diff options
Diffstat (limited to 'src/3rdparty/assimp/code/VertexTriangleAdjacency.h')
-rw-r--r-- | src/3rdparty/assimp/code/VertexTriangleAdjacency.h | 122 |
1 files changed, 63 insertions, 59 deletions
diff --git a/src/3rdparty/assimp/code/VertexTriangleAdjacency.h b/src/3rdparty/assimp/code/VertexTriangleAdjacency.h index d4e1d4e6e..3e429adfa 100644 --- a/src/3rdparty/assimp/code/VertexTriangleAdjacency.h +++ b/src/3rdparty/assimp/code/VertexTriangleAdjacency.h @@ -1,12 +1,12 @@ /* -Open Asset Import Library (ASSIMP) +Open Asset Import Library (assimp) ---------------------------------------------------------------------- -Copyright (c) 2006-2010, ASSIMP Development Team +Copyright (c) 2006-2012, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -18,21 +18,21 @@ following conditions are met: following disclaimer in the documentation and/or other materials provided with the distribution. -* Neither the name of the ASSIMP team, nor the names of its +* Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior - written permission of the ASSIMP Development Team. + written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- @@ -43,11 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #define AI_VTADJACENCY_H_INC #include "BaseProcess.h" -#include "../include/aiTypes.h" -#include "../include/aiAssert.h" +#include "../include/assimp/types.h" +#include "../include/assimp/ai_assert.h" struct aiMesh; -namespace Assimp { +namespace Assimp { // -------------------------------------------------------------------------------------------- /** @brief The VertexTriangleAdjacency class computes a vertex-triangle @@ -56,64 +56,68 @@ namespace Assimp { * @note Although it is called #VertexTriangleAdjacency, the current version does also * support arbitrary polygons. */ // -------------------------------------------------------------------------------------------- -class ASSIMP_API VertexTriangleAdjacency +class VertexTriangleAdjacency { public: - // ---------------------------------------------------------------------------- - /** @brief Construction from an existing index buffer - * @param pcFaces Index buffer - * @param iNumFaces Number of faces in the buffer - * @param iNumVertices Number of referenced vertices. This value - * is computed automatically if 0 is specified. - * @param bComputeNumTriangles If you want the class to compute - * a list containing the number of referenced triangles per vertex - * per vertex - pass true. */ - VertexTriangleAdjacency(aiFace* pcFaces,unsigned int iNumFaces, - unsigned int iNumVertices = 0, - bool bComputeNumTriangles = true); + // ---------------------------------------------------------------------------- + /** @brief Construction from an existing index buffer + * @param pcFaces Index buffer + * @param iNumFaces Number of faces in the buffer + * @param iNumVertices Number of referenced vertices. This value + * is computed automatically if 0 is specified. + * @param bComputeNumTriangles If you want the class to compute + * a list containing the number of referenced triangles per vertex + * per vertex - pass true. */ + VertexTriangleAdjacency(aiFace* pcFaces,unsigned int iNumFaces, + unsigned int iNumVertices = 0, + bool bComputeNumTriangles = true); - // ---------------------------------------------------------------------------- - /** @brief Destructor */ - ~VertexTriangleAdjacency(); + // ---------------------------------------------------------------------------- + /** @brief Destructor */ + ~VertexTriangleAdjacency(); public: - // ---------------------------------------------------------------------------- - /** @brief Get all triangles adjacent to a vertex - * @param iVertIndex Index of the vertex - * @return A pointer to the adjacency list. */ - unsigned int* GetAdjacentTriangles(unsigned int iVertIndex) const - { - ai_assert(iVertIndex < iNumVertices); - return &mAdjacencyTable[ mOffsetTable[iVertIndex]]; - } - - - // ---------------------------------------------------------------------------- - /** @brief Get the number of triangles that are referenced by - * a vertex. This function returns a reference that can be modified - * @param iVertIndex Index of the vertex - * @return Number of referenced triangles */ - unsigned int& GetNumTrianglesPtr(unsigned int iVertIndex) - { - ai_assert(iVertIndex < iNumVertices && NULL != mLiveTriangles); - return mLiveTriangles[iVertIndex]; - } + // ---------------------------------------------------------------------------- + /** @brief Get all triangles adjacent to a vertex + * @param iVertIndex Index of the vertex + * @return A pointer to the adjacency list. */ + unsigned int* GetAdjacentTriangles(unsigned int iVertIndex) const + { + ai_assert(iVertIndex < iNumVertices); + return &mAdjacencyTable[ mOffsetTable[iVertIndex]]; + } + + + // ---------------------------------------------------------------------------- + /** @brief Get the number of triangles that are referenced by + * a vertex. This function returns a reference that can be modified + * @param iVertIndex Index of the vertex + * @return Number of referenced triangles */ + unsigned int& GetNumTrianglesPtr(unsigned int iVertIndex) + { + ai_assert(iVertIndex < iNumVertices && NULL != mLiveTriangles); + return mLiveTriangles[iVertIndex]; + } public: - //! Offset table - unsigned int* mOffsetTable; + //! Offset table + unsigned int* mOffsetTable; - //! Adjacency table - unsigned int* mAdjacencyTable; + //! Adjacency table + unsigned int* mAdjacencyTable; + + //! Table containing the number of referenced triangles per vertex + unsigned int* mLiveTriangles; + + //! Debug: Number of referenced vertices + unsigned int iNumVertices; - //! Table containing the number of referenced triangles per vertex - unsigned int* mLiveTriangles; }; } |