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-rw-r--r--src/3rdparty/assimp/code/LimitBoneWeightsProcess.h122
1 files changed, 61 insertions, 61 deletions
diff --git a/src/3rdparty/assimp/code/LimitBoneWeightsProcess.h b/src/3rdparty/assimp/code/LimitBoneWeightsProcess.h
index 942c2ceb5..f6907cf26 100644
--- a/src/3rdparty/assimp/code/LimitBoneWeightsProcess.h
+++ b/src/3rdparty/assimp/code/LimitBoneWeightsProcess.h
@@ -2,11 +2,11 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
-Copyright (c) 2006-2012, assimp team
+Copyright (c) 2006-2016, assimp team
All rights reserved.
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
@@ -23,16 +23,16 @@ following conditions are met:
derived from this software without specific prior
written permission of the assimp team.
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
@@ -55,12 +55,12 @@ namespace Assimp
// corresponding values in all Assimp ports
// **********************************************************
-// Java: ConfigProperty.java,
+// Java: ConfigProperty.java,
// ConfigProperty.DEFAULT_BONE_WEIGHT_LIMIT
// **********************************************************
#if (!defined AI_LMW_MAX_WEIGHTS)
-# define AI_LMW_MAX_WEIGHTS 0x4
+# define AI_LMW_MAX_WEIGHTS 0x4
#endif // !! AI_LMW_MAX_WEIGHTS
// ---------------------------------------------------------------------------
@@ -74,67 +74,67 @@ class ASSIMP_API LimitBoneWeightsProcess : public BaseProcess
{
public:
- LimitBoneWeightsProcess();
- ~LimitBoneWeightsProcess();
+ LimitBoneWeightsProcess();
+ ~LimitBoneWeightsProcess();
public:
- // -------------------------------------------------------------------
- /** Returns whether the processing step is present in the given flag.
- * @param pFlags The processing flags the importer was called with.
- * A bitwise combination of #aiPostProcessSteps.
- * @return true if the process is present in this flag fields,
- * false if not.
- */
- bool IsActive( unsigned int pFlags) const;
-
- // -------------------------------------------------------------------
- /** Called prior to ExecuteOnScene().
- * The function is a request to the process to update its configuration
- * basing on the Importer's configuration property list.
- */
- void SetupProperties(const Importer* pImp);
+ // -------------------------------------------------------------------
+ /** Returns whether the processing step is present in the given flag.
+ * @param pFlags The processing flags the importer was called with.
+ * A bitwise combination of #aiPostProcessSteps.
+ * @return true if the process is present in this flag fields,
+ * false if not.
+ */
+ bool IsActive( unsigned int pFlags) const;
+
+ // -------------------------------------------------------------------
+ /** Called prior to ExecuteOnScene().
+ * The function is a request to the process to update its configuration
+ * basing on the Importer's configuration property list.
+ */
+ void SetupProperties(const Importer* pImp);
public:
- // -------------------------------------------------------------------
- /** Limits the bone weight count for all vertices in the given mesh.
- * @param pMesh The mesh to process.
- */
- void ProcessMesh( aiMesh* pMesh);
+ // -------------------------------------------------------------------
+ /** Limits the bone weight count for all vertices in the given mesh.
+ * @param pMesh The mesh to process.
+ */
+ void ProcessMesh( aiMesh* pMesh);
- // -------------------------------------------------------------------
- /** Executes the post processing step on the given imported data.
- * At the moment a process is not supposed to fail.
- * @param pScene The imported data to work at.
- */
- void Execute( aiScene* pScene);
+ // -------------------------------------------------------------------
+ /** Executes the post processing step on the given imported data.
+ * At the moment a process is not supposed to fail.
+ * @param pScene The imported data to work at.
+ */
+ void Execute( aiScene* pScene);
public:
- // -------------------------------------------------------------------
- /** Describes a bone weight on a vertex */
- struct Weight
- {
- unsigned int mBone; ///< Index of the bone
- float mWeight; ///< Weight of that bone on this vertex
- Weight() { }
- Weight( unsigned int pBone, float pWeight)
- {
- mBone = pBone;
- mWeight = pWeight;
- }
-
- /** Comparision operator to sort bone weights by descending weight */
- bool operator < (const Weight& pWeight) const
- {
- return mWeight > pWeight.mWeight;
- }
- };
+ // -------------------------------------------------------------------
+ /** Describes a bone weight on a vertex */
+ struct Weight
+ {
+ unsigned int mBone; ///< Index of the bone
+ float mWeight; ///< Weight of that bone on this vertex
+ Weight() { }
+ Weight( unsigned int pBone, float pWeight)
+ {
+ mBone = pBone;
+ mWeight = pWeight;
+ }
+
+ /** Comparison operator to sort bone weights by descending weight */
+ bool operator < (const Weight& pWeight) const
+ {
+ return mWeight > pWeight.mWeight;
+ }
+ };
public:
- /** Maximum number of bones influencing any single vertex. */
- unsigned int mMaxWeights;
+ /** Maximum number of bones influencing any single vertex. */
+ unsigned int mMaxWeights;
};
} // end of namespace Assimp