diff options
Diffstat (limited to 'src/3rdparty/assimp/code/AssimpPCH.cpp')
-rw-r--r-- | src/3rdparty/assimp/code/AssimpPCH.cpp | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/src/3rdparty/assimp/code/AssimpPCH.cpp b/src/3rdparty/assimp/code/AssimpPCH.cpp deleted file mode 100644 index 1f61feb2c..000000000 --- a/src/3rdparty/assimp/code/AssimpPCH.cpp +++ /dev/null @@ -1,135 +0,0 @@ - -// Actually just a dummy, used by the compiler to build the precompiled header. - -#include "AssimpPCH.h" -#include "./../include/assimp/version.h" - -static const unsigned int MajorVersion = 3; -static const unsigned int MinorVersion = 1; - -// -------------------------------------------------------------------------------- -// Legal information string - dont't remove this. -static const char* LEGAL_INFORMATION = - -"Open Asset Import Library (Assimp).\n" -"A free C/C++ library to import various 3D file formats into applications\n\n" - -"(c) 2008-2010, assimp team\n" -"License under the terms and conditions of the 3-clause BSD license\n" -"http://assimp.sourceforge.net\n" -; - -// ------------------------------------------------------------------------------------------------ -// Get legal string -ASSIMP_API const char* aiGetLegalString () { - return LEGAL_INFORMATION; -} - -// ------------------------------------------------------------------------------------------------ -// Get Assimp minor version -ASSIMP_API unsigned int aiGetVersionMinor () { - return MinorVersion; -} - -// ------------------------------------------------------------------------------------------------ -// Get Assimp major version -ASSIMP_API unsigned int aiGetVersionMajor () { - return MajorVersion; -} - -// ------------------------------------------------------------------------------------------------ -// Get flags used for compilation -ASSIMP_API unsigned int aiGetCompileFlags () { - - unsigned int flags = 0; - -#ifdef ASSIMP_BUILD_BOOST_WORKAROUND - flags |= ASSIMP_CFLAGS_NOBOOST; -#endif -#ifdef ASSIMP_BUILD_SINGLETHREADED - flags |= ASSIMP_CFLAGS_SINGLETHREADED; -#endif -#ifdef ASSIMP_BUILD_DEBUG - flags |= ASSIMP_CFLAGS_DEBUG; -#endif -#ifdef ASSIMP_BUILD_DLL_EXPORT - flags |= ASSIMP_CFLAGS_SHARED; -#endif -#ifdef _STLPORT_VERSION - flags |= ASSIMP_CFLAGS_STLPORT; -#endif - - return flags; -} - -// include current build revision, which is even updated from time to time -- :-) -#include "revision.h" - -// ------------------------------------------------------------------------------------------------ -ASSIMP_API unsigned int aiGetVersionRevision () -{ - return GitVersion; -} - -// ------------------------------------------------------------------------------------------------ -ASSIMP_API aiScene::aiScene() - : mFlags(0) - , mRootNode(NULL) - , mNumMeshes(0) - , mMeshes(NULL) - , mNumMaterials(0) - , mMaterials(NULL) - , mNumAnimations(0) - , mAnimations(NULL) - , mNumTextures(0) - , mTextures(NULL) - , mNumLights(0) - , mLights(NULL) - , mNumCameras(0) - , mCameras(NULL) - , mPrivate(new Assimp::ScenePrivateData()) - { - } - -// ------------------------------------------------------------------------------------------------ -ASSIMP_API aiScene::~aiScene() -{ - // delete all sub-objects recursively - delete mRootNode; - - // To make sure we won't crash if the data is invalid it's - // much better to check whether both mNumXXX and mXXX are - // valid instead of relying on just one of them. - if (mNumMeshes && mMeshes) - for( unsigned int a = 0; a < mNumMeshes; a++) - delete mMeshes[a]; - delete [] mMeshes; - - if (mNumMaterials && mMaterials) - for( unsigned int a = 0; a < mNumMaterials; a++) - delete mMaterials[a]; - delete [] mMaterials; - - if (mNumAnimations && mAnimations) - for( unsigned int a = 0; a < mNumAnimations; a++) - delete mAnimations[a]; - delete [] mAnimations; - - if (mNumTextures && mTextures) - for( unsigned int a = 0; a < mNumTextures; a++) - delete mTextures[a]; - delete [] mTextures; - - if (mNumLights && mLights) - for( unsigned int a = 0; a < mNumLights; a++) - delete mLights[a]; - delete [] mLights; - - if (mNumCameras && mCameras) - for( unsigned int a = 0; a < mNumCameras; a++) - delete mCameras[a]; - delete [] mCameras; - - delete static_cast<Assimp::ScenePrivateData*>( mPrivate ); -} - |