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-rw-r--r--src/3rdparty/assimp/code/ObjFileMtlImporter.cpp411
1 files changed, 202 insertions, 209 deletions
diff --git a/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp b/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp
index 2dd89ac83..0005086e4 100644
--- a/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp
+++ b/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp
@@ -1,14 +1,14 @@
/*
---------------------------------------------------------------------------
-Open Asset Import Library (ASSIMP)
+Open Asset Import Library (assimp)
---------------------------------------------------------------------------
-Copyright (c) 2006-2010, ASSIMP Development Team
+Copyright (c) 2006-2012, assimp team
All rights reserved.
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
@@ -20,21 +20,21 @@ conditions are met:
following disclaimer in the documentation and/or other
materials provided with the distribution.
-* Neither the name of the ASSIMP team, nor the names of its
+* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
- written permission of the ASSIMP Development Team.
+ written permission of the assimp team.
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
@@ -47,258 +47,251 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ObjFileData.h"
#include "fast_atof.h"
-#if defined(__QNXNTO__)
-#include <stdlib.h>
-#endif
-
-namespace Assimp {
+namespace Assimp {
// -------------------------------------------------------------------
-// Constructor
-ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer,
- const std::string & /*strAbsPath*/,
- ObjFile::Model *pModel ) :
- m_DataIt( buffer.begin() ),
- m_DataItEnd( buffer.end() ),
- m_pModel( pModel ),
- m_uiLine( 0 )
+// Constructor
+ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer,
+ const std::string & /*strAbsPath*/,
+ ObjFile::Model *pModel ) :
+ m_DataIt( buffer.begin() ),
+ m_DataItEnd( buffer.end() ),
+ m_pModel( pModel ),
+ m_uiLine( 0 )
{
- ai_assert( NULL != m_pModel );
- if ( NULL == m_pModel->m_pDefaultMaterial )
- {
- m_pModel->m_pDefaultMaterial = new ObjFile::Material;
- m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" );
- }
- load();
+ ai_assert( NULL != m_pModel );
+ if ( NULL == m_pModel->m_pDefaultMaterial )
+ {
+ m_pModel->m_pDefaultMaterial = new ObjFile::Material;
+ m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" );
+ }
+ load();
}
// -------------------------------------------------------------------
-// Destructor
+// Destructor
ObjFileMtlImporter::~ObjFileMtlImporter()
{
- // empty
+ // empty
}
// -------------------------------------------------------------------
-// Private copy constructor
+// Private copy constructor
ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & /* rOther */ )
{
- // empty
+ // empty
}
-
+
// -------------------------------------------------------------------
-// Private copy constructor
+// Private copy constructor
ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & /*rOther */ )
{
- return *this;
+ return *this;
}
// -------------------------------------------------------------------
-// Loads the material description
+// Loads the material description
void ObjFileMtlImporter::load()
{
- if ( m_DataIt == m_DataItEnd )
- return;
-
- while ( m_DataIt != m_DataItEnd )
- {
- switch (*m_DataIt)
- {
- case 'K':
- {
- ++m_DataIt;
- if (*m_DataIt == 'a') // Ambient color
- {
- ++m_DataIt;
- getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient );
- }
- else if (*m_DataIt == 'd') // Diffuse color
- {
- ++m_DataIt;
- getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse );
- }
- else if (*m_DataIt == 's')
- {
- ++m_DataIt;
- getColorRGBA( &m_pModel->m_pCurrentMaterial->specular );
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'd': // Alpha value
- {
- ++m_DataIt;
- getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'N': // Shineness
- {
- ++m_DataIt;
- switch(*m_DataIt)
- {
- case 's':
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->shineness);
- break;
- case 'i': //Index Of refraction
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->ior);
- break;
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- break;
- }
- break;
-
-
- case 'm': // Texture
- case 'b': // quick'n'dirty - for 'bump' sections
- {
- getTexture();
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'n': // New material name
- {
- createMaterial();
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'i': // Illumination model
- {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model );
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- default:
- {
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
- }
- }
+ if ( m_DataIt == m_DataItEnd )
+ return;
+
+ while ( m_DataIt != m_DataItEnd )
+ {
+ switch (*m_DataIt)
+ {
+ case 'K':
+ {
+ ++m_DataIt;
+ if (*m_DataIt == 'a') // Ambient color
+ {
+ ++m_DataIt;
+ getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient );
+ }
+ else if (*m_DataIt == 'd') // Diffuse color
+ {
+ ++m_DataIt;
+ getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse );
+ }
+ else if (*m_DataIt == 's')
+ {
+ ++m_DataIt;
+ getColorRGBA( &m_pModel->m_pCurrentMaterial->specular );
+ }
+ m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+ }
+ break;
+
+ case 'd': // Alpha value
+ {
+ ++m_DataIt;
+ getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
+ m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+ }
+ break;
+
+ case 'N': // Shineness
+ {
+ ++m_DataIt;
+ switch(*m_DataIt)
+ {
+ case 's':
+ ++m_DataIt;
+ getFloatValue(m_pModel->m_pCurrentMaterial->shineness);
+ break;
+ case 'i': //Index Of refraction
+ ++m_DataIt;
+ getFloatValue(m_pModel->m_pCurrentMaterial->ior);
+ break;
+ }
+ m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+ break;
+ }
+ break;
+
+
+ case 'm': // Texture
+ case 'b': // quick'n'dirty - for 'bump' sections
+ {
+ getTexture();
+ m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+ }
+ break;
+
+ case 'n': // New material name
+ {
+ createMaterial();
+ m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+ }
+ break;
+
+ case 'i': // Illumination model
+ {
+ m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
+ getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model );
+ m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+ }
+ break;
+
+ default:
+ {
+ m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+ }
+ break;
+ }
+ }
}
// -------------------------------------------------------------------
-// Loads a color definition
+// Loads a color definition
void ObjFileMtlImporter::getColorRGBA( aiColor3D *pColor )
{
- ai_assert( NULL != pColor );
-
- float r, g, b;
- m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r );
- pColor->r = r;
-
- m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g );
- pColor->g = g;
-
- m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b );
- pColor->b = b;
+ ai_assert( NULL != pColor );
+
+ float r, g, b;
+ m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r );
+ pColor->r = r;
+
+ m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g );
+ pColor->g = g;
+
+ m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b );
+ pColor->b = b;
}
// -------------------------------------------------------------------
-// Loads the kind of illumination model.
+// Loads the kind of illumination model.
void ObjFileMtlImporter::getIlluminationModel( int &illum_model )
{
- m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
- illum_model = atoi(m_buffer);
+ m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
+ illum_model = atoi(m_buffer);
}
// -------------------------------------------------------------------
-// Loads a single float value.
+// Loads a single float value.
void ObjFileMtlImporter::getFloatValue( float &value )
{
- m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
- value = (float) fast_atof(m_buffer);
+ m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
+ value = (float) fast_atof(m_buffer);
}
// -------------------------------------------------------------------
-// Creates a material from loaded data.
+// Creates a material from loaded data.
void ObjFileMtlImporter::createMaterial()
-{
- std::string line( "" );
- while ( !isNewLine( *m_DataIt ) ) {
- line += *m_DataIt;
- ++m_DataIt;
- }
-
- std::vector<std::string> token;
- const unsigned int numToken = tokenize<std::string>( line, token, " " );
- std::string name( "" );
- if ( numToken == 1 ) {
- name = AI_DEFAULT_MATERIAL_NAME;
- } else {
- name = token[ 1 ];
- }
-
- std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name );
- if ( m_pModel->m_MaterialMap.end() == it)
- {
- // New Material created
- m_pModel->m_pCurrentMaterial = new ObjFile::Material();
- m_pModel->m_pCurrentMaterial->MaterialName.Set( name );
- m_pModel->m_MaterialLib.push_back( name );
- m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial;
- }
- else
- {
- // Use older material
- m_pModel->m_pCurrentMaterial = (*it).second;
- }
+{
+ std::string line( "" );
+ while ( !isNewLine( *m_DataIt ) ) {
+ line += *m_DataIt;
+ ++m_DataIt;
+ }
+
+ std::vector<std::string> token;
+ const unsigned int numToken = tokenize<std::string>( line, token, " " );
+ std::string name( "" );
+ if ( numToken == 1 ) {
+ name = AI_DEFAULT_MATERIAL_NAME;
+ } else {
+ name = token[ 1 ];
+ }
+
+ std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name );
+ if ( m_pModel->m_MaterialMap.end() == it) {
+ // New Material created
+ m_pModel->m_pCurrentMaterial = new ObjFile::Material();
+ m_pModel->m_pCurrentMaterial->MaterialName.Set( name );
+ m_pModel->m_MaterialLib.push_back( name );
+ m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial;
+ } else {
+ // Use older material
+ m_pModel->m_pCurrentMaterial = (*it).second;
+ }
}
// -------------------------------------------------------------------
-// Gets a texture name from data.
+// Gets a texture name from data.
void ObjFileMtlImporter::getTexture()
{
- aiString *out = NULL;
+ aiString *out = NULL;
- // FIXME: just a quick'n'dirty hack, consider cleanup later
+ // FIXME: just a quick'n'dirty hack, consider cleanup later
- // Diffuse texture
- if (!ASSIMP_strincmp(&(*m_DataIt),"map_kd",6))
- out = & m_pModel->m_pCurrentMaterial->texture;
+ // Diffuse texture
+ if (!ASSIMP_strincmp(&(*m_DataIt),"map_kd",6))
+ out = & m_pModel->m_pCurrentMaterial->texture;
- // Ambient texture
- else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6))
- out = & m_pModel->m_pCurrentMaterial->textureAmbient;
+ // Ambient texture
+ else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6))
+ out = & m_pModel->m_pCurrentMaterial->textureAmbient;
- // Specular texture
- else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ks",6))
- out = & m_pModel->m_pCurrentMaterial->textureSpecular;
+ // Specular texture
+ else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ks",6))
+ out = & m_pModel->m_pCurrentMaterial->textureSpecular;
- // Opacity texture
- else if (!ASSIMP_strincmp(&(*m_DataIt),"map_d",5))
- out = & m_pModel->m_pCurrentMaterial->textureOpacity;
+ // Opacity texture
+ else if (!ASSIMP_strincmp(&(*m_DataIt),"map_d",5))
+ out = & m_pModel->m_pCurrentMaterial->textureOpacity;
- // Ambient texture
- else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6))
- out = & m_pModel->m_pCurrentMaterial->textureAmbient;
+ // Ambient texture
+ else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6))
+ out = & m_pModel->m_pCurrentMaterial->textureAmbient;
- // Bump texture
- else if (!ASSIMP_strincmp(&(*m_DataIt),"map_bump",8) || !ASSIMP_strincmp(&(*m_DataIt),"bump",4))
- out = & m_pModel->m_pCurrentMaterial->textureBump;
+ // Bump texture
+ else if (!ASSIMP_strincmp(&(*m_DataIt),"map_bump",8) || !ASSIMP_strincmp(&(*m_DataIt),"bump",4))
+ out = & m_pModel->m_pCurrentMaterial->textureBump;
- // Specularity scaling (glossiness)
- else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ns",6))
- out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
+ // Specularity scaling (glossiness)
+ else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ns",6))
+ out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
- else
- {
- DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type");
- return;
- }
+ else
+ {
+ DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type");
+ return;
+ }
- std::string strTexture;
- m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture );
- out->Set( strTexture );
+ std::string strTexture;
+ m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture );
+ out->Set( strTexture );
}
// -------------------------------------------------------------------