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-rw-r--r--src/3rdparty/assimp/code/AssimpPCH.cpp135
1 files changed, 0 insertions, 135 deletions
diff --git a/src/3rdparty/assimp/code/AssimpPCH.cpp b/src/3rdparty/assimp/code/AssimpPCH.cpp
deleted file mode 100644
index 1f61feb2c..000000000
--- a/src/3rdparty/assimp/code/AssimpPCH.cpp
+++ /dev/null
@@ -1,135 +0,0 @@
-
-// Actually just a dummy, used by the compiler to build the precompiled header.
-
-#include "AssimpPCH.h"
-#include "./../include/assimp/version.h"
-
-static const unsigned int MajorVersion = 3;
-static const unsigned int MinorVersion = 1;
-
-// --------------------------------------------------------------------------------
-// Legal information string - dont't remove this.
-static const char* LEGAL_INFORMATION =
-
-"Open Asset Import Library (Assimp).\n"
-"A free C/C++ library to import various 3D file formats into applications\n\n"
-
-"(c) 2008-2010, assimp team\n"
-"License under the terms and conditions of the 3-clause BSD license\n"
-"http://assimp.sourceforge.net\n"
-;
-
-// ------------------------------------------------------------------------------------------------
-// Get legal string
-ASSIMP_API const char* aiGetLegalString () {
- return LEGAL_INFORMATION;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Get Assimp minor version
-ASSIMP_API unsigned int aiGetVersionMinor () {
- return MinorVersion;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Get Assimp major version
-ASSIMP_API unsigned int aiGetVersionMajor () {
- return MajorVersion;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Get flags used for compilation
-ASSIMP_API unsigned int aiGetCompileFlags () {
-
- unsigned int flags = 0;
-
-#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
- flags |= ASSIMP_CFLAGS_NOBOOST;
-#endif
-#ifdef ASSIMP_BUILD_SINGLETHREADED
- flags |= ASSIMP_CFLAGS_SINGLETHREADED;
-#endif
-#ifdef ASSIMP_BUILD_DEBUG
- flags |= ASSIMP_CFLAGS_DEBUG;
-#endif
-#ifdef ASSIMP_BUILD_DLL_EXPORT
- flags |= ASSIMP_CFLAGS_SHARED;
-#endif
-#ifdef _STLPORT_VERSION
- flags |= ASSIMP_CFLAGS_STLPORT;
-#endif
-
- return flags;
-}
-
-// include current build revision, which is even updated from time to time -- :-)
-#include "revision.h"
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API unsigned int aiGetVersionRevision ()
-{
- return GitVersion;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API aiScene::aiScene()
- : mFlags(0)
- , mRootNode(NULL)
- , mNumMeshes(0)
- , mMeshes(NULL)
- , mNumMaterials(0)
- , mMaterials(NULL)
- , mNumAnimations(0)
- , mAnimations(NULL)
- , mNumTextures(0)
- , mTextures(NULL)
- , mNumLights(0)
- , mLights(NULL)
- , mNumCameras(0)
- , mCameras(NULL)
- , mPrivate(new Assimp::ScenePrivateData())
- {
- }
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API aiScene::~aiScene()
-{
- // delete all sub-objects recursively
- delete mRootNode;
-
- // To make sure we won't crash if the data is invalid it's
- // much better to check whether both mNumXXX and mXXX are
- // valid instead of relying on just one of them.
- if (mNumMeshes && mMeshes)
- for( unsigned int a = 0; a < mNumMeshes; a++)
- delete mMeshes[a];
- delete [] mMeshes;
-
- if (mNumMaterials && mMaterials)
- for( unsigned int a = 0; a < mNumMaterials; a++)
- delete mMaterials[a];
- delete [] mMaterials;
-
- if (mNumAnimations && mAnimations)
- for( unsigned int a = 0; a < mNumAnimations; a++)
- delete mAnimations[a];
- delete [] mAnimations;
-
- if (mNumTextures && mTextures)
- for( unsigned int a = 0; a < mNumTextures; a++)
- delete mTextures[a];
- delete [] mTextures;
-
- if (mNumLights && mLights)
- for( unsigned int a = 0; a < mNumLights; a++)
- delete mLights[a];
- delete [] mLights;
-
- if (mNumCameras && mCameras)
- for( unsigned int a = 0; a < mNumCameras; a++)
- delete mCameras[a];
- delete [] mCameras;
-
- delete static_cast<Assimp::ScenePrivateData*>( mPrivate );
-}
-