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-rw-r--r--src/3rdparty/assimp/code/NDOLoader.cpp461
1 files changed, 232 insertions, 229 deletions
diff --git a/src/3rdparty/assimp/code/NDOLoader.cpp b/src/3rdparty/assimp/code/NDOLoader.cpp
index 65306b396..f04eb5345 100644
--- a/src/3rdparty/assimp/code/NDOLoader.cpp
+++ b/src/3rdparty/assimp/code/NDOLoader.cpp
@@ -3,12 +3,12 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
-Copyright (c) 2006-2012, assimp team
+Copyright (c) 2006-2016, assimp team
All rights reserved.
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
@@ -25,16 +25,16 @@ conditions are met:
derived from this software without specific prior
written permission of the assimp team.
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
@@ -43,24 +43,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Implementation of the NDO importer class.
*/
-#include "AssimpPCH.h"
+
#ifndef ASSIMP_BUILD_NO_NDO_IMPORTER
#include "NDOLoader.h"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/scene.h>
+#include "StreamReader.h"
using namespace Assimp;
-#define for_each BOOST_FOREACH
static const aiImporterDesc desc = {
- "Nendo Mesh Importer",
- "",
- "",
- "http://www.izware.com/nendo/index.htm",
- aiImporterFlags_SupportBinaryFlavour,
- 0,
- 0,
- 0,
- 0,
- "ndo"
+ "Nendo Mesh Importer",
+ "",
+ "",
+ "http://www.izware.com/nendo/index.htm",
+ aiImporterFlags_SupportBinaryFlavour,
+ 0,
+ 0,
+ 0,
+ 0,
+ "ndo"
};
// ------------------------------------------------------------------------------------------------
@@ -69,234 +72,234 @@ NDOImporter::NDOImporter()
{}
// ------------------------------------------------------------------------------------------------
-// Destructor, private as well
+// Destructor, private as well
NDOImporter::~NDOImporter()
{}
// ------------------------------------------------------------------------------------------------
-// Returns whether the class can handle the format of the given file.
+// Returns whether the class can handle the format of the given file.
bool NDOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
{
- // check file extension
- const std::string extension = GetExtension(pFile);
-
- if( extension == "ndo")
- return true;
-
- if ((checkSig || !extension.length()) && pIOHandler) {
- const char* tokens[] = {"nendo"};
- return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1,5);
- }
- return false;
+ // check file extension
+ const std::string extension = GetExtension(pFile);
+
+ if( extension == "ndo")
+ return true;
+
+ if ((checkSig || !extension.length()) && pIOHandler) {
+ const char* tokens[] = {"nendo"};
+ return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1,5);
+ }
+ return false;
}
// ------------------------------------------------------------------------------------------------
// Build a string of all file extensions supported
const aiImporterDesc* NDOImporter::GetInfo () const
{
- return &desc;
+ return &desc;
}
// ------------------------------------------------------------------------------------------------
// Setup configuration properties for the loader
void NDOImporter::SetupProperties(const Importer* /*pImp*/)
{
- // nothing to be done for the moment
+ // nothing to be done for the moment
}
// ------------------------------------------------------------------------------------------------
-// Imports the given file into the given scene structure.
-void NDOImporter::InternReadFile( const std::string& pFile,
- aiScene* pScene, IOSystem* pIOHandler)
+// Imports the given file into the given scene structure.
+void NDOImporter::InternReadFile( const std::string& pFile,
+ aiScene* pScene, IOSystem* pIOHandler)
{
- StreamReaderBE reader(pIOHandler->Open( pFile, "rb"));
-
- // first 9 bytes are nendo file format ("nendo 1.n")
- const char* head = (const char*)reader.GetPtr();
- reader.IncPtr(9);
-
- if (strncmp("nendo ",head,6)) {
- throw DeadlyImportError("Not a Nendo file; magic signature missing");
- }
- // check if this is a supported version. if not, continue, too -- users,
- // please don't complain if it doesn't work then ...
- unsigned int file_format = 12;
- if (!strncmp("1.0",head+6,3)) {
- file_format = 10;
- DefaultLogger::get()->info("NDO file format is 1.0");
- }
- else if (!strncmp("1.1",head+6,3)) {
- file_format = 11;
- DefaultLogger::get()->info("NDO file format is 1.1");
- }
- else if (!strncmp("1.2",head+6,3)) {
- file_format = 12;
- DefaultLogger::get()->info("NDO file format is 1.2");
- }
- else {
- DefaultLogger::get()->warn(std::string("Unrecognized nendo file format version, continuing happily ... :") + (head+6));
- }
-
- reader.IncPtr(2); /* skip flags */
- if (file_format >= 12) {
- reader.IncPtr(2);
- }
- unsigned int temp = reader.GetU1();
-
- std::vector<Object> objects(temp); /* buffer to store all the loaded objects in */
-
- // read all objects
- for (unsigned int o = 0; o < objects.size(); ++o) {
-
-// if (file_format < 12) {
- if (!reader.GetI1()) {
- continue; /* skip over empty object */
- }
- // reader.GetI2();
-// }
- Object& obj = objects[o];
-
- temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- head = (const char*)reader.GetPtr();
- reader.IncPtr(temp + 76); /* skip unknown stuff */
-
- obj.name = std::string(head, temp);
-
- // read edge table
- temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- obj.edges.reserve(temp);
- for (unsigned int e = 0; e < temp; ++e) {
-
- obj.edges.push_back(Edge());
- Edge& edge = obj.edges.back();
-
- for (unsigned int i = 0; i< 8; ++i) {
- edge.edge[i] = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- }
- edge.hard = file_format >= 11 ? reader.GetU1() : 0;
- for (unsigned int i = 0; i< 8; ++i) {
- edge.color[i] = reader.GetU1();
- }
- }
-
- // read face table
- temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- obj.faces.reserve(temp);
- for (unsigned int e = 0; e < temp; ++e) {
-
- obj.faces.push_back(Face());
- Face& face = obj.faces.back();
-
- face.elem = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- }
-
- // read vertex table
- temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- obj.vertices.reserve(temp);
- for (unsigned int e = 0; e < temp; ++e) {
-
- obj.vertices.push_back(Vertex());
- Vertex& v = obj.vertices.back();
-
- v.num = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- v.val.x = reader.GetF4();
- v.val.y = reader.GetF4();
- v.val.z = reader.GetF4();
- }
-
- // read UVs
- temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- for (unsigned int e = 0; e < temp; ++e) {
- file_format >= 12 ? reader.GetU4() : reader.GetU2();
- }
-
- temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
- for (unsigned int e = 0; e < temp; ++e) {
- file_format >= 12 ? reader.GetU4() : reader.GetU2();
- }
-
- if (reader.GetU1()) {
- const unsigned int x = reader.GetU2(), y = reader.GetU2();
- temp = 0;
- while (temp < x*y) {
- unsigned int repeat = reader.GetU1();
- reader.GetU1();
- reader.GetU1();
- reader.GetU1();
- temp += repeat;
- }
- }
- }
-
- // construct a dummy node graph and add all named objects as child nodes
- aiNode* root = pScene->mRootNode = new aiNode("$NDODummyRoot");
- aiNode** cc = root->mChildren = new aiNode* [ root->mNumChildren = static_cast<unsigned int>( objects.size()) ] ();
- pScene->mMeshes = new aiMesh* [ root->mNumChildren] ();
-
- std::vector<aiVector3D> vertices;
- std::vector<unsigned int> indices;
-
- for_each(const Object& obj,objects) {
- aiNode* nd = *cc++ = new aiNode(obj.name);
- nd->mParent = root;
-
- // translated from a python dict() - a vector might be sufficient as well
- typedef std::map<unsigned int, unsigned int> FaceTable;
- FaceTable face_table;
-
- unsigned int n = 0;
- for_each(const Edge& edge, obj.edges) {
-
- face_table[edge.edge[2]] = n;
- face_table[edge.edge[3]] = n;
-
- ++n;
- }
-
- aiMesh* mesh = new aiMesh();
- aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces=face_table.size()];
-
- vertices.clear();
- vertices.reserve(4 * face_table.size()); // arbitrarily choosen
- for_each(FaceTable::value_type& v, face_table) {
- indices.clear();
-
- aiFace& f = *faces++;
-
- const unsigned int key = v.first;
- unsigned int cur_edge = v.second;
- while (1) {
- unsigned int next_edge, next_vert;
- if (key == obj.edges[cur_edge].edge[3]) {
- next_edge = obj.edges[cur_edge].edge[5];
- next_vert = obj.edges[cur_edge].edge[1];
- }
- else {
- next_edge = obj.edges[cur_edge].edge[4];
- next_vert = obj.edges[cur_edge].edge[0];
- }
- indices.push_back( vertices.size() );
- vertices.push_back(obj.vertices[ next_vert ].val);
-
- cur_edge = next_edge;
- if (cur_edge == v.second) {
- break;
- }
- }
-
- f.mIndices = new unsigned int[f.mNumIndices = indices.size()];
- std::copy(indices.begin(),indices.end(),f.mIndices);
- }
-
- mesh->mVertices = new aiVector3D[mesh->mNumVertices = vertices.size()];
- std::copy(vertices.begin(),vertices.end(),mesh->mVertices);
-
- if (mesh->mNumVertices) {
- pScene->mMeshes[pScene->mNumMeshes] = mesh;
-
- (nd->mMeshes = new unsigned int[nd->mNumMeshes=1])[0]=pScene->mNumMeshes++;
- }
- }
+ StreamReaderBE reader(pIOHandler->Open( pFile, "rb"));
+
+ // first 9 bytes are nendo file format ("nendo 1.n")
+ const char* head = (const char*)reader.GetPtr();
+ reader.IncPtr(9);
+
+ if (strncmp("nendo ",head,6)) {
+ throw DeadlyImportError("Not a Nendo file; magic signature missing");
+ }
+ // check if this is a supported version. if not, continue, too -- users,
+ // please don't complain if it doesn't work then ...
+ unsigned int file_format = 12;
+ if (!strncmp("1.0",head+6,3)) {
+ file_format = 10;
+ DefaultLogger::get()->info("NDO file format is 1.0");
+ }
+ else if (!strncmp("1.1",head+6,3)) {
+ file_format = 11;
+ DefaultLogger::get()->info("NDO file format is 1.1");
+ }
+ else if (!strncmp("1.2",head+6,3)) {
+ file_format = 12;
+ DefaultLogger::get()->info("NDO file format is 1.2");
+ }
+ else {
+ DefaultLogger::get()->warn(std::string("Unrecognized nendo file format version, continuing happily ... :") + (head+6));
+ }
+
+ reader.IncPtr(2); /* skip flags */
+ if (file_format >= 12) {
+ reader.IncPtr(2);
+ }
+ unsigned int temp = reader.GetU1();
+
+ std::vector<Object> objects(temp); /* buffer to store all the loaded objects in */
+
+ // read all objects
+ for (unsigned int o = 0; o < objects.size(); ++o) {
+
+// if (file_format < 12) {
+ if (!reader.GetI1()) {
+ continue; /* skip over empty object */
+ }
+ // reader.GetI2();
+// }
+ Object& obj = objects[o];
+
+ temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ head = (const char*)reader.GetPtr();
+ reader.IncPtr(temp + 76); /* skip unknown stuff */
+
+ obj.name = std::string(head, temp);
+
+ // read edge table
+ temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ obj.edges.reserve(temp);
+ for (unsigned int e = 0; e < temp; ++e) {
+
+ obj.edges.push_back(Edge());
+ Edge& edge = obj.edges.back();
+
+ for (unsigned int i = 0; i< 8; ++i) {
+ edge.edge[i] = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ }
+ edge.hard = file_format >= 11 ? reader.GetU1() : 0;
+ for (unsigned int i = 0; i< 8; ++i) {
+ edge.color[i] = reader.GetU1();
+ }
+ }
+
+ // read face table
+ temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ obj.faces.reserve(temp);
+ for (unsigned int e = 0; e < temp; ++e) {
+
+ obj.faces.push_back(Face());
+ Face& face = obj.faces.back();
+
+ face.elem = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ }
+
+ // read vertex table
+ temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ obj.vertices.reserve(temp);
+ for (unsigned int e = 0; e < temp; ++e) {
+
+ obj.vertices.push_back(Vertex());
+ Vertex& v = obj.vertices.back();
+
+ v.num = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ v.val.x = reader.GetF4();
+ v.val.y = reader.GetF4();
+ v.val.z = reader.GetF4();
+ }
+
+ // read UVs
+ temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ for (unsigned int e = 0; e < temp; ++e) {
+ file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ }
+
+ temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ for (unsigned int e = 0; e < temp; ++e) {
+ file_format >= 12 ? reader.GetU4() : reader.GetU2();
+ }
+
+ if (reader.GetU1()) {
+ const unsigned int x = reader.GetU2(), y = reader.GetU2();
+ temp = 0;
+ while (temp < x*y) {
+ unsigned int repeat = reader.GetU1();
+ reader.GetU1();
+ reader.GetU1();
+ reader.GetU1();
+ temp += repeat;
+ }
+ }
+ }
+
+ // construct a dummy node graph and add all named objects as child nodes
+ aiNode* root = pScene->mRootNode = new aiNode("$NDODummyRoot");
+ aiNode** cc = root->mChildren = new aiNode* [ root->mNumChildren = static_cast<unsigned int>( objects.size()) ] ();
+ pScene->mMeshes = new aiMesh* [ root->mNumChildren] ();
+
+ std::vector<aiVector3D> vertices;
+ std::vector<unsigned int> indices;
+
+ for(const Object& obj : objects) {
+ aiNode* nd = *cc++ = new aiNode(obj.name);
+ nd->mParent = root;
+
+ // translated from a python dict() - a vector might be sufficient as well
+ typedef std::map<unsigned int, unsigned int> FaceTable;
+ FaceTable face_table;
+
+ unsigned int n = 0;
+ for(const Edge& edge : obj.edges) {
+
+ face_table[edge.edge[2]] = n;
+ face_table[edge.edge[3]] = n;
+
+ ++n;
+ }
+
+ aiMesh* mesh = new aiMesh();
+ aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces=face_table.size()];
+
+ vertices.clear();
+ vertices.reserve(4 * face_table.size()); // arbitrarily chosen
+ for(FaceTable::value_type& v : face_table) {
+ indices.clear();
+
+ aiFace& f = *faces++;
+
+ const unsigned int key = v.first;
+ unsigned int cur_edge = v.second;
+ while (1) {
+ unsigned int next_edge, next_vert;
+ if (key == obj.edges[cur_edge].edge[3]) {
+ next_edge = obj.edges[cur_edge].edge[5];
+ next_vert = obj.edges[cur_edge].edge[1];
+ }
+ else {
+ next_edge = obj.edges[cur_edge].edge[4];
+ next_vert = obj.edges[cur_edge].edge[0];
+ }
+ indices.push_back( vertices.size() );
+ vertices.push_back(obj.vertices[ next_vert ].val);
+
+ cur_edge = next_edge;
+ if (cur_edge == v.second) {
+ break;
+ }
+ }
+
+ f.mIndices = new unsigned int[f.mNumIndices = indices.size()];
+ std::copy(indices.begin(),indices.end(),f.mIndices);
+ }
+
+ mesh->mVertices = new aiVector3D[mesh->mNumVertices = vertices.size()];
+ std::copy(vertices.begin(),vertices.end(),mesh->mVertices);
+
+ if (mesh->mNumVertices) {
+ pScene->mMeshes[pScene->mNumMeshes] = mesh;
+
+ (nd->mMeshes = new unsigned int[nd->mNumMeshes=1])[0]=pScene->mNumMeshes++;
+ }
+ }
}
-#endif
+#endif