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-rw-r--r--src/3rdparty/assimp/code/ComputeUVMappingProcess.h170
1 files changed, 86 insertions, 84 deletions
diff --git a/src/3rdparty/assimp/code/ComputeUVMappingProcess.h b/src/3rdparty/assimp/code/ComputeUVMappingProcess.h
index 065622c27..db4287863 100644
--- a/src/3rdparty/assimp/code/ComputeUVMappingProcess.h
+++ b/src/3rdparty/assimp/code/ComputeUVMappingProcess.h
@@ -2,11 +2,11 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
-Copyright (c) 2006-2012, assimp team
+Copyright (c) 2006-2016, assimp team
All rights reserved.
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
@@ -23,16 +23,16 @@ following conditions are met:
derived from this software without specific prior
written permission of the assimp team.
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
@@ -44,11 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_COMPUTEUVMAPPING_H_INC
#include "BaseProcess.h"
-#include "../include/assimp/mesh.h"
+#include <assimp/mesh.h>
+#include <assimp/material.h>
+#include <assimp/types.h>
class ComputeUVMappingTest;
-namespace Assimp
- {
+
+namespace Assimp {
// ---------------------------------------------------------------------------
/** ComputeUVMappingProcess - converts special mappings, such as spherical,
@@ -57,86 +59,86 @@ namespace Assimp
class ComputeUVMappingProcess : public BaseProcess
{
public:
- ComputeUVMappingProcess();
- ~ComputeUVMappingProcess();
+ ComputeUVMappingProcess();
+ ~ComputeUVMappingProcess();
public:
- // -------------------------------------------------------------------
- /** Returns whether the processing step is present in the given flag field.
- * @param pFlags The processing flags the importer was called with. A bitwise
- * combination of #aiPostProcessSteps.
- * @return true if the process is present in this flag fields, false if not.
- */
- bool IsActive( unsigned int pFlags) const;
-
- // -------------------------------------------------------------------
- /** Executes the post processing step on the given imported data.
- * At the moment a process is not supposed to fail.
- * @param pScene The imported data to work at.
- */
- void Execute( aiScene* pScene);
+ // -------------------------------------------------------------------
+ /** Returns whether the processing step is present in the given flag field.
+ * @param pFlags The processing flags the importer was called with. A bitwise
+ * combination of #aiPostProcessSteps.
+ * @return true if the process is present in this flag fields, false if not.
+ */
+ bool IsActive( unsigned int pFlags) const;
+
+ // -------------------------------------------------------------------
+ /** Executes the post processing step on the given imported data.
+ * At the moment a process is not supposed to fail.
+ * @param pScene The imported data to work at.
+ */
+ void Execute( aiScene* pScene);
protected:
- // -------------------------------------------------------------------
- /** Computes spherical UV coordinates for a mesh
- *
- * @param mesh Mesh to be processed
- * @param axis Main axis
- * @param out Receives output UV coordinates
- */
- void ComputeSphereMapping(aiMesh* mesh,const aiVector3D& axis,
- aiVector3D* out);
-
- // -------------------------------------------------------------------
- /** Computes cylindrical UV coordinates for a mesh
- *
- * @param mesh Mesh to be processed
- * @param axis Main axis
- * @param out Receives output UV coordinates
- */
- void ComputeCylinderMapping(aiMesh* mesh,const aiVector3D& axis,
- aiVector3D* out);
-
- // -------------------------------------------------------------------
- /** Computes planar UV coordinates for a mesh
- *
- * @param mesh Mesh to be processed
- * @param axis Main axis
- * @param out Receives output UV coordinates
- */
- void ComputePlaneMapping(aiMesh* mesh,const aiVector3D& axis,
- aiVector3D* out);
-
- // -------------------------------------------------------------------
- /** Computes cubic UV coordinates for a mesh
- *
- * @param mesh Mesh to be processed
- * @param out Receives output UV coordinates
- */
- void ComputeBoxMapping(aiMesh* mesh, aiVector3D* out);
+ // -------------------------------------------------------------------
+ /** Computes spherical UV coordinates for a mesh
+ *
+ * @param mesh Mesh to be processed
+ * @param axis Main axis
+ * @param out Receives output UV coordinates
+ */
+ void ComputeSphereMapping(aiMesh* mesh,const aiVector3D& axis,
+ aiVector3D* out);
+
+ // -------------------------------------------------------------------
+ /** Computes cylindrical UV coordinates for a mesh
+ *
+ * @param mesh Mesh to be processed
+ * @param axis Main axis
+ * @param out Receives output UV coordinates
+ */
+ void ComputeCylinderMapping(aiMesh* mesh,const aiVector3D& axis,
+ aiVector3D* out);
+
+ // -------------------------------------------------------------------
+ /** Computes planar UV coordinates for a mesh
+ *
+ * @param mesh Mesh to be processed
+ * @param axis Main axis
+ * @param out Receives output UV coordinates
+ */
+ void ComputePlaneMapping(aiMesh* mesh,const aiVector3D& axis,
+ aiVector3D* out);
+
+ // -------------------------------------------------------------------
+ /** Computes cubic UV coordinates for a mesh
+ *
+ * @param mesh Mesh to be processed
+ * @param out Receives output UV coordinates
+ */
+ void ComputeBoxMapping(aiMesh* mesh, aiVector3D* out);
private:
- // temporary structure to describe a mapping
- struct MappingInfo
- {
- MappingInfo(aiTextureMapping _type)
- : type (_type)
- , axis (0.f,1.f,0.f)
- , uv (0u)
- {}
-
- aiTextureMapping type;
- aiVector3D axis;
- unsigned int uv;
-
- bool operator== (const MappingInfo& other)
- {
- return type == other.type && axis == other.axis;
- }
- };
+ // temporary structure to describe a mapping
+ struct MappingInfo
+ {
+ explicit MappingInfo(aiTextureMapping _type)
+ : type (_type)
+ , axis (0.f,1.f,0.f)
+ , uv (0u)
+ {}
+
+ aiTextureMapping type;
+ aiVector3D axis;
+ unsigned int uv;
+
+ bool operator== (const MappingInfo& other)
+ {
+ return type == other.type && axis == other.axis;
+ }
+ };
};
} // end of namespace Assimp