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-rw-r--r--src/3rdparty/assimp/code/XFileImporter.h164
1 files changed, 82 insertions, 82 deletions
diff --git a/src/3rdparty/assimp/code/XFileImporter.h b/src/3rdparty/assimp/code/XFileImporter.h
index 39f3d827a..1de56cbc5 100644
--- a/src/3rdparty/assimp/code/XFileImporter.h
+++ b/src/3rdparty/assimp/code/XFileImporter.h
@@ -2,11 +2,11 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
-Copyright (c) 2006-2012, assimp team
+Copyright (c) 2006-2016, assimp team
All rights reserved.
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
@@ -23,23 +23,23 @@ following conditions are met:
derived from this software without specific prior
written permission of the assimp team.
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
-/** @file XFileImporter.h
- * @brief Definition of the XFile importer class.
+/** @file XFileImporter.h
+ * @brief Definition of the XFile importer class.
*/
#ifndef AI_XFILEIMPORTER_H_INC
#define AI_XFILEIMPORTER_H_INC
@@ -49,11 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "XFileHelper.h"
#include "BaseImporter.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
struct aiNode;
-namespace Assimp {
+namespace Assimp {
namespace XFile {
struct Scene;
@@ -67,82 +67,82 @@ struct Node;
class XFileImporter : public BaseImporter
{
public:
- XFileImporter();
- ~XFileImporter();
+ XFileImporter();
+ ~XFileImporter();
public:
- // -------------------------------------------------------------------
- /** Returns whether the class can handle the format of the given file.
- * See BaseImporter::CanRead() for details. */
- bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
- bool CheckSig) const;
+ // -------------------------------------------------------------------
+ /** Returns whether the class can handle the format of the given file.
+ * See BaseImporter::CanRead() for details. */
+ bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
+ bool CheckSig) const;
protected:
- // -------------------------------------------------------------------
- /** Return importer meta information.
- * See #BaseImporter::GetInfo for the details
- */
- const aiImporterDesc* GetInfo () const;
-
- // -------------------------------------------------------------------
- /** Imports the given file into the given scene structure.
- * See BaseImporter::InternReadFile() for details
- */
- void InternReadFile( const std::string& pFile, aiScene* pScene,
- IOSystem* pIOHandler);
-
- // -------------------------------------------------------------------
- /** Constructs the return data structure out of the imported data.
- * @param pScene The scene to construct the return data in.
- * @param pData The imported data in the internal temporary
- * representation.
- */
- void CreateDataRepresentationFromImport( aiScene* pScene, XFile::Scene* pData);
-
- // -------------------------------------------------------------------
- /** Recursively creates scene nodes from the imported hierarchy.
- * The meshes and materials of the nodes will be extracted on the way.
- * @param pScene The scene to construct the return data in.
- * @param pParent The parent node where to create new child nodes
- * @param pNode The temporary node to copy.
- * @return The created node
- */
- aiNode* CreateNodes( aiScene* pScene, aiNode* pParent,
- const XFile::Node* pNode);
-
- // -------------------------------------------------------------------
- /** Converts all meshes in the given mesh array. Each mesh is split
- * up per material, the indices of the generated meshes are stored in
- * the node structure.
- * @param pScene The scene to construct the return data in.
- * @param pNode The target node structure that references the
- * constructed meshes.
- * @param pMeshes The array of meshes to convert
- */
- void CreateMeshes( aiScene* pScene, aiNode* pNode,
- const std::vector<XFile::Mesh*>& pMeshes);
-
- // -------------------------------------------------------------------
- /** Converts the animations from the given imported data and creates
- * them in the scene.
- * @param pScene The scene to hold to converted animations
- * @param pData The data to read the animations from
- */
- void CreateAnimations( aiScene* pScene, const XFile::Scene* pData);
-
- // -------------------------------------------------------------------
- /** Converts all materials in the given array and stores them in the
- * scene's material list.
- * @param pScene The scene to hold the converted materials.
- * @param pMaterials The material array to convert.
- */
- void ConvertMaterials( aiScene* pScene, std::vector<XFile::Material>& pMaterials);
+ // -------------------------------------------------------------------
+ /** Return importer meta information.
+ * See #BaseImporter::GetInfo for the details
+ */
+ const aiImporterDesc* GetInfo () const;
+
+ // -------------------------------------------------------------------
+ /** Imports the given file into the given scene structure.
+ * See BaseImporter::InternReadFile() for details
+ */
+ void InternReadFile( const std::string& pFile, aiScene* pScene,
+ IOSystem* pIOHandler);
+
+ // -------------------------------------------------------------------
+ /** Constructs the return data structure out of the imported data.
+ * @param pScene The scene to construct the return data in.
+ * @param pData The imported data in the internal temporary
+ * representation.
+ */
+ void CreateDataRepresentationFromImport( aiScene* pScene, XFile::Scene* pData);
+
+ // -------------------------------------------------------------------
+ /** Recursively creates scene nodes from the imported hierarchy.
+ * The meshes and materials of the nodes will be extracted on the way.
+ * @param pScene The scene to construct the return data in.
+ * @param pParent The parent node where to create new child nodes
+ * @param pNode The temporary node to copy.
+ * @return The created node
+ */
+ aiNode* CreateNodes( aiScene* pScene, aiNode* pParent,
+ const XFile::Node* pNode);
+
+ // -------------------------------------------------------------------
+ /** Converts all meshes in the given mesh array. Each mesh is split
+ * up per material, the indices of the generated meshes are stored in
+ * the node structure.
+ * @param pScene The scene to construct the return data in.
+ * @param pNode The target node structure that references the
+ * constructed meshes.
+ * @param pMeshes The array of meshes to convert
+ */
+ void CreateMeshes( aiScene* pScene, aiNode* pNode,
+ const std::vector<XFile::Mesh*>& pMeshes);
+
+ // -------------------------------------------------------------------
+ /** Converts the animations from the given imported data and creates
+ * them in the scene.
+ * @param pScene The scene to hold to converted animations
+ * @param pData The data to read the animations from
+ */
+ void CreateAnimations( aiScene* pScene, const XFile::Scene* pData);
+
+ // -------------------------------------------------------------------
+ /** Converts all materials in the given array and stores them in the
+ * scene's material list.
+ * @param pScene The scene to hold the converted materials.
+ * @param pMaterials The material array to convert.
+ */
+ void ConvertMaterials( aiScene* pScene, std::vector<XFile::Material>& pMaterials);
protected:
- /** Buffer to hold the loaded file */
- std::vector<char> mBuffer;
+ /** Buffer to hold the loaded file */
+ std::vector<char> mBuffer;
};
} // end of namespace Assimp