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-rw-r--r--src/animation/backend/skeleton.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/animation/backend/skeleton.cpp b/src/animation/backend/skeleton.cpp
index dcfaf55e7..720b43e33 100644
--- a/src/animation/backend/skeleton.cpp
+++ b/src/animation/backend/skeleton.cpp
@@ -62,14 +62,7 @@ void Skeleton::cleanup()
m_jointLocalPoses.clear();
}
-void Skeleton::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change)
-{
- // Nothing to initialize from the frontend. We get all of our internal state
- // from whatever aspect loads the skeleton data - the render aspect in the
- // default case.
- Q_UNUSED(change);
-}
-
+// TODOSYNC remove once backend > backend communication no longer requires messages
void Skeleton::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
// Get the joint names and initial local poses from a change sent