diff options
Diffstat (limited to 'src/3rdparty/assimp/code/ObjFileMtlImporter.cpp')
-rw-r--r-- | src/3rdparty/assimp/code/ObjFileMtlImporter.cpp | 411 |
1 files changed, 202 insertions, 209 deletions
diff --git a/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp b/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp index 2dd89ac83..0005086e4 100644 --- a/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp +++ b/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp @@ -1,14 +1,14 @@ /* --------------------------------------------------------------------------- -Open Asset Import Library (ASSIMP) +Open Asset Import Library (assimp) --------------------------------------------------------------------------- -Copyright (c) 2006-2010, ASSIMP Development Team +Copyright (c) 2006-2012, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -20,21 +20,21 @@ conditions are met: following disclaimer in the documentation and/or other materials provided with the distribution. -* Neither the name of the ASSIMP team, nor the names of its +* Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior - written permission of the ASSIMP Development Team. + written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ @@ -47,258 +47,251 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "ObjFileData.h" #include "fast_atof.h" -#if defined(__QNXNTO__) -#include <stdlib.h> -#endif - -namespace Assimp { +namespace Assimp { // ------------------------------------------------------------------- -// Constructor -ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer, - const std::string & /*strAbsPath*/, - ObjFile::Model *pModel ) : - m_DataIt( buffer.begin() ), - m_DataItEnd( buffer.end() ), - m_pModel( pModel ), - m_uiLine( 0 ) +// Constructor +ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer, + const std::string & /*strAbsPath*/, + ObjFile::Model *pModel ) : + m_DataIt( buffer.begin() ), + m_DataItEnd( buffer.end() ), + m_pModel( pModel ), + m_uiLine( 0 ) { - ai_assert( NULL != m_pModel ); - if ( NULL == m_pModel->m_pDefaultMaterial ) - { - m_pModel->m_pDefaultMaterial = new ObjFile::Material; - m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" ); - } - load(); + ai_assert( NULL != m_pModel ); + if ( NULL == m_pModel->m_pDefaultMaterial ) + { + m_pModel->m_pDefaultMaterial = new ObjFile::Material; + m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" ); + } + load(); } // ------------------------------------------------------------------- -// Destructor +// Destructor ObjFileMtlImporter::~ObjFileMtlImporter() { - // empty + // empty } // ------------------------------------------------------------------- -// Private copy constructor +// Private copy constructor ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & /* rOther */ ) { - // empty + // empty } - + // ------------------------------------------------------------------- -// Private copy constructor +// Private copy constructor ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & /*rOther */ ) { - return *this; + return *this; } // ------------------------------------------------------------------- -// Loads the material description +// Loads the material description void ObjFileMtlImporter::load() { - if ( m_DataIt == m_DataItEnd ) - return; - - while ( m_DataIt != m_DataItEnd ) - { - switch (*m_DataIt) - { - case 'K': - { - ++m_DataIt; - if (*m_DataIt == 'a') // Ambient color - { - ++m_DataIt; - getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient ); - } - else if (*m_DataIt == 'd') // Diffuse color - { - ++m_DataIt; - getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse ); - } - else if (*m_DataIt == 's') - { - ++m_DataIt; - getColorRGBA( &m_pModel->m_pCurrentMaterial->specular ); - } - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'd': // Alpha value - { - ++m_DataIt; - getFloatValue( m_pModel->m_pCurrentMaterial->alpha ); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'N': // Shineness - { - ++m_DataIt; - switch(*m_DataIt) - { - case 's': - ++m_DataIt; - getFloatValue(m_pModel->m_pCurrentMaterial->shineness); - break; - case 'i': //Index Of refraction - ++m_DataIt; - getFloatValue(m_pModel->m_pCurrentMaterial->ior); - break; - } - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - break; - } - break; - - - case 'm': // Texture - case 'b': // quick'n'dirty - for 'bump' sections - { - getTexture(); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'n': // New material name - { - createMaterial(); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'i': // Illumination model - { - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model ); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - default: - { - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - } - } + if ( m_DataIt == m_DataItEnd ) + return; + + while ( m_DataIt != m_DataItEnd ) + { + switch (*m_DataIt) + { + case 'K': + { + ++m_DataIt; + if (*m_DataIt == 'a') // Ambient color + { + ++m_DataIt; + getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient ); + } + else if (*m_DataIt == 'd') // Diffuse color + { + ++m_DataIt; + getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse ); + } + else if (*m_DataIt == 's') + { + ++m_DataIt; + getColorRGBA( &m_pModel->m_pCurrentMaterial->specular ); + } + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + case 'd': // Alpha value + { + ++m_DataIt; + getFloatValue( m_pModel->m_pCurrentMaterial->alpha ); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + case 'N': // Shineness + { + ++m_DataIt; + switch(*m_DataIt) + { + case 's': + ++m_DataIt; + getFloatValue(m_pModel->m_pCurrentMaterial->shineness); + break; + case 'i': //Index Of refraction + ++m_DataIt; + getFloatValue(m_pModel->m_pCurrentMaterial->ior); + break; + } + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + break; + } + break; + + + case 'm': // Texture + case 'b': // quick'n'dirty - for 'bump' sections + { + getTexture(); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + case 'n': // New material name + { + createMaterial(); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + case 'i': // Illumination model + { + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model ); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + default: + { + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + } + } } // ------------------------------------------------------------------- -// Loads a color definition +// Loads a color definition void ObjFileMtlImporter::getColorRGBA( aiColor3D *pColor ) { - ai_assert( NULL != pColor ); - - float r, g, b; - m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r ); - pColor->r = r; - - m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g ); - pColor->g = g; - - m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b ); - pColor->b = b; + ai_assert( NULL != pColor ); + + float r, g, b; + m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r ); + pColor->r = r; + + m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g ); + pColor->g = g; + + m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b ); + pColor->b = b; } // ------------------------------------------------------------------- -// Loads the kind of illumination model. +// Loads the kind of illumination model. void ObjFileMtlImporter::getIlluminationModel( int &illum_model ) { - m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); - illum_model = atoi(m_buffer); + m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); + illum_model = atoi(m_buffer); } // ------------------------------------------------------------------- -// Loads a single float value. +// Loads a single float value. void ObjFileMtlImporter::getFloatValue( float &value ) { - m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); - value = (float) fast_atof(m_buffer); + m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); + value = (float) fast_atof(m_buffer); } // ------------------------------------------------------------------- -// Creates a material from loaded data. +// Creates a material from loaded data. void ObjFileMtlImporter::createMaterial() -{ - std::string line( "" ); - while ( !isNewLine( *m_DataIt ) ) { - line += *m_DataIt; - ++m_DataIt; - } - - std::vector<std::string> token; - const unsigned int numToken = tokenize<std::string>( line, token, " " ); - std::string name( "" ); - if ( numToken == 1 ) { - name = AI_DEFAULT_MATERIAL_NAME; - } else { - name = token[ 1 ]; - } - - std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name ); - if ( m_pModel->m_MaterialMap.end() == it) - { - // New Material created - m_pModel->m_pCurrentMaterial = new ObjFile::Material(); - m_pModel->m_pCurrentMaterial->MaterialName.Set( name ); - m_pModel->m_MaterialLib.push_back( name ); - m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial; - } - else - { - // Use older material - m_pModel->m_pCurrentMaterial = (*it).second; - } +{ + std::string line( "" ); + while ( !isNewLine( *m_DataIt ) ) { + line += *m_DataIt; + ++m_DataIt; + } + + std::vector<std::string> token; + const unsigned int numToken = tokenize<std::string>( line, token, " " ); + std::string name( "" ); + if ( numToken == 1 ) { + name = AI_DEFAULT_MATERIAL_NAME; + } else { + name = token[ 1 ]; + } + + std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name ); + if ( m_pModel->m_MaterialMap.end() == it) { + // New Material created + m_pModel->m_pCurrentMaterial = new ObjFile::Material(); + m_pModel->m_pCurrentMaterial->MaterialName.Set( name ); + m_pModel->m_MaterialLib.push_back( name ); + m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial; + } else { + // Use older material + m_pModel->m_pCurrentMaterial = (*it).second; + } } // ------------------------------------------------------------------- -// Gets a texture name from data. +// Gets a texture name from data. void ObjFileMtlImporter::getTexture() { - aiString *out = NULL; + aiString *out = NULL; - // FIXME: just a quick'n'dirty hack, consider cleanup later + // FIXME: just a quick'n'dirty hack, consider cleanup later - // Diffuse texture - if (!ASSIMP_strincmp(&(*m_DataIt),"map_kd",6)) - out = & m_pModel->m_pCurrentMaterial->texture; + // Diffuse texture + if (!ASSIMP_strincmp(&(*m_DataIt),"map_kd",6)) + out = & m_pModel->m_pCurrentMaterial->texture; - // Ambient texture - else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6)) - out = & m_pModel->m_pCurrentMaterial->textureAmbient; + // Ambient texture + else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6)) + out = & m_pModel->m_pCurrentMaterial->textureAmbient; - // Specular texture - else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ks",6)) - out = & m_pModel->m_pCurrentMaterial->textureSpecular; + // Specular texture + else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ks",6)) + out = & m_pModel->m_pCurrentMaterial->textureSpecular; - // Opacity texture - else if (!ASSIMP_strincmp(&(*m_DataIt),"map_d",5)) - out = & m_pModel->m_pCurrentMaterial->textureOpacity; + // Opacity texture + else if (!ASSIMP_strincmp(&(*m_DataIt),"map_d",5)) + out = & m_pModel->m_pCurrentMaterial->textureOpacity; - // Ambient texture - else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6)) - out = & m_pModel->m_pCurrentMaterial->textureAmbient; + // Ambient texture + else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6)) + out = & m_pModel->m_pCurrentMaterial->textureAmbient; - // Bump texture - else if (!ASSIMP_strincmp(&(*m_DataIt),"map_bump",8) || !ASSIMP_strincmp(&(*m_DataIt),"bump",4)) - out = & m_pModel->m_pCurrentMaterial->textureBump; + // Bump texture + else if (!ASSIMP_strincmp(&(*m_DataIt),"map_bump",8) || !ASSIMP_strincmp(&(*m_DataIt),"bump",4)) + out = & m_pModel->m_pCurrentMaterial->textureBump; - // Specularity scaling (glossiness) - else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ns",6)) - out = & m_pModel->m_pCurrentMaterial->textureSpecularity; + // Specularity scaling (glossiness) + else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ns",6)) + out = & m_pModel->m_pCurrentMaterial->textureSpecularity; - else - { - DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type"); - return; - } + else + { + DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type"); + return; + } - std::string strTexture; - m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture ); - out->Set( strTexture ); + std::string strTexture; + m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture ); + out->Set( strTexture ); } // ------------------------------------------------------------------- |