/QAspectEngine>
+#include <Qt3DInput/QInputAspect>
+
#include <Qt3DRenderer/QRenderAspect>
#include <Qt3DRenderer/QFrameGraph>
#include <Qt3DRenderer/QForwardRenderer>
@@ -70,6 +72,8 @@ int main(int argc, char* argv[])
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -87,7 +91,7 @@ int main(int argc, char* argv[])
cameraEntity->setPosition(QVector3D(0, 0, -40.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- view.setCamera(cameraEntity);
+ input->setCamera(cameraEntity);
// FrameGraph
diff --git a/examples/simple-cpp/simple-cpp.pro b/examples/simple-cpp/simple-cpp.pro
index 9bf36fff7..c7f008ae9 100644
--- a/examples/simple-cpp/simple-cpp.pro
+++ b/examples/simple-cpp/simple-cpp.pro
@@ -1,5 +1,5 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
SOURCES += \
main.cpp
diff --git a/examples/simple-qml/main.cpp b/examples/simple-qml/main.cpp
index a9d5d101d..3488ffa52 100644
--- a/examples/simple-qml/main.cpp
+++ b/examples/simple-qml/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
@@ -52,6 +53,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
engine.aspectEngine()->initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/simple-qml/simple-qml.pro b/examples/simple-qml/simple-qml.pro
index b5fdfffe7..0df3ee3e6 100644
--- a/examples/simple-qml/simple-qml.pro
+++ b/examples/simple-qml/simple-qml.pro
@@ -1,5 +1,5 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
SOURCES += \
main.cpp
diff --git a/examples/tessellation-modes/main.cpp b/examples/tessellation-modes/main.cpp
index 93c006e02..7b503356a 100644
--- a/examples/tessellation-modes/main.cpp
+++ b/examples/tessellation-modes/main.cpp
@@ -43,6 +43,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <exampleresources.h>
@@ -59,6 +60,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
diff --git a/examples/tessellation-modes/tessellation-modes.pro b/examples/tessellation-modes/tessellation-modes.pro
index b95545243..683dd7f9f 100644
--- a/examples/tessellation-modes/tessellation-modes.pro
+++ b/examples/tessellation-modes/tessellation-modes.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
include("../exampleresources/exampleresources.pri")
diff --git a/examples/torus-cpp/main.cpp b/examples/torus-cpp/main.cpp
index 330700d4c..4ca4a3df8 100644
--- a/examples/torus-cpp/main.cpp
+++ b/examples/torus-cpp/main.cpp
@@ -46,6 +46,8 @@
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qcameralens.h>
+#include <Qt3DInput/QInputAspect>
+
#include <Qt3DRenderer/qtorusmesh.h>
#include <Qt3DRenderer/qmesh.h>
#include <Qt3DRenderer/qtechnique.h>
@@ -72,6 +74,8 @@ int main(int argc, char **argv)
Qt3D::Window view;
Qt3D::QAspectEngine engine;
engine.registerAspect(new Qt3D::QRenderAspect());
+ Qt3D::QInputAspect *input = new Qt3D::QInputAspect;
+ engine.registerAspect(input);
engine.initialize();
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
@@ -89,7 +93,7 @@ int main(int argc, char **argv)
cameraEntity->setPosition(QVector3D(0, 0, -20.0f));
cameraEntity->setUpVector(QVector3D(0, 1, 0));
cameraEntity->setViewCenter(QVector3D(0, 0, 0));
- view.setCamera(cameraEntity);
+ input->setCamera(cameraEntity);
// FrameGraph
Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph();
diff --git a/examples/torus-cpp/torus-cpp.pro b/examples/torus-cpp/torus-cpp.pro
index 2bee5ff07..5ad940ff1 100644
--- a/examples/torus-cpp/torus-cpp.pro
+++ b/examples/torus-cpp/torus-cpp.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer
+QT += 3dcore 3drenderer 3dinput
SOURCES += main.cpp
diff --git a/examples/torus-qml/main.cpp b/examples/torus-qml/main.cpp
index 30ce9b65e..baa6daefb 100644
--- a/examples/torus-qml/main.cpp
+++ b/examples/torus-qml/main.cpp
@@ -41,7 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
-
+#include <Qt3DInput/QInputAspect>
#include <QGuiApplication>
#include <QtQml>
@@ -54,6 +54,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
QVariantMap data;
data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
data.insert(QStringLiteral("window"), QVariant::fromValue(&view));
diff --git a/examples/torus-qml/torus-qml.pro b/examples/torus-qml/torus-qml.pro
index cb1a88003..060164fa9 100644
--- a/examples/torus-qml/torus-qml.pro
+++ b/examples/torus-qml/torus-qml.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
SOURCES += \
main.cpp
diff --git a/examples/wireframe/main.cpp b/examples/wireframe/main.cpp
index 71d792ac9..1dbdec85e 100644
--- a/examples/wireframe/main.cpp
+++ b/examples/wireframe/main.cpp
@@ -41,6 +41,7 @@
#include <Qt3DQuick/quickwindow.h>
#include <Qt3DRenderer/qrenderaspect.h>
+#include <Qt3DInput/QInputAspect>
#include <exampleresources.h>
@@ -57,6 +58,7 @@ int main(int argc, char* argv[])
Qt3D::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect());
+ engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect());
// Expose the window as a context property so we can set the aspect ratio
engine.qmlEngine()->rootContext()->setContextProperty("_window", &view);
diff --git a/examples/wireframe/wireframe.pro b/examples/wireframe/wireframe.pro
index 7dc5eb255..2b2fd991a 100644
--- a/examples/wireframe/wireframe.pro
+++ b/examples/wireframe/wireframe.pro
@@ -1,6 +1,6 @@
TEMPLATE = app
-QT += 3dcore 3drenderer 3dquick qml quick
+QT += 3dcore 3drenderer 3dinput 3dquick qml quick
include("../exampleresources/exampleresources.pri")